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Can't do anything against all those rolls. Man that Regen with Deadman was totally clutch. That was pretty much the turning point of the game.
Turn 8b)
1. Robin L/C to N11
Legion of Super Heroes
1) E Karate Kid 63 KOed
w/ Not So Special 3
2) V Deadman 87 (5/6) T-10@
3) R Cosmic boy 45 (3/5) N-8@
4) E Dawnstar 60 (1/6) H-4
w/ Armor Piercing 10
5) R Chameleon 30 (1/4) S-4
298
Justice League (Robinson)
1) R Red Tornado 42 pts KOed [1 AST]
2) E Hawkgirl (BD)* 71 pts KOed [1 SA]
* Loner 5 pts
3) R Robin (CR)** 35 pts (4/5) N11 @ [1 SA, KO 1, 2 AST]
** Contingency Plan 12 pts
4) V Gotham City Detective 27 pts KOed [2 SA]
5) V Atom (OR) 64 pts (4/6) N7 [1 SA, 1 AST]
6) E Green Arrow (CJ) 42 pts KOed [1 SA]
Total - 298 pts
Kinetic Accelerator D14
HO Q16, LO P18
BFC: Deep Shadows
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can't be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
Map:
Manager of the Heroclix Fantasy League's Legion of Super Heroes
yeah, my whole team has thier legs broken but Deadman keeps truckin.
9A:
1) Dawny to C-12
2) Cham to O-10
3) Push Cos to break rolls 6 moves to U-3
Legion of Super Heroes
1) E Karate Kid 63 KOed
w/ Not So Special 3
2) V Deadman 87 (5/6) T-10
3) R Cosmic boy 45 (2/5) U-3@@
4) E Dawnstar 60 (1/6) C-12@
w/ Armor Piercing 10
5) R Chameleon 30 (1/4) O-10@
298
Justice League (Robinson)
1) R Red Tornado 42 pts KOed [1 AST]
2) E Hawkgirl (BD)* 71 pts KOed [1 SA]
* Loner 5 pts
3) R Robin (CR)** 35 pts (4/5) N11 @ [1 SA, KO 1, 2 AST]
** Contingency Plan 12 pts
4) V Gotham City Detective 27 pts KOed [2 SA]
5) V Atom (OR) 64 pts (4/6) N7 [1 SA, 1 AST]
6) E Green Arrow (CJ) 42 pts KOed [1 SA]
Total - 298 pts
Kinetic Accelerator D14
HO Q16, LO P18
BFC: Deep Shadows
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can't be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
Yeah I can't do much when you're making all the breakaways. And of course hitting everything. I don't think you've missed this whole game.
Turn 9b)
1. Atom phases to N10
Legion of Super Heroes
1) E Karate Kid 63 KOed
w/ Not So Special 3
2) V Deadman 87 (5/6) T-10
3) R Cosmic boy 45 (2/5) U-3@@
4) E Dawnstar 60 (1/6) C-12@
w/ Armor Piercing 10
5) R Chameleon 30 (1/4) O-10@
298
Justice League (Robinson)
1) R Red Tornado 42 pts KOed [1 AST]
2) E Hawkgirl (BD)* 71 pts KOed [1 SA]
* Loner 5 pts
3) R Robin (CR)** 35 pts (4/5) N11 [1 SA, KO 1, 2 AST]
** Contingency Plan 12 pts
4) V Gotham City Detective 27 pts KOed [2 SA]
5) V Atom (OR) 64 pts (4/6) N10 @ [1 SA, 1 AST]
6) E Green Arrow (CJ) 42 pts KOed [1 SA]
Total - 298 pts
Kinetic Accelerator D14
HO Q16, LO P18
BFC: Deep Shadows
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can't be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
1) Deadman v Robin 10 v 16+1(hind) rolls 6,5=11 hits for 3. [SA 1] Deadman
clear rest
Legion of Super Heroes
1) E Karate Kid 63 KOed
w/ Not So Special 3
2) V Deadman 87 (5/6) T-10
3) R Cosmic boy 45 (2/5) U-3@@
4) E Dawnstar 60 (1/6) C-12@
w/ Armor Piercing 10
5) R Chameleon 30 (1/4) O-10@
298
Justice League (Robinson)
1) R Red Tornado 42 pts KOed [1 AST]
2) E Hawkgirl (BD)* 71 pts KOed [1 SA]
* Loner 5 pts
3) R Robin (CR)** 35 pts (1/5) N11 [1 SA, KO 1, 2 AST]
** Contingency Plan 12 pts
4) V Gotham City Detective 27 pts KOed [2 SA]
5) V Atom (OR) 64 pts (4/6) N10 @ [1 SA, 1 AST]
6) E Green Arrow (CJ) 42 pts KOed [1 SA]
Total - 298 pts
Kinetic Accelerator D14
HO Q16, LO P18
BFC: Deep Shadows
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can't be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
1. Robin takes a swing at Cham. Shape change roll is a 3. AV 7 vs DV 13. Roll is a 3, 4 for the hit for a click and the KO and Mystics click to Robin for the KO for Deadman. 1 SA, 1 KO to Robin, 1 KO to Deadman.
Legion of Super Heroes
1) E Karate Kid 63 KOed
w/ Not So Special 3
2) V Deadman 87 (5/6) T-10 @
3) R Cosmic boy 45 (2/5) U-3
4) E Dawnstar 60 (1/6) C-12
w/ Armor Piercing 10
5) R Chameleon 30 (0/4) KO'ed!
298
Justice League (Robinson)
1) R Red Tornado 42 pts KOed [1 AST]
2) E Hawkgirl (BD)* 71 pts KOed [1 SA]
* Loner 5 pts
3) R Robin (CR)** 35 pts (0/5) KOed [2 SA, 2 KO, 2 AST]
** Contingency Plan 12 pts
4) V Gotham City Detective 27 pts KOed [2 SA]
5) V Atom (OR) 64 pts (4/6) N10 [1 SA, 1 AST]
6) E Green Arrow (CJ) 42 pts KOed [1 SA]
Total - 298 pts
Kinetic Accelerator D14
HO Q16, LO P18
BFC: Deep Shadows
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can't be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
Legion of Super Heroes
1) E Karate Kid 63 KOed
w/ Not So Special 3
2) V Deadman 87 (5/6) T-10
3) R Cosmic boy 45 (2/5) O-11@
4) E Dawnstar 60 (1/6) K-10@
w/ Armor Piercing 10
5) R Chameleon 30 (0/4) KO'ed!
298
Justice League (Robinson)
1) R Red Tornado 42 pts KOed [1 AST]
2) E Hawkgirl (BD)* 71 pts KOed [1 SA]
* Loner 5 pts
3) R Robin (CR)** 35 pts (0/5) KOed [2 SA, 2 KO, 2 AST]
** Contingency Plan 12 pts
4) V Gotham City Detective 27 pts KOed [2 SA]
5) V Atom (OR) 64 pts (4/6) N10 [1 SA, 1 AST]
6) E Green Arrow (CJ) 42 pts KOed [1 SA]
Total - 298 pts
Kinetic Accelerator D14
HO Q16, LO P18
BFC: Deep Shadows
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can't be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
1. Atom CCE on Cosmic Boy. AV 8 vs DV 13. Roll is a 1, 3. Okay nevermind, I won't.
Legion of Super Heroes
1) E Karate Kid 63 KOed
w/ Not So Special 3
2) V Deadman 87 (5/6) T-10
3) R Cosmic boy 45 (2/5) O-11@
4) E Dawnstar 60 (1/6) K-10@
w/ Armor Piercing 10
5) R Chameleon 30 (0/4) KO'ed!
298
Justice League (Robinson)
1) R Red Tornado 42 pts KOed [1 AST]
2) E Hawkgirl (BD)* 71 pts KOed [1 SA]
* Loner 5 pts
3) R Robin (CR)** 35 pts (0/5) KOed [2 SA, 2 KO, 2 AST]
** Contingency Plan 12 pts
4) V Gotham City Detective 27 pts KOed [2 SA]
5) V Atom (OR) 64 pts (4/6) N10 @ [1 SA, 1 AST]
6) E Green Arrow (CJ) 42 pts KOed [1 SA]
Total - 298 pts
Kinetic Accelerator D14
HO Q16, LO P18
BFC: Deep Shadows
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can't be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
Map:
Manager of the Heroclix Fantasy League's Legion of Super Heroes
1. Let's try it again. Atom takes a swing at Cos. AV 8 vs DV 12. Roll is a 3, 1 again, but luckily hits this time. Cos takes 2 clicks and is KO'ed. 1 Mystics click to Atom and a push click to Atom. 1 SA, 1 KO to Atom.
(free) Outwit Flight on Deadman.
Legion of Super Heroes
1) E Karate Kid 63 KOed
w/ Not So Special 3
2) V Deadman 87 (5/6) T-10
3) R Cosmic boy 45 (0/5) KO'ed!
4) E Dawnstar 60 (1/6) K-10
w/ Armor Piercing 10
5) R Chameleon 30 (0/4) KO'ed!
298
Justice League (Robinson)
1) R Red Tornado 42 pts KOed [1 AST]
2) E Hawkgirl (BD)* 71 pts KOed [1 SA]
* Loner 5 pts
3) R Robin (CR)** 35 pts (0/5) KOed [2 SA, 2 KO, 2 AST]
** Contingency Plan 12 pts
4) V Gotham City Detective 27 pts KOed [2 SA]
5) V Atom (OR) 64 pts (2/6) N10 @@ [2 SA, 1 KO, 1 AST]
6) E Green Arrow (CJ) 42 pts KOed [1 SA]
Total - 298 pts
Kinetic Accelerator D14
HO Q16, LO P18
BFC: Deep Shadows
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can't be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
Legion of Super Heroes
1) E Karate Kid 63 KOed
w/ Not So Special 3
2) V Deadman 87 (5/6) T-10
3) R Cosmic boy 45 (0/5) KO'ed!
4) E Dawnstar 60 (1/6) N-11@
w/ Armor Piercing 10
5) R Chameleon 30 (0/4) KO'ed!
298
Justice League (Robinson)
1) R Red Tornado 42 pts KOed [1 AST]
2) E Hawkgirl (BD)* 71 pts KOed [1 SA]
* Loner 5 pts
3) R Robin (CR)** 35 pts (0/5) KOed [2 SA, 2 KO, 2 AST]
** Contingency Plan 12 pts
4) V Gotham City Detective 27 pts KOed [2 SA]
5) V Atom (OR) 64 pts (3/7) N10 @@ [2 SA, 1 KO, 1 AST]
6) E Green Arrow (CJ) 42 pts KOed [1 SA]
Total - 298 pts
Kinetic Accelerator D14
HO Q16, LO P18
BFC: Deep Shadows
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can't be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
Oh you're right, he does. I think I was thinking of the puck one which only has 6.
Turn 12b)
I clear
Legion of Super Heroes
1) E Karate Kid 63 KOed
w/ Not So Special 3
2) V Deadman 87 (5/6) T-10
3) R Cosmic boy 45 (0/5) KO'ed!
4) E Dawnstar 60 (1/6) N-11@
w/ Armor Piercing 10
5) R Chameleon 30 (0/4) KO'ed!
298
Justice League (Robinson)
1) R Red Tornado 42 pts KOed [1 AST]
2) E Hawkgirl (BD)* 71 pts KOed [1 SA]
* Loner 5 pts
3) R Robin (CR)** 35 pts (0/5) KOed [2 SA, 2 KO, 2 AST]
** Contingency Plan 12 pts
4) V Gotham City Detective 27 pts KOed [2 SA]
5) V Atom (OR) 64 pts (3/7) N10 [2 SA, 1 KO, 1 AST]
6) E Green Arrow (CJ) 42 pts KOed [1 SA]
Total - 298 pts
Kinetic Accelerator D14
HO Q16, LO P18
BFC: Deep Shadows
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can't be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.
Legion of Super Heroes
1) E Karate Kid 63 KOed
w/ Not So Special 3
2) V Deadman 87 (5/6) T-10
3) R Cosmic boy 45 (0/5) KO'ed!
4) E Dawnstar 60 (1/6) N-11
w/ Armor Piercing 10
5) R Chameleon 30 (0/4) KO'ed!
298
Justice League (Robinson)
1) R Red Tornado 42 pts KOed [1 AST]
2) E Hawkgirl (BD)* 71 pts KOed [1 SA]
* Loner 5 pts
3) R Robin (CR)** 35 pts (0/5) KOed [2 SA, 2 KO, 2 AST]
** Contingency Plan 12 pts
4) V Gotham City Detective 27 pts KOed [2 SA]
5) V Atom (OR) 64 pts (3/7) N10 [2 SA, 1 KO, 1 AST]
6) E Green Arrow (CJ) 42 pts KOed [1 SA]
Total - 298 pts
Kinetic Accelerator D14
HO Q16, LO P18
BFC: Deep Shadows
Treat all non-blocking terrain as hindering terrain for line of fire purposes. Characters that have range values greater than 6 have range values of 6 instead, and range values can't be modified to a value more than 6. Powers, abilities, and effects able to affect characters more than 6 squares away instead can only affect characters up to 6 squares away.