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1) Animal Man CCE on Knockout! 8 vs 18 - a 5! Halfway there!
DarkCorsair's Battle Wagon
1) R Shazam 105pts (0/9) KO'ed!
2) R Green Lantern 85pts (0/7) KO'ed!
3) V Atom 64pts (5/7) K8
4) R Animal Man 46pts (4/5) K4 @
Total: 300pts
vs
Two Gods, a Shadow and a Man with a Rod walk into this bar...
1) R Mr. Miracle 64 pts (4/6) J7 @
2) U Starman 106 pts (2/8) L5 @
3) E Knockout 80 pts (7/7) J5 @
4) E Shadow Thief 47 pts (4/6) N5
Total - 297 pts
I dunno...I'm scared of the Atom. Darn 20 defense!
Turn 11a)
(free) Scott and Starman perplex down Atom's defense -2
1. Scott takes a swing at Atom. AV 8 vs DV 18. Roll is a 1, 6 for the miss.
2. Starman pushes to barrier
3. Thief phases to J3
DarkCorsair's Battle Wagon
1) R Shazam 105pts (0/9) KO'ed!
2) R Green Lantern 85pts (0/7) KO'ed!
3) V Atom 64pts (5/7) K8
4) R Animal Man 46pts (4/5) K4 @
Total: 300pts
vs
Two Gods, a Shadow and a Man with a Rod walk into this bar...
1) R Mr. Miracle 64 pts (4/6) J7 @@
2) U Starman 106 pts (1/8) L5 @@
3) E Knockout 80 pts (7/7) J5
4) E Shadow Thief 47 pts (4/6) J3 @
Total - 297 pts
1) Atom CCE Mr. Miracle! 8 vs 17 - an 8 misses by an inch!
DarkCorsair's Battle Wagon
1) R Shazam 105pts (0/9) KO'ed!
2) R Green Lantern 85pts (0/7) KO'ed!
3) V Atom 64pts (5/7) K8 @
4) R Animal Man 46pts (4/5) K4
Total: 300pts
vs
Two Gods, a Shadow and a Man with a Rod walk into this bar...
1) R Mr. Miracle 64 pts (4/6) J7 @@
2) U Starman 106 pts (1/8) L5 @@
3) E Knockout 80 pts (7/7) J5
4) E Shadow Thief 47 pts (4/6) J3 @
Total - 297 pts
1. Knockout takes a swing at Buddy. AV 10 vs DV 15. Roll is a 2, 4 for the hit for 4 clicks and the KO.
(free) Scott perplexes down Atom attack -1
DarkCorsair's Battle Wagon
1) R Shazam 105pts (0/9) KO'ed!
2) R Green Lantern 85pts (0/7) KO'ed!
3) V Atom 64pts (5/7) K8 @
4) R Animal Man 46pts (0/5) KO'ed!
Total: 300pts
vs
Two Gods, a Shadow and a Man with a Rod walk into this bar...
1) R Mr. Miracle 64 pts (4/6) J7
2) U Starman 106 pts (1/8) L5
3) E Knockout 80 pts (7/7) J5 @
4) E Shadow Thief 47 pts (4/6) J3
Total - 297 pts
1) Atom pushes to CCE Miracle - 7 vs 17 - a 7 misses, and the Atom pushes.
You'll have a double, unless I get Outwit - then look out!
DarkCorsair's Battle Wagon
1) R Shazam 105pts (0/9) KO'ed!
2) R Green Lantern 85pts (0/7) KO'ed!
3) V Atom 64pts (4/7) K8 @@
4) R Animal Man 46pts (0/5) KO'ed!
Total: 300pts
vs
Two Gods, a Shadow and a Man with a Rod walk into this bar...
1) R Mr. Miracle 64 pts (4/6) J7
2) U Starman 106 pts (1/8) L5
3) E Knockout 80 pts (7/7) J5 @
4) E Shadow Thief 47 pts (4/6) J3
Total - 297 pts
2. Scott takes a swing at Atom. AV 8 vs DV 16. Roll is a 2, 5 for the bare miss as well.
DarkCorsair's Battle Wagon
1) R Shazam 105pts (0/9) KO'ed!
2) R Green Lantern 85pts (0/7) KO'ed!
3) V Atom 64pts (4/7) K8 @@
4) R Animal Man 46pts (0/5) KO'ed!
Total: 300pts
vs
Two Gods, a Shadow and a Man with a Rod walk into this bar...
1) R Mr. Miracle 64 pts (4/6) J7 @
2) U Starman 106 pts (1/8) L5
3) E Knockout 80 pts (7/7) J5
4) E Shadow Thief 47 pts (4/6) L9 @
Total - 297 pts
1. Scott takes a swing again at Atom. AV 8 vs DV 16. Roll is a 5, 3. But the senses roll is a 5. Doh!
2. Knockout L/C to L7
3. Shadow takes a swing at Atom. AV 8 vs DV 16. Roll is a 2, 4 for the miss. 1 push click to Shadow
DarkCorsair's Battle Wagon
1) R Shazam 105pts (0/9) KO'ed!
2) R Green Lantern 85pts (0/7) KO'ed!
3) V Atom 64pts (4/7) K8
4) R Animal Man 46pts (0/5) KO'ed!
Total: 300pts
vs
Two Gods, a Shadow and a Man with a Rod walk into this bar...
1) R Mr. Miracle 64 pts (4/6) J7 @@
2) U Starman 106 pts (1/8) L5
3) E Knockout 80 pts (7/7) L7 @
4) E Shadow Thief 47 pts (3/6) L9 @@
Total - 297 pts
1) Atom CCE to karate chop Scott - 8 vs 17 - Critical Hit! Scott Free goes down!
The comeback starts now!
DarkCorsair's Battle Wagon
1) R Shazam 105pts (0/9) KO'ed!
2) R Green Lantern 85pts (0/7) KO'ed!
3) V Atom 64pts (4/7) K8 @
4) R Animal Man 46pts (0/5) KO'ed!
Total: 300pts
vs
Two Gods, a Shadow and a Man with a Rod walk into this bar...
1) R Mr. Miracle 64 pts KOKOKO
2) U Starman 106 pts (1/8) L5
3) E Knockout 80 pts (7/7) L7 @
4) E Shadow Thief 47 pts (3/6) L9 @@
Total - 297 pts
1. Knockout pushes to take a swing at Atom. AV 10 vs DV 18. Roll is a 2, 6. But the senses roll is a 5 again...Nooooo! Knockout takes a push click. Super senses...my bane...
DarkCorsair's Battle Wagon
1) R Shazam 105pts (0/9) KO'ed!
2) R Green Lantern 85pts (0/7) KO'ed!
3) V Atom 64pts (4/7) K8 @
4) R Animal Man 46pts (0/5) KO'ed!
Total: 300pts
vs
Two Gods, a Shadow and a Man with a Rod walk into this bar...
1) R Mr. Miracle 64 pts KOKOKO
2) U Starman 106 pts (1/8) L5
3) E Knockout 80 pts (6/7) L7 @@
4) E Shadow Thief 47 pts (3/6) L9
Total - 297 pts
Ah! I almost forgot I get one more punch! I wonder if I had another 15 turns if Atom could have held out with an 18SS and taken it...
15B)
1) Atom tries to CCE Shadow Thief - Shape change is a 2, but Atom's attack roll of 6 misses! Push, and that's it!
DarkCorsair's Battle Wagon
1) R Shazam 105pts (0/9) KO'ed!
2) R Green Lantern 85pts (0/7) KO'ed!
3) V Atom 64pts (3/7) K8 @@
4) R Animal Man 46pts (0/5) KO'ed!
Total: 300pts
vs
Two Gods, a Shadow and a Man with a Rod walk into this bar...
1) R Mr. Miracle 64 pts KOKOKO
2) U Starman 106 pts (1/8) L5
3) E Knockout 80 pts (6/7) L7 @@
4) E Shadow Thief 47 pts (3/6) L9
Total - 297 pts
Knowing my Super senses bad luck, he might have! Good game, DC! I'm surprised I won. This team is purely a luck team. You really should have squashed me easily.
Manager of the Heroclix Fantasy League's Legion of Super Heroes
Some timely (or not-so-timely) criticals and a real comedy of breakaway rolls on both sides kept this one fun! My favorite thing about sealed league is being able to have a game like this one and genuinely laugh about it. If I'd been smart, Billy would have stayed miles away from Miracle, but that just didn't seem like the makings of an enjoyable game!
Oh yeah that crit hit and failed Imperv roll was pretty key. If that Imperv roll was successful, this would have been an entirely different game.
But yeah, sealed definitely makes things interesting and fun sometimes.
Quote : Originally Posted by DarkCorsair
Some timely (or not-so-timely) criticals and a real comedy of breakaway rolls on both sides kept this one fun! My favorite thing about sealed league is being able to have a game like this one and genuinely laugh about it. If I'd been smart, Billy would have stayed miles away from Miracle, but that just didn't seem like the makings of an enjoyable game!
Manager of the Heroclix Fantasy League's Legion of Super Heroes