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1) Green Flame putters over to L7, putting Ice in K7
2) Blue Beetle leaps to O8.
Free) Beetle PPX down Jarvis's Defense
3) Martian HSS to J11 - he targets Jarvis.
-Jarvis Skrull roll: 1
-Attack roll: 10 vs (15-ppx) 14. A (2,3) 5 would hit.
-Jarvis with the theme PC: (3,3) 6. Jarvis is hit and KOd.
-Martian stays in J11, earning an SA and a KO
Free) Beetle Outwits Sue Richard's Negative Zone SP
Theme PC will be Case-By-Case, but ONLY on crit hits. Non-critical hits will not be PCd
Martian will use Protected case-by-case, but only on Crit Hits.
Actually now that I think about it I should finish this out so you can get full points to propel you higher in the standings.
Its just going to be a 6 more turns of the same, but I do not want to jip you.
You got a great team there. I may have stood a better chance if I used Super Skrull Avengers but he was injured so Probably not.
I'll have a turn out tomorrow
Free) Beetle OW Sue's Force Fields SP
Free) Beetle PPX down Sue's Defense by 1
1) Beetle shoots at Sue
-Skrull TA: 4
-Attack roll: 9 vs (16-ppx) 15 - a (4,2) 6 hits exactly for 2 - SA to Beetle.
2) Martian HSS to O10, shooting at Sue
-Skrull TA: 5
-Martian attacks - 10 vs 16 - a 5 misses
-Booster theme PC: 8. Sue is KOd. Martian ends in O13
-SA, KO to Martian, AST to Booster
3) Ice pushes to shoot at Skrull Infiltrator
-Shape Change: 4
-Skrull TA: 2
-Attack roll: (2,5) 7 - hits for 2.
-SA to Ice, Ice pushes and is KOd
-Sue gets a KO for Ice
4) Booster shoots at the Infiltrator
-Skrull roll: 4
-Attack roll: 4, miss - push to Booster.