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So... Free action to activate another free action...
Multi-attack -> 2 free actions
Use 1 free action (Assembly line) to activate another free action (Manufacturer)
Use another free action (Assembly line) to activate yet another free action (Manufacturer)
Something seems wrong here...
Quote : Originally Posted by Harpua
The Enterprise can totally slap on the Infinity Gauntlet and hop in for a Batmobile joyride.
I have a semi related question. Does your opponent score extra points for taking out these aditional sentinals? If so they may milk you for all the points they can get lol, assuming they can survive.
Sentinel Manufacturer Give Master Mold a power action. If your force on the map except for Master Mold is less then 300 points, you may place a character on the map adjacent to Master Mold. The placed character's name must included "Sentinel", it must possess the Robot keyword, and the placed character's point value must be less then or equal to the current number on the Factory Dial.
Given this powers wording, is there any reason you could not start with the 600 point Master Mold in a 600 point game and bring additional figures in? After all your force would be below 300 points?
If you're playing Mastermold in a 600 point game (at the 600 point dial), I presume you could use the Sentinel Manufacturer power to bring in up to 300 points (above and beyond the 600 point build). This is similar to how Galactus can bring in a 150 point Herald, yes?
Yes jdm61802, that's pretty much the point. He gives you more pieces in addition to himself as long as you don't already have 300 or more points of figures besides Master Mold on your force.
and yes TaskmasterX, anything that is taken out would provide your opponent with those points. With this dial it won't be easy for them of course, but they could potentially gain many more points than the tournament's build total.
Originally posted by JBShip628: Cosmic Spider-Man's LoF is NEVER blocked. See that Batman 4 tables down. Yeah, Cosmic Spidey can shoot at him.
So... Free action to activate another free action...
Multi-attack -> 2 free actions
Use 1 free action (Assembly line) to activate another free action (Manufacturer)
Use another free action (Assembly line) to activate yet another free action (Manufacturer)
Something seems wrong here...
If Sentinel Factory or Sentinel Assembly Line had Sentinel Manufacturer happen after the action I can see where that might be a problem. But since it all falls inside the action, then it can all repeat due to Multi-Attack allowing it to happen.
Quote : Originally Posted by TaskmasterX
I have a semi related question. Does your opponent score extra points for taking out these aditional sentinals? If so they may milk you for all the points they can get lol, assuming they can survive.
Yes, you would get points scored no matter how a Character was brought into a game, unless of course a rule would say otherwise.
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.
Sure... by turn 3 at the earliest. What is your opponent doing during those three turns that is letting you do all this with impunity? I'd be attacking the heck out of Mastermold, personally. Especially with him just sitting there not really doing anything to defend himself.
I'm not saying the power is broken by any means, but your response of 'what is your opponent doing for those first three turns' is pretty unfair... how often can you get a character or multiple characters to your opponents starting area in 2 or 3 turns? or turn 1?
I mean even packing TK, and having some indomitable characters, youre probably only getting one or two characters across the map to get in one, maybe two attacks... and by the time the character gets there hes got mastermold and possibly 250 more points of sentinels on the board to fight through.
tchuck- You are forgetting the 300 point limit. You can't get to 1000 points in 3 turns. The absolute best you could ever reach is 599, assuming you can figure the math to get to 299 with small sentinels.
Quote
Sentinel Manufacturer Give Master Mold a power action, if your force on the map except for Master Mold is less than 300 total points, you may place a character on the map adjacent to Master Mold. The placed character’s name must include ‘Sentinel’, it must possess the Robot keyword, and the placed character’s point value must be less than or equal to the current number of the Factory Dial.
If you read the power, the 300 pts limit is only to see if you can place the character. Once you activate the power and have less the 300 pts, you place a character. Nowhere does it say the new character must fit into the 300 pts limits. So based on my exemple, that's Master Mold (600 pts) + sentinel 1 (100 pts) + sentinel 2 (150 pts) + sentinel 3 ( 300 pts) = 1150 pts of character in a 600 pts game.
Boow is right, you might have a team that can get a lot of heavy hitter accross the board on turn 2-3 in a 600 pts game, but most people won't.
If you read the power, the 300 pts limit is only to see if you can place the character. Once you activate the power and have less the 300 pts, you place a character. Nowhere does it say the new character must fit into the 300 pts limits. So based on my exemple, that's Master Mold (600 pts) + sentinel 1 (100 pts) + sentinel 2 (150 pts) + sentinel 3 ( 300 pts) = 1150 pts of character in a 600 pts game.
Boow is right, you might have a team that can get a lot of heavy hitter accross the board on turn 2-3 in a 600 pts game, but most people won't.
If that's the way it truly works (and reading it I am inclined to agree), yikes Being able to (basically) double your force in 3 turns = wow.
It should be that you can bring a maximum of 300 points worth of additional figures into the game, regardless of what you already have on the table.
Trade to Canada. We're friendly, and we love Beavers..........
I have a semi related question. Does your opponent score extra points for taking out these aditional sentinals? If so they may milk you for all the points they can get lol, assuming they can survive.
Probably. If you use the Hydra minion mechanic from Cap, or the Madrox from GSX, your opponent can really rack up the points from what you bring in.
Quote : Originally Posted by eMouse
Is emailing really necessary? Hess is right.
Quote : Originally Posted by BudPalmer
Hesster is at least 4.3 times funnier than Haven anyway.
I have no idea what you guys are complaining about... First our Robot Overlords will take over Heroclix, then the World!
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.
I don't think thats how it works. Once you add a sentinel, that becomes part of your force. I'm all for this guy being broken and laying waste to heroclix everywhere, but thats not how its going to work.
Quote : Originally Posted by Harpua
red king is spot on with this statement.
Quote : Originally Posted by dairoka
listen to Red King.
Quote : Originally Posted by YouWaShock
At the risk of going OT, I need to point out that it appears red king is talking to himself.
I don't think thats how it works. Once you add a sentinel, that becomes part of your force. I'm all for this guy being broken and laying waste to heroclix everywhere, but thats not how its going to work.
Why not? It doesn't say anything about the build total. He's able to generate figures from outside of the game just like Madrox.
Trades: WITH WoL H/W, also looking for Mandarin Rings, DoFP Rares & Nimrod
Al's Clix Cave: blog
Quote : Originally Posted by sol
Personally, I think you've spent way too much time thinking about this...
I don't think thats how it works. Once you add a sentinel, that becomes part of your force. I'm all for this guy being broken and laying waste to heroclix everywhere, but thats not how its going to work.
Red King I'm not sure what your trying to say here? Are you trying to say that you can only have at maximum 300 points of additional characters? So what your saying is he will be errata'd?
Please elaborate for me.
Quote : Originally Posted by dairoka
I'm pretty sure Dragon has the Future keyword and Probability Control.
Quote : Originally Posted by jonidschultz
Dragon is correct. Dragon is always correct. Never argue with a Dragon.
Just start possess him... Ta-da now you have a factory of your own!
Quote : Originally Posted by Necromagus
When I came on board as RA I brought with me a mission to meet the intent of a power/ability and a firm distaste for exploits or loopholes that circumvented the intention of a rule. That's where the Rules team comes in.