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Generally speaking once the dice are rolled they shouldn't be undone, unless the attack was illegal. But that's not the case here. Brainiac was perfectly capable of doing a pulse wave from where he was, and there were plenty of legal spots where you could have spawned the Mark V and had it incinerate Supergirl.
So just correct their positions on the map and continue on from there.
Braniac 4C
1)Braniac will use multiattack
free1) Braniac will use pulsewave 10 against wonder woman 17, martian manhunter 16, green arrow 17, black canary 16, power girl 16, super-girl 17, superboy 16, vic sage 17.
Roll is: 1,1 = 2....
OF ALL THE ROLLS
he takes a damage
free2.1) Brainiac will use his SENTINEL ASSEMBLY LINE power as a free action, turning the dial to click number 1, this grants him the ability to use SENTINEL MANUFACTURER as a free action.
Free 2.2) Brainiac uses Sentinel Manufacturer to place an Sentinel Mark II of 300 G01 points adjacent to him in D,E 16-17, brainiac takes another damage
2) Mark II blue A will shoot black canary and super girl 11 vs 16 and 18
Roll is: 3,3 = 6 hits super girl and its doubles activating incinerate
4 to super girl she gets a token thanks to COORDINATED CAPTURE
3)Sentinel mark II red B, moves to FG 10-11
4)Sentinel Mark V will shoot super girl 9 vs 16, 3,5 = 8
super senses is Roll is: 1
that should be good, tell me if there is anything that needs fixing Justice League:
1) AA U Batman P4
2) [5] V Wkd Wonder Woman E12 @
3) [5] R JL Aquaman (3/7) K8
* w/ Unstoppable
4) [9] E Or Martian Manhunter (8/9) D13 @@
5) [6] V Cr Green Arrow Q16
6) E JL Black Canary G12 (6/6)
7) LE The Atom P9
8) V Red Tornado Q9
9) V Leg Power Girl D15 (6/9) @@ w/HO Endurance: 1
* w/ Endurance – 5
* w/ Drag – 5
Total: 937
Metropolis:
1) [3] R FFSM Supergirl G13 (2/6)@
2) E Leg Superboy K16 w/HO
* w/ Disintegrate – 7
* w/ Monster Hunter – 3
3) [3] R SM Steel *KO'ed*
4) [3] E SM Eradicator (6/7) J14 @@
5) [2] Agent Vic Sage (V Gotham City Detective) H12
Total: 508
Grand Total: 1445
Vs.
Brainiac:
A) Master Mold – 1500 A,B,C 10 to 15@@ (34/51)
Factory dial (6/10)
B) Sentinel Mark II100 (2/6) F,G 10-11@@
C) Sentinel Mark V (3/8) 150 D,E 10-11@@
Ablue)Sentinel Mark II D-E 16, 17@
Just remember to remove Supergirl from the map when you KO'd her.
Justice League 5A
free) Batman will drop a smoke-bomb in I9, H10, H11, G12
1) Wonder Woman will push to clobber the Jor-El statue (100-pt Mark II). Rolls (6, 4) for a hit, dealing 2 damage after toughness and KO'ing it.
2) Red Tornado will TK Green Arrow to N16.
3) batman swings to I9.
free) Martian Manhunter will perplex Green Arrow's range +1
free) Batman will outwit Mark II (300 pt)'s Invulnerability.
free) Wonder Woman will perplex Mark II (300 pts)'s -1
4) Atom will teleport to I14
free) Atom will perplex Green Arrow's damage +1
5) Green Arrow will shoot Brainiac with RCE. Rolls (1, 6) for a hit, dealing 2 +2 +1 = 5 clicks. He'll share 1 IAP with J'onn.
6) Aquaman moves to F15.
Justice League:
1) AA U Batman I9 @
2) [9] V Wkd Wonder Woman E12 @@
3) [5] R JL Aquaman (3/7) F15 @
* w/ Unstoppable
4) [10] E Or Martian Manhunter (8/9) D13
5) [10] V Cr Green Arrow N16 @
6) E JL Black Canary G12 (6/6)
7) LE The Atom P9
8) V Red Tornado Q9 @
9) V Leg Power Girl D15 (6/9) w/HO Endurance: 1
* w/ Endurance – 5
* w/ Drag – 5
Total: 937
Metropolis:
1) [3] R FFSM Supergirl (0/6) *KO'ed*
2) E Leg Superboy K16 w/HO
* w/ Disintegrate – 7
* w/ Monster Hunter – 3
3) [3] R SM Steel *KO'ed*
4) [3] E SM Eradicator (6/7) J14 @@
5) [2] Agent Vic Sage (V Gotham City Detective) H12
Total: 508
Grand Total: 1445
Vs.
Brainiac:
A) Master Mold – 1500 A,B,C 10 to 15@@ (29/51)
Factory dial (1/10)
B) Sentinel Mark II100 (0/6) *KO'ed*
C) Sentinel Mark V (3/8) 150 D,E 10-11@@
Ablue)Sentinel Mark II D-E 16, 17@
1) Vic Sage will shoot Mark II. Rolls (3, 3) which is just enough thanks to Wonder Woman's perplex. Deals 2 damage.
2) Superboy will charge to F18 to swing his HO at Mark II. +1 attack, +1 damage from monster hunter. Rolls (5, 5) for a hit, dealing 6 damage!
Justice League:
1) AA U Batman I9 @
2) [9] V Wkd Wonder Woman E12 @@
3) [5] R JL Aquaman (3/7) F15 @
* w/ Unstoppable
4) [10] E Or Martian Manhunter (8/9) D13
5) [10] V Cr Green Arrow N16 @
6) E JL Black Canary G12 (6/6)
7) LE The Atom P9
8) V Red Tornado Q9 @
9) V Leg Power Girl D15 (6/9) w/HO Endurance: 1
* w/ Endurance – 5
* w/ Drag – 5
Total: 937
Metropolis:
1) [3] R FFSM Supergirl (0/6) *KO'ed*
2) [6] E Leg Superboy F18 @
* w/ Disintegrate – 7
* w/ Monster Hunter – 3
3) [3] R SM Steel *KO'ed*
4) [3] E SM Eradicator (6/7) J14
5) [4] Agent Vic Sage (V Gotham City Detective) H12 @
Total: 508
Grand Total: 1445
Vs.
Brainiac:
A) Master Mold – 1500 A,B,C 10 to 15@@ (29/51)
Factory dial (1/10)
B) Sentinel Mark II100 (0/6) *KO'ed*
C) Sentinel Mark V (3/8) 150 D,E 10-11@@
Ablue)Sentinel Mark II D-E 16, 17@ (7/15)
1)brainiac clears
Free) Mark II outwits power girl's thoguhtness
2)Mark II will punch powergirl 9 vs 16
Roll is: 5,6 = 11, hits for 3, this activates Mark V's trait
free) Mark V shoots power girl 9 vs 14
Roll is: 5,5 = 10, power girl takes 2 damage
3)Mark v shoots power girl 9 vs 13
Roll is: 5,3 = 8, hits for 2, she is out Justice League:
1) AA U Batman I9 @
2) [9] V Wkd Wonder Woman E12 @@
3) [5] R JL Aquaman (3/7) F15 @
* w/ Unstoppable
4) [10] E Or Martian Manhunter (8/9) D13
5) [10] V Cr Green Arrow N16 @
6) E JL Black Canary G12 (3/6)
7) LE The Atom P9
8) V Red Tornado Q9 @
9) V Leg Power Girl D15 (0/9) w/HO Endurance: 1
* w/ Endurance – 5
* w/ Drag – 5
Total: 937
Metropolis:
1) [3] R FFSM Supergirl (0/6) *KO'ed*
2) [6] E Leg Superboy F18 @
* w/ Disintegrate – 7
* w/ Monster Hunter – 3
3) [3] R SM Steel *KO'ed*
4) [3] E SM Eradicator (6/7) J14
5) [4] Agent Vic Sage (V Gotham City Detective) H12 @
Total: 508
Grand Total: 1445
Vs.
Brainiac:
A) Master Mold – 1500 A,B,C 10 to 15 (29/51)
Factory dial (1/10)
B) Sentinel Mark II100 (0/6) *KO'ed*
C) Sentinel Mark V (2/8) 150 D,E 10-11@@
Ablue)Sentinel Mark II D-E 16, 17@@ (6/15)
why did you change Black Canary's health? I don't see where she took any damage, was that a mistake? I'm going to assume it was for now...
Justice League 6A
1)Black Canary will sonic cry at the Lara-El statue, getting +1 damage from Sage's enhancement and -1 defense from PD TA. Rolls (6, 3) for a hit, dealing 3 damage and the KO. She shares 2 IAP with Vic for the assist.
free) Batman will outwit Brainiac's invulnerability
free) Martian Manhunter will perplex his own +1
2) Martian Manhunter will punch Brainiac. Rolls (6, 6) for a critical hit! Brainiac takes 5 clicks of damage!
free) Wonder Woman will perplex Batman's +1
free) Atom will perplex Batman's +1
3) Batman will charge to D15 and flurry against Brainiac. First attack is (3, 4) for a hit, dealing 2 damage after toughness. Second attack is (2, 2) misses.
4) Red Tornado will push (willpower) to fly to H16.
Justice League:
1) [2] AA U Batman D15 @@
2) [9] V Wkd Wonder Woman E12
3) [5] R JL Aquaman (3/7) F15
* w/ Unstoppable
4) [15] E Or Martian Manhunter (8/9) D13 @
5) [10] V Cr Green Arrow N16
6) [3] E JL Black Canary G12 (6/6) @
7) LE The Atom P9
8) V Red Tornado H16 @@
9) V Leg Power Girl D15 (0/9) *KO'ed*
* w/ Endurance – 5
* w/ Drag – 5
Total: 937
Metropolis:
1) [3] R FFSM Supergirl (0/6) *KO'ed*
2) [6] E Leg Superboy F18 @
* w/ Disintegrate – 7
* w/ Monster Hunter – 3
3) [3] R SM Steel *KO'ed*
4) [3] E SM Eradicator (6/7) J14
5) [6] Agent Vic Sage (V Gotham City Detective) H12 @
Total: 508
Grand Total: 1445
Vs.
Brainiac:
A) Master Mold – 1500 A,B,C 10 to 15 (22/51)
Factory dial (1/10)
B) Sentinel Mark II100 (0/6) *KO'ed*
C) Sentinel Mark V (0/8) 150 *KO'ed*
Ablue)Sentinel Mark II D-E 16, 17@@ (6/15)
1) Vic Sage will push to shoot at the Vulnerable Brainiac, rolling (2, 6) for a hit, dealing 2 damage. He takes 1 click for pushing.
2) Eradicator will shoot at Brainiac. His stats are +1 from Supergirl's KO, and a further +1 damage from Sage's enhancement. the PD TA lowering Brainiac's defense -1. Roll is (3, 4) which is a hit, dealing 2 clicks to Brainiac after impervious (impervious roll is 2). Eradicator will share 1 IAP with Sage for the assist.
Justice League:
1) [2] AA U Batman D15 @@
2) [9] V Wkd Wonder Woman E12
3) [5] R JL Aquaman (3/7) F15
* w/ Unstoppable
4) [15] E Or Martian Manhunter (8/9) D13 @
5) [10] V Cr Green Arrow N16
6) [3] E JL Black Canary G12 (6/6) @
7) LE The Atom P9
8) V Red Tornado H16 @@
9) V Leg Power Girl D15 (0/9) *KO'ed*
* w/ Endurance – 5
* w/ Drag – 5
Total: 937
Metropolis:
1) [3] R FFSM Supergirl (0/6) *KO'ed*
2) [6] E Leg Superboy F18
* w/ Disintegrate – 7
* w/ Monster Hunter – 3
3) [3] R SM Steel *KO'ed*
4) [4] E SM Eradicator (6/7) J14 @
5) [9] Agent Vic Sage (V Gotham City Detective) H12 (4/5) @@
Total: 508
Grand Total: 1445
Vs.
Brainiac:
A) Master Mold – 1500 A,B,C 10 to 15 (18/51)
Factory dial (1/10)
B) Sentinel Mark II100 (0/6) *KO'ed*
C) Sentinel Mark V (0/8) 150 *KO'ed*
Ablue)Sentinel Mark II D-E 16, 17@@ (6/15)
Brainiac turn 6C
1)Brainiac will use multi attack
free) Brainiac perplexes his damage to 5
free) Mark II will outwitt Martian Manhunter's invulneravility
free1) Brainiac attacks MM, 11 vs 16 for 4 damage
Roll is: 2,5 = 7, hits for 4
free2) Brainiac will punch MM again 11 vs 15, 1,3 = 4 just enough
, he takes 3 after toughness
Mark II clears
Justice League:
1) [2] AA U Batman D15 @@
2) [9] V Wkd Wonder Woman E12
3) [5] R JL Aquaman (3/7) F15
* w/ Unstoppable
4) [15] E Or Martian Manhunter (1/9) D13 @
5) [10] V Cr Green Arrow N16
6) [3] E JL Black Canary G12 (6/6) @
7) LE The Atom P9
8) V Red Tornado H16 @@
9) V Leg Power Girl D15 (0/9) *KO'ed*
* w/ Endurance – 5
* w/ Drag – 5
Total: 937
Metropolis:
1) [3] R FFSM Supergirl (0/6) *KO'ed*
2) [6] E Leg Superboy F18
* w/ Disintegrate – 7
* w/ Monster Hunter – 3
3) [3] R SM Steel *KO'ed*
4) [4] E SM Eradicator (6/7) J14 @
5) [9] Agent Vic Sage (V Gotham City Detective) H12 (4/5) @@
Total: 508
Grand Total: 1445
Vs.
Brainiac:
A) Master Mold – 1500 A,B,C 10 to 15 (18/51)@
Factory dial (1/10)
B) Sentinel Mark II100 (0/6) *KO'ed*
C) Sentinel Mark V (0/8) 150 *KO'ed*
Ablue)Sentinel Mark II D-E 16, 17 (6/15)
free) Batman will outwit Brainiac's Impervious
free) Atom perplexes Green Arrow's range +1
1) Green Arrow will shoot Brainiac with RCE. Rolls (6, 1) for a hit, dealing 4 damage.
2) Aquaman will punch Mark II. 8 vs 15, rolls (3, 4) for a hit. Mark II takes 2 clicks.
3) Black Canary will push to use her sonic scream on Brainiac, getting +1 damage from Sage's enhancement and -1 defense from Sage's PD. Rolls (5, 5) for a hit, dealing 3 damage - toughness = 2 clicks. She'll share 1 IAP with Sage, and takes 1 click for pushing.
free) Wonder Woman perplexes up her own +1
free) Martian Manhunter perplexes up Wonder Woman's +1
4) Wonder Woman charges down to G11 to grab the LO that Sage is hiding behind, then back up to D11 to smack Brainiac with it. Rolls (2, 5) for a hit, dealing 5 (3 + 2 + LO - Toughness) clicks to Brainiac. She'll share 2 IAP with Manhunter.
Justice League:
1) [2] AA U Batman D15
2) [12] V Wkd Wonder Woman D11 @
3) [7] R JL Aquaman (3/7) F15 @
* w/ Unstoppable
4) [17] E Or Martian Manhunter (1/9) D13
5) [14] V Cr Green Arrow N16 @
6) [4] E JL Black Canary G12 (5/6) @@
7) LE The Atom P9
8) V Red Tornado H16
9) V Leg Power Girl D15 (0/9) *KO'ed*
* w/ Endurance – 5
* w/ Drag – 5
Total: 937
Metropolis:
1) [3] R FFSM Supergirl (0/6) *KO'ed*
2) [6] E Leg Superboy F18
* w/ Disintegrate – 7
* w/ Monster Hunter – 3
3) [3] R SM Steel *KO'ed*
4) [4] E SM Eradicator (6/7) J14 @
5) [10] Agent Vic Sage (V Gotham City Detective) H12 (4/5) @@
Total: 508
Grand Total: 1445
Vs.
Brainiac:
A) Master Mold – 1500 A,B,C 10 to 15 (7/51)@
Factory dial (1/10)
B) Sentinel Mark II100 (0/6) *KO'ed*
C) Sentinel Mark V (0/8) 150 *KO'ed*
Ablue)Sentinel Mark II D-E 16, 17 (4/15)
1) Eradicator will push to Psychic Blast the Mark II. Sage uses enhancement and PD on the attack, and the roll is (1, 2) for a hit! (10 + 1 for trait vs 15 -1 for PD). Eradicator deals 4 penetrating damage (2 + trait + enhancement) which KO's Mark II. He'll share 3 IAP with Sage.
2) Superboy will charge to D16, picking up the HO on his way, and attacks Brainiac. 9 (+1 for monster hunter) vs 18, rolls (3, 4) to miss by 1. Darn!
Justice League:
1) [2] AA U Batman D15
2) [12] V Wkd Wonder Woman D11 @
3) [7] R JL Aquaman (3/7) F15 @
* w/ Unstoppable
4) [17] E Or Martian Manhunter (1/9) D13
5) [14] V Cr Green Arrow N16 @
6) [4] E JL Black Canary G12 (5/6) @@
7) LE The Atom P9
8) V Red Tornado H16
9) V Leg Power Girl D15 (0/9) *KO'ed*
* w/ Endurance – 5
* w/ Drag – 5
Total: 937
Metropolis:
1) [3] R FFSM Supergirl (0/6) *KO'ed*
2) [6] E Leg Superboy D16 @
* w/ Disintegrate – 7
* w/ Monster Hunter – 3
3) [3] R SM Steel *KO'ed*
4) [7] E SM Eradicator (5/7) J14 @@
5) [13] Agent Vic Sage (V Gotham City Detective) H12 (4/5)
Total: 508
Grand Total: 1445
Vs.
Brainiac:
A) Master Mold – 1500 A,B,C 10 to 15 (7/51)@
Factory dial (1/10)
B) Sentinel Mark II100 (0/6) *KO'ed*
C) Sentinel Mark V (0/8) 150 *KO'ed*
Ablue)Sentinel Mark II (0/15) *KO'ed
Brainiac C
1)Brainiac will use multy attack
free1) Braniac will use SENTINEL MANUFACTURER to place a G02e
Sentinel Mark V at 200 points in 9, 10 D-E
free1) Braniac will use SENTINEL MANUFACTURER to place a G01
Sentinel Mark II, at 300 points in 8,9 B-C
2) Mark V will use CCE to punch WW 10 vs 17 5,5 = 10
hits for 3 after reducers
3)Mark II runningshots to 10-11 FG againts Martian and Aquaman 11 vs 13 and 15
Roll is: 5,5 = 10, activating incinerate
the damage is penetrating and can't be evaded, 3 to aquaman, 1 to MM
Justice League:
1) [2] AA U Batman D15
2) [12] V Wkd Wonder Woman D11 (6/8) @
3) [7] R JL Aquaman (0/7) F15 @
* w/ Unstoppable
4) [17] E Or Martian Manhunter (0/9) D13
5) [14] V Cr Green Arrow N16 @
6) [4] E JL Black Canary G12 (5/6) @@
7) LE The Atom P9
8) V Red Tornado H16
9) V Leg Power Girl D15 (0/9) *KO'ed*
* w/ Endurance – 5
* w/ Drag – 5
Total: 937
Metropolis:
1) [3] R FFSM Supergirl (0/6) *KO'ed*
2) [6] E Leg Superboy D16 @
* w/ Disintegrate – 7
* w/ Monster Hunter – 3
3) [3] R SM Steel *KO'ed*
4) [7] E SM Eradicator (5/7) J14 @@
5) [13] Agent Vic Sage (V Gotham City Detective) H12 (4/5)
Total: 508
Grand Total: 1445
Vs.
Brainiac:
A) Master Mold – 1500 A,B,C 10 to 15 (7/51)@@
Factory dial (1/10)
B) Sentinel Mark V 9, 10 D-E(10/10) @
C) Sentinel Mark II 10-11 FG(15/15) @