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First, Atom has to move before GL TKs Aquaman. LOF from GL at F-8 to Aquaman at J-6 goes through Atom at G-7.
Second, we're playing with the FLE's Theme PC rules (i.e., everybody who's theme is deemed to have the appropriate keyword)? If that's the case, Warbird will take a token for Theme PC.
First, you are right. I'll have to back and redo my turn.
Second, yes, otherwise, I wouldn't have theme re-rolls.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
"Zatanna is in route with some of her...associates." said Bruce into ther communicaters. "We we have to hold them off until then."
"Why haven't you ducked out and changed?" asked Green Arrow. "If I could dress both ways..."
"I...I don't know." said Bruce. "I just...haven't felt the urge."
"Haven't felt the urge?" said Green Lantern as he ringed up a seahorse to tranport Aquaman across the battlefield. "You? There must be something at work here..."
===================================================================
1) Free Diana will Perplex down Warbird's Defense by 1.
2) Free Clark will Perplex up Green Lantern's AV by 1.
3) Free the Atom will Perplex up Green Lantern's Range by 1.
4) GL will run through the murky water to I-11 and beam a straight jacket each for the Scarlet Witch and Warbird. A 10 (+1) to a 16 (+1) and a 16 (+2)(+1)(-1). 5,4=9 for a hit, but the Scarlet Witch calls upon her hex powers to help even the odds... 5,5=10 as GL pushes through with his extraordinary willpower to hit again...but Warbird attempts to absorb GL's energy constructs... 5,1=6 as she absorbs the energy around her, but can't get the energy around Wanda...Iron Man will try his energy absorbion tricks...but GL sweats it out with a roll of 5,5=10 for a hit on both. He will do 2 clixs + knockback into the wall behind Scarlet Witch for 3 clixs total as his will is made into a hand and slams her back, and 1 clix and knockback to Q-18 to Warbird as GL manages a little hand to slap her as well. 2 SA's for GL, 1 AST for Atom.
5) Bruce will move up to F-8.
6) Clark will move to H-12.
Justice League:
1) AE BatB Clark Kent (4/5) 48 pts. H-12@
2) LE Bruce Wayne (3/3) 33 pts. F-8@
3) LE Diana Prince (5/5) 43 pts. G-10
4) R JL Green Lantern (6/6) 90 pts. I-11@
5) R JL Aquaman (7/7) 70 pts. O-18
6) U CJ Atom (6/6) 50 pts. G-7
7) E CJ Black Canary 36 pts KOKOKO
8) R CJ Green Arrow (5/5) 29 pts. G-6
Total 399 pts.
Theme Re-rolls 4/4
GL: 2 SA
Atom: 1 AST
vs
The Revengers
1. Warbird (U Binary) 128 pts (7/8) Q-18@
2. R Iron Man (AW) 89 pts (7/7) P-16 @
3. U Thor, Frog of Thunder (HoT) 72 pts (4/5) S-15
4. R Captain America (HoT) 72 pts (6/6) R-15
5. R Scarlet Witch (AV) 35 pts (2/5) R-16
6. Jarvis 4 pts (1/1) Q-14
Iron Man: 1 SA, 1 KO
Cap: 1 SA
Scarlet Witch: 1 AST
Rubble: R-14, S-14
BFCs
Atlantis Rising
All clear grounded terrain is water terrain.
Crosswinds
Characters with the wing speed symbol gain Earthbound. This ability may not be countered.
Green Arrow with use a Theme Prob if GL is successfully attacked, as will Clark.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
The Revengers tried to blast Green Lantern, but bolstered by his willpower, the green protective bubble held firm.
**********
Revengers Turn 5
1. Cap makes a running shot. He moves to Q-17 and attacks Green Lantern (LOF via special power). 10AV v. 17DV+1 (hindering). Roll=3,3. Miss.
2. Warbird pushes to attack Green Lantern with RCE. 9AV v. 17DV+1. Roll=3,4. Miss.
Free) Scarlet Witch moves to O-14.
Free) Jarvis moves to P-13.
3. Thor moves to P-15.
**********
Justice League:
1) AE BatB Clark Kent (4/5) 48 pts. H-12@
2) LE Bruce Wayne (3/3) 33 pts. F-8@
3) LE Diana Prince (5/5) 43 pts. G-10
4) R JL Green Lantern (6/6) 90 pts. I-11@
5) R JL Aquaman (7/7) 70 pts. O-18
6) U CJ Atom (6/6) 50 pts. G-7
7) E CJ Black Canary 36 pts KOKOKO
8) R CJ Green Arrow (5/5) 29 pts. G-6
Total 399 pts.
Theme Re-rolls 4/4
GL: 2 SA
Atom: 1 AST
vs
The Revengers
1. Warbird (U Binary) 128 pts (6/8) Q-18 @@
2. R Iron Man (AW) 89 pts (7/7) P-16
3. U Thor, Frog of Thunder (HoT) 72 pts (4/5) P-15 @
4. R Captain America (HoT) 72 pts (6/6) Q-17 @
5. R Scarlet Witch (AV) 35 pts (2/5) O-14 @
6. Jarvis 4 pts (1/1) P-13 @
Iron Man: 1 SA, 1 KO
Cap: 1 SA
Scarlet Witch: 1 AST
Rubble: R-14, S-14
BFCs
Atlantis Rising
All clear grounded terrain is water terrain.
Crosswinds
Characters with the wing speed symbol gain Earthbound. This ability may not be countered.
"I've just received word from Zatanna." said Bruce. "She, Jason Blood, and the Phantom Stranger will be herr momentarily."
"That's good news." said Green Arrow.
"I suppose...except why no Dr. Fate or Spectre? Both have firsthand experience with the Spear. I'd feel better if they were involved."
"Beggers can't be choosers, Bruce." Clark said. " Right now, I'll take all the help I can get!"
===================================================================
1) Free the Atom will move to J-7.
2) "GL, get me over there!" Green Lantern will TK GA to N-8.
3) Free Diana will Perplex up GA's AV by 1.
4) Green arrow will double target Incap Jarvis and Wanda with two net arrows, a 9 (+1) to a 13 and a 15. 5,1=6 for a hit as Wanda is caught unawares to use her hex magic to protect herself. 2 SA's for Green Arrow, 1 AST for Green Lantern.
5) Free Aquaman will swim to M-11.
6) Diana will move to H-14.
7) Clark will move to I-10.
8) Free the Atom will Perplex down Iron Man's Damage to 1.
9) Free Clark the Perplex down Iron Man's Damage by 1.
Justice League:
1) AE BatB Clark Kent (3/5) 48 pts. I-10@@
2) LE Bruce Wayne (3/3) 33 pts. F-8
3) LE Diana Prince (5/5) 43 pts. H-14@
4) R JL Green Lantern (6/6) 90 pts. I-11@@
5) R JL Aquaman (7/7) 70 pts. M-11@
6) U CJ Atom (6/6) 50 pts. J-7@
7) E CJ Black Canary 36 pts KOKOKO
8) R CJ Green Arrow (5/5) 29 pts. N-8@
Total 399 pts.
Theme Re-rolls 4/4
GL: 2 SA, 1 AST
GA: 2 SA, 1 KO
Atom: 1 AST
vs
The Revengers
1. Warbird (U Binary) 128 pts (6/8) Q-18 @@
2. R Iron Man (AW) 89 pts (7/7) P-16
3. U Thor, Frog of Thunder (HoT) 72 pts (4/5) P-15 @
4. R Captain America (HoT) 72 pts (6/6) Q-17 @
5. R Scarlet Witch (AV) 35 pts (1/5) O-14 @@
6. Jarvis 4 pts (0/1) KOKOKO
Iron Man: 1 SA, 1 KO
Cap: 1 SA
Scarlet Witch: 1 AST
Rubble: R-14, S-14
BFCs
Atlantis Rising
All clear grounded terrain is water terrain.
Crosswinds
Characters with the wing speed symbol gain Earthbound. This ability may not be countered.
Last edited by theanalogkid; 11/23/2010 at 15:13..
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
Atom needs to move before GL TKs GA, as he blocks LOF.
I keep getting them confused!
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
Underneath his armor, a smile spread across Tony Stark's face as he watched an arrow strike the Scarlet Witch. Too often had the impudent sorceress competed with him for the favor of the Many-Angled Ones and Lord Mar-Vell.
**********
Revengers Turn 6
Free) Iron Man moves to M-12.
1. Thor pushes to move to M-14. No push damage because of Indomitable.
**********
Justice League:
1) AE BatB Clark Kent (3/5) 48 pts. I-10@@
2) LE Bruce Wayne (3/3) 33 pts. F-8
3) LE Diana Prince (5/5) 43 pts. H-14@
4) R JL Green Lantern (6/6) 90 pts. I-11@@
5) R JL Aquaman (7/7) 70 pts. M-11@
6) U CJ Atom (6/6) 50 pts. J-7@
7) E CJ Black Canary 36 pts KOKOKO
8) R CJ Green Arrow (5/5) 29 pts. N-8@
Total 399 pts.
Theme Re-rolls 4/4
GL: 2 SA, 1 AST
GA: 2 SA, 1 KO
Atom: 1 AST
vs
The Revengers
1. Warbird (U Binary) 128 pts (6/8) Q-18
2. R Iron Man (AW) 89 pts (7/7) M-12 @
3. U Thor, Frog of Thunder (HoT) 72 pts (4/5) M-14 @@
4. R Captain America (HoT) 72 pts (6/6) Q-17
5. R Scarlet Witch (AV) 35 pts (1/5) O-14
6. Jarvis 4 pts (0/1) KOKOKO
Iron Man: 1 SA, 1 KO
Cap: 1 SA
Scarlet Witch: 1 AST
Rubble: R-14, S-14
BFCs
Atlantis Rising
All clear grounded terrain is water terrain.
Crosswinds
Characters with the wing speed symbol gain Earthbound. This ability may not be countered.
"There's...something not right about the water!" said Aquaman. "The Thunderer...he's electrified it, somehow!"
"Everyone out of the pool!" said Green Arrow.
--------------------------------------------------------------------------------------
1) Bruce will move up I-8.
2) Free Clark will Perplex up GL's DV by 1.
3) Free the Atom will Perplex up Clark's DV by 1.
4) Free I would do Diana's...but she just gonna lose it anyway.
Justice League:
1) AE BatB Clark Kent (3/5) 48 pts. I-10 DV up by 1
2) LE Bruce Wayne (3/3) 33 pts. I-8@
3) LE Diana Prince (5/5) 43 pts. H-14
4) R JL Green Lantern (6/6) 90 pts. I-11 DV up by 1
5) R JL Aquaman (7/7) 70 pts. M-11
6) U CJ Atom (6/6) 50 pts. J-7
7) E CJ Black Canary 36 pts KOKOKO
8) R CJ Green Arrow (5/5) 29 pts. N-8
Total 399 pts.
Theme Re-rolls 4/4
GL: 2 SA, 1 AST
GA: 2 SA, 1 KO
Atom: 1 AST
vs
The Revengers
1. Warbird (U Binary) 128 pts (6/8) Q-18
2. R Iron Man (AW) 89 pts (7/7) M-12 @
3. U Thor, Frog of Thunder (HoT) 72 pts (4/5) M-14 @@
4. R Captain America (HoT) 72 pts (6/6) Q-17
5. R Scarlet Witch (AV) 35 pts (1/5) O-14
6. Jarvis 4 pts (0/1) KOKOKO
Iron Man: 1 SA, 1 KO
Cap: 1 SA
Scarlet Witch: 1 AST
Rubble: R-14, S-14
BFCs
Atlantis Rising
All clear grounded terrain is water terrain.
Crosswinds
Characters with the wing speed symbol gain Earthbound. This ability may not be countered.
Theme PC: case-by-case. I'll be around. Definely if GL is successfully hit, used by Clark first if able.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
Aquaman's warning came too late, as lightning bolts rained down upon the Justice League.
**********
Revengers Turn 7
Free) Thor uses his Attack special power. Green Lantern, Diana Prince, and Green Arrow all take 1 click; Aquaman and Clark are protected by their damage-reducing powers.
1. Warbird makes a running shot. She moves to R-16 and attacks Aquaman. 10AV v. 16DV. Roll=3,2. Miss.
2. Captain America makes a running shot. He move to N-14 and attacks GL and Aquaman. (NOTE that GL's Defense is no longer perplexed up; per the BN Powers & Abilities card, the effects of perplex go away if the target has been damaged.) 10AV v. 17DV+1 (hindering) v. 16DV+1 (hindering); LOF established via special power. Roll=2,5.
Do you want to have GA use Theme PC? (I believe he's the only one who can see Cap.) Turn paused ...
Justice League:
1) AE BatB Clark Kent (3/5) 48 pts. I-10 DV up by 1
2) LE Bruce Wayne (3/3) 33 pts. I-8@
3) LE Diana Prince (4/5) 43 pts. H-14
4) R JL Green Lantern (5/6) 90 pts. I-11
5) R JL Aquaman (7/7) 70 pts. M-11
6) U CJ Atom (6/6) 50 pts. J-7
7) E CJ Black Canary 36 pts KOKOKO
8) R CJ Green Arrow (4/5) 29 pts. N-8
Total 399 pts.
Theme Re-rolls 4/4
GL: 2 SA, 1 AST
GA: 2 SA, 1 KO
Atom: 1 AST
vs
The Revengers
1. Warbird (U Binary) 128 pts (6/8) R-16 @
2. R Iron Man (AW) 89 pts (7/7) M-12 @
3. U Thor, Frog of Thunder (HoT) 72 pts (4/5) M-14 @@
4. R Captain America (HoT) 72 pts (6/6) N-14
5. R Scarlet Witch (AV) 35 pts (1/5) O-14
6. Jarvis 4 pts (0/1) KOKOKO
Iron Man: 1 SA, 1 KO
Cap: 1 SA
Scarlet Witch: 1 AST
Rubble: R-14, S-14
BFCs
Atlantis Rising
All clear grounded terrain is water terrain.
Crosswinds
Characters with the wing speed symbol gain Earthbound. This ability may not be countered.
i dunno if these league's rules for stats are different than the other leagues, but in turn 5 the dual target incap attack should have only awarded 1 SA, because only 1 attack roll was made.
i dunno if these league's rules for stats are different than the other leagues, but in turn 5 the dual target incap attack should have only awarded 1 SA, because only 1 attack roll was made.
They aren't. I just wasn't sure.
And Cap can smack Ollie.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
Cap hit Aquaman, but not Hal. It's Ollie who's the only one with LOF for Theme PC. Do you want Ollie to use Theme PC?
No, I don't want to take the chance of you hitting Hal.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost
Aquaman's warning came too late, as lightning bolts rained down upon the Justice League.
**********
Revengers Turn 7, Completed
Free) Thor uses his Attack special power. Green Lantern, Diana Prince, and Green Arrow all take 1 click; Aquaman and Clark are protected by their damage-reducing powers.
1. Warbird makes a running shot. She moves to R-16 and attacks Aquaman. 10AV v. 16DV. Roll=3,2. Miss.
2. Captain America makes a running shot. He move to N-14 and attacks GL and Aquaman. (NOTE that GL's Defense is no longer perplexed up; per the BN Powers & Abilities card, the effects of perplex go away if the target has been damaged.) 10AV v. 17DV+1 (hindering) v. 16DV+1 (hindering); LOF established via special power. Roll=2,5. No Theme PC, per instructions. Aquaman is hit for 3, reduced to 1 by Invulnerability. Cap gets 1 SA.
Free) Scarlet Witch moves to N-13.
**********
Justice League:
1) AE BatB Clark Kent (3/5) 48 pts. I-10 DV up by 1
2) LE Bruce Wayne (3/3) 33 pts. I-8@
3) LE Diana Prince (4/5) 43 pts. H-14
4) R JL Green Lantern (5/6) 90 pts. I-11
5) R JL Aquaman (6/7) 70 pts. M-11
6) U CJ Atom (6/6) 50 pts. J-7
7) E CJ Black Canary 36 pts KOKOKO
8) R CJ Green Arrow (4/5) 29 pts. N-8
Total 399 pts.
Theme Re-rolls 4/4
GL: 2 SA, 1 AST
GA: 2 SA, 1 KO
Atom: 1 AST
vs
The Revengers
1. Warbird (U Binary) 128 pts (6/8) R-16 @
2. R Iron Man (AW) 89 pts (7/7) M-12
3. U Thor, Frog of Thunder (HoT) 72 pts (4/5) M-14
4. R Captain America (HoT) 72 pts (6/6) N-14 @
5. R Scarlet Witch (AV) 35 pts (1/5) N-13 @
6. Jarvis 4 pts (0/1) KOKOKO
Iron Man: 1 SA, 1 KO
Cap: 2 SA
Scarlet Witch: 1 AST
Rubble: R-14, S-14
BFCs
Atlantis Rising
All clear grounded terrain is water terrain.
Crosswinds
Characters with the wing speed symbol gain Earthbound. This ability may not be countered.
"Really, what are you three waiting for?!" yelled Green Arrow through the storm.
"I...don't know, Oliver." said Diana. "But, the wind is keeping me down for some reason. Green Lantern, your assistance, please?"
===================================================================
1) Wonder Woman! Green Lantern will TK Diana by ringing up a one piece bathing suit for her (green, instead of red, white and blue) and a dolphin to take her to L-13.
2) Free the Atom will Perplex up Diana's Damage by 1.
3) Free Clark will Perplex up Diana's Damage by 1.
4) Wonder Woman! And all the Powers you possess...! One of them being Flurry, which she will attempt to use on Thor, if she can target him, as the Witch as cast a hex on him which makes him appear to be a foot off of where he actually is...roll is a 3 as Artemis's gift of the Hunter's eyes allow her to focus in on the right Thor. A 9 to a 18. 5,4=9 for hit for 2 (+2) clixs unless Thor can take the hit...roll is 3 so Thor will take 2 clixs after Impervious as Diana rides in on a green dolphin, somersaults off, and plants both feet into Thor's chest and lands in front of him and Iron Man. She will try to follow up with an uppercut to Thor...but Wanda's spell is still there. Roll is 2 as Diana can still see him. A 9 to an 18 for the second Flurry. 4,1=5 for a miss...but Clark will use his Super Breath to blow Thor toward Diana (he will tokanate and use a Theme re-roll) 5,4=9 for the hit for 2 (+2) =2 clixs total and the KO as Clark's timely use of Super-breath did it.
2 SA's and 1 KO for Diana, 1 AST for GL, 1 AST for the Atom, 1 AST for Clark (does he get one for the re-roll, or not because he already gets one for upping Damage?)
5) Green Arrow will shoot Wanda with a concussion Arrow. An 8 to a 14. 1,3=4 for the miss as she is ready for him this time.
6) Free GL will Perplex up Aquaman's Damage.
7) Aquaman will draw as much strength as he can from the tainted water and swing at Iron Man. A 9 to a 16. 4,5=9 for a hit for 3(+1)- 2 for Invunerability =2 clixs total as Arthur puts a fist-sized dent in Tony's chest plate. 1 SA for Aquaman, 1 AST for GL.
Justice League:
1) AE BatB Clark Kent (3/5) 48 pts. I-10 @
2) LE Bruce Wayne (3/3) 33 pts. I-8
3) LE Diana Prince (4/5) 43 pts. L-13@
4) R JL Green Lantern (5/6) 90 pts. I-11@
5) R JL Aquaman (6/7) 70 pts. M-11@
6) U CJ Atom (6/6) 50 pts. J-7
7) E CJ Black Canary 36 pts KOKOKO
8) R CJ Green Arrow (4/5) 29 pts. N-8@
Total 399 pts.
Theme Re-rolls 3/4
GL: 1 SA, 3 AST
GA: 1 SA, 1 KO
Atom: 2 AST
Diana: 2 SA, 1 KO
Clark: 2 AST?
Aquaman: 1 SA
vs
The Revengers
1. Warbird (U Binary) 128 pts (6/8) R-16
2. R Iron Man (AW) 89 pts (5/7) M-12
3. U Thor, Frog of Thunder (HoT) 72 pts (0/5) KOKOKO
4. R Captain America (HoT) 72 pts (6/6) N-14 @
5. R Scarlet Witch (AV) 35 pts (1/5) N-13 @
6. Jarvis 4 pts (0/1) KOKOKO
Iron Man: 1 SA, 1 KO
Cap: 2 SA
Scarlet Witch: 1 AST
Rubble: R-14, S-14
BFCs
Atlantis Rising
All clear grounded terrain is water terrain.
Crosswinds
Characters with the wing speed symbol gain Earthbound. This ability may not be countered.
ULTRA-HUMANITE of the SSOSV Clan!
ROCK WARS TRIO WINNER: RUSH!
The advice of Neil Peart:
I will choose a path that's clear, I will choose FREEWILL!
We will pay the price, but we will not count the cost