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as for common hulk, i think he's great for 165, especially with the indom. though i still think the dial shouldn't peak so soon.
there are three things it needs to be the "definitive hulk:"
1)it should keep getting better until the very last click like ic060
2)it should have defenders TA (always more of a defender than avenger but should have both keywords
3)it should peak with a printed damage value of 6 like ul095
that being said, i look forward to owning this piece as my new go-to hulk and look forward to seeing the ff and gf dials
Unless I'm missing something, with that SR Hulk, it seems like Bruce Banner could be a very good piece of Mastermind fodder, although somewhat situational. Let him get knocked down a bit, turn him into the Outback Hulk, and enjoy relative invincibility. If nothing else, he'll be good friends with the FF Starter Dr. Doom on scientist teams.
Unless I'm missing something, with that SR Hulk, it seems like Bruce Banner could be a very good piece of Mastermind fodder, although somewhat situational. Let him get knocked down a bit, turn him into the Outback Hulk, and enjoy relative invincibility. If nothing else, he'll be good friends with the FF Starter Dr. Doom on scientist teams.
Oh! Wait!
Dr. Doom - 200
Bruce Banner - 55
Researcher x 3 - 45
=300 points.
Taken from Hulk #143-144, where Doom gives Banner sanctuary and gets him to make a gamma bomb (see how nicely this all fits together!).
Oh hell... now I need 1 more researcher...
Quote : Originally Posted by 2Face
Retirement will continue to happen, and I will continue to ignore it wherever I play.
the SR's defense SP is glorious! perfect final click power and if it were on more than one click, it'd be broken. as is, great design! love the 0 DV :P
I don't get all the complaining about these dials. Bruce Banner's dial isn't all that great on it's own if you just want to play it for the AE mechanic, but the special power is amazing when teamed with an energy exploder. My only question is when using a multiple target EE, do you only get the +1 once per figure, or do you do 2 per hit and splash 2 as well? I'm guessing it's just +1 once, which is still fantastic.
Also, the common Hulk's dial is really, really good for the points. Indomitable, tons of damage reducers, and his damage output is consistently very high with permanent Super Strength. Even his defense values are good through the dial, and the defense SP is going to be extremely helpful against swarms and cheap Outwtitters. My only real complaint is the toughness on his "activation click", as it leaves him a little more vulnerable to a first strike than I'd like, but honestly, I'd play this piece at 200 points and be happy with it.
hulk 001 needs some purple pants, come on, Bruce banner has them on, and the picture on the card shows hulk in the purple pants, its pretty much a trade mark, hope this is fixed before shipped lol, otherwise i will have to paint me some pants, and that might make me angry...