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10B:
1) Black Knight transporter move and attack vs. Sentinel 8-2 vs. 14, roll is 3,5=8, hit for 2-1=1. Ends in H-6-I-6.
2) Fist leaps to I-3.
3) Paladin moves to L-4. Avoids push with willpower.
Giant Robot No more Turn 10A:
Actions:
Robot Orange clears
Heroes for Hire:
1) Iron Fist 55 (4/7) I-3@ {7,7}
2) Black Knight 64 (1/7)H-6, I-6@ {7,7}
3) Human Torch 85 (0/7) {3,3} KO'ed
4) Black Cat 16 (2/5)I-8 {7,7}
5) Paladin 30 (5/5) L-4@@ (W/HO)
6) Misty Knight 16 (0/2) Ko'ed
7) Colleen Wing 13 (2/2)G-3
Squad Total 279
Giant Robot and Allies:
1) ggG003e V Master Mold (Giant Robot) KOed
2) ul204 LE Sentinel Captain KO'ed
3) ul011 E Sentinel Trooper (Blue) Ko'ed
4) ul011 E Sentinel Trooper (Orange) (4,5) H4
Doesn't Black Knight lose transporter when he gets earthbound? I don't use peanut bases very often.
Earthbound:
This character can’t use combat abilities and possesses, , , instead of its combat symbols. This power can’t be countered or ignored
Doesn't really matter, since your crushing these guys, but I'm just trying to make sure I know the rules correctly. Plus it doesn't effect my move anyway.
Story:
Robot Orange keeps repeating 'Human's must die!', he throws a punch at Iron Fist, who begins to dodge his attack, but robot oranges fist is so fast it strikes home, sending Iron Fist flying backward.
Actions:
Robot Orange close combat attacks Iron Fist. Att 7 vs Df15 needs an 8+. Rolls a (4,4)=8 and hits. Super Senses roll Iron Fist: 1. Iron fist is hit and takes 1 click of damage and knocked back to J2
Heroes for Hire:
1) Iron Fist 55 (3/7) I-3@ {7,7}
2) Black Knight 64 (1/7)H-6, I-6@ {7,7}
3) Human Torch 85 (0/7) {3,3} KO'ed
4) Black Cat 16 (2/5)I-8 {7,7}
5) Paladin 30 (5/5) L-4@@ (W/HO)
6) Misty Knight 16 (0/2) Ko'ed
7) Colleen Wing 13 (2/2)G-3
Squad Total 279
Giant Robot and Allies:
1) ggG003e V Master Mold (Giant Robot) KOed
2) ul204 LE Sentinel Captain KO'ed
3) ul011 E Sentinel Trooper (Blue) Ko'ed
4) ul011 E Sentinel Trooper (Orange) (4,5) H4 @
11B:
1) Colleen Wing attacks Sentinel 8 vs 13, roll is 4,6=10, hit, blades roll is 4 for the KO.
Giant Robot No more Turn 11A:
Story:
Robot Orange keeps repeating 'Human's must die!', he throws a punch at Iron Fist, who begins to dodge his attack, but robot oranges fist is so fast it strikes home, sending Iron Fist flying backward.
Actions:
Robot Orange close combat attacks Iron Fist. Att 7 vs Df15 needs an 8+. Rolls a (4,4)=8 and hits. Super Senses roll Iron Fist: 1. Iron fist is hit and takes 1 click of damage and knocked back to J2
Heroes for Hire:
1) Iron Fist 55 (3/7) I-3 {7,7}
2) Black Knight 64 (1/7)H-6, I-6 {7,7}
3) Human Torch 85 (0/7) {3,3} KO'ed
4) Black Cat 16 (2/5)I-8 {7,7}
5) Paladin 30 (5/5) L-4 (W/HO)
6) Misty Knight 16 (0/2) Ko'ed
7) Colleen Wing 13 (2/2)G-3@ {6,6}
Squad Total 279
Giant Robot and Allies:
1) ggG003e V Master Mold (Giant Robot) KOed
2) ul204 LE Sentinel Captain KO'ed
3) ul011 E Sentinel Trooper (Blue) Ko'ed
4) ul011 E Sentinel Trooper (Orange) (4,5) H4 @
Nice game indeed. I knew you could take down the Giant Robot. Your were worried and you crushed them. Plus glad to help some of your other clicks get some XP