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BFC War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.[/quote]
BFC War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
BFC War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
BFC War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
Did time run out? I am so confused about the game length rules
sorry no we still have time and rounds
my comment was base on, in order to win I needed to hit Superboy and follow that up with another hit for two more.
since I missed there is no way I can win the game. so yeah we still have two rounds remaining.
sorry no we still have time and rounds
my comment was base on, in order to win I needed to hit Superboy and follow that up with another hit for two more.
since I missed there is no way I can win the game. so yeah we still have two rounds remaining.
once again sorry for the confusion
Oh no problem, lol. Don't worry, the game isn't over for you. I don't really know how I am going to get this done without a heap of luck.
BFC War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
BFC War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.[/quote]
BFC War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.[/quote][/quote]
BFC War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
BFC War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
Kirbunkle's Teen Titans (32RP) (please correct me if I counted this wrong, i.e. if someone updated it since I started playing the Teen Titans, I assumed it hadn't been updated.)
C: R Robin (IO) 32 pts Double Injured
SA [7] KO [3] AST [0] DFD [0]
C: R Beast Boy (T-Rex) 60 pts Injured
SA [9] KO [5] AST [0] DFD [0]
C: R Raven (IO) 54 pts
SA [5] KO [3] AST [2] DFD [1]
1: R Impulse (AN) 49 pts
SA [0] KO [0] AST [0] DFD [0]
2: R Superboy (SM) 125 pts
SA [15] KO [8] AST [6] DFD [1]
4: R Wonder Girl (OR) 54 pts (Cassie)
SA [0] KO [0] AST [0] DFD [0]
5: R Cyborg 44 pts
SA [0] KO [0] AST [0] DFD [0]
6: R Speedy (Mia) 18pts
SA [12] KO [4] AST [0] DFD [0]
7: R Wildfire 89
SA [0] KO [0] AST [0] DFD [0]
good game man, it was a close one that came down to the wire!
looks like we both gain a ton of stats which is always a plus,... although I do feel bad for all of your injuries,... I hope those with the double injury are fine for the remainder of the season.
good luck the rest of the year.
pre game stats
C: E Black Tarantula 88 pts
SA[0] KO[0] AST[0] DFD[0]
C: V White Tiger 58 pts
SA[3] KO[2] AST[3] DFD[0]
T: R Daredevil (HoT) 81 pts
SA[6] KO[0] AST[3] DFD[0]
1: V Viper (CA) 91 pts
SA[1] KO[0] AST[0] DFD[0]
2: E Batroc 52 pts
SA[4] KO[3] AST[0] DFD[0]
3: R Elektra (CM) 18 pts
SA[3] KO[1] AST[0] DFD[0]
4: R Typhoid Mary 16 pts
SA[0] KO[0] AST[0] DFD[0]
5: R Hand Ninja (HA) 38 pts [x4]
SA[3] KO[1] AST[0] DFD[1]
6: R Hand Ninja (XP) [ranged] 14 pts [x4]
SA[0] KO[0] AST[0] DFD[0]
7: R Hand Ninja (XP) [sword] 11 pts [x4]
SA[0] KO[0] AST[0] DFD[0]
8: LE Kirigi 29 pts
SA[0] KO[0] AST[0] DFD[0]
Team Feat: Lunge 5
game stats
Hand Ninja 2 DFD
Madame Hydra 2 SA
White Tiger 2SA 1KO 2AST
Batroc 4SA 1 KO
Elektra 3SA 2KO
stats coming up
C: E Black Tarantula 88 pts
SA[0] KO[0] AST[0] DFD[0]
C: V White Tiger 58 pts
SA[5] KO[3] AST[5] DFD[0]
T: R Daredevil (HoT) 81 pts
SA[3] KO[0] AST[1] DFD[0]
1: V Viper (CA) 91 pts
SA[3] KO[0] AST[0] DFD[0]
2: E Batroc 52 pts
SA[4] KO[1] AST[0] DFD[0]
3: R Elektra (CM) 18 pts
SA[6] KO[3] AST[0] DFD[0]
4: R Typhoid Mary 16 pts
SA[0] KO[0] AST[0] DFD[0]
5: R Hand Ninja (HA) 38 pts [x4]
SA[3] KO[1] AST[0] DFD[3]
6: R Hand Ninja (XP) [ranged] 14 pts [x4]
SA[0] KO[0] AST[0] DFD[0]
7: R Hand Ninja (XP) [sword] 11 pts [x4]
SA[0] KO[0] AST[0] DFD[0]
8: LE Kirigi 29 pts
SA[0] KO[0] AST[0] DFD[0]