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Awesome! I've been waiting for this day for a looooong time. Grifter is my favorite comic character by far. I agree with most of the things that have already been said: sweet dial, cool SP, stealth woulda been nice, looking forward to the other WildCATs, Backlash would be awesome... as well as the rest of Team 7.
I'm looking forward to including Grifter on every team for the rest of my life!
Nice piece I guess.. quick question.. who is he? I mean it's nice that necca/wk are making new clix.. but they've stopped giving little bio's on the back of the character card.. are they just assuming gamers know who all the figures are?
I'm so happy to see one of my favorite characters in clix form. The point cost is just right too. I can't wait to play him with 200 point Batman with the Bat Belt on Grifter.
I'm excited for Wildcats, but let down with this one. No stealth? No Team 7 keyword (especially with that title coming back out soon for DC)? And at one point he has an 8 attack?!? This guy was image's sharpshooter (along with Shaft from Youngblood, but lets not talk about that), in my opinion he shouldn't drop below a ten, but I would settle for nine.
Maybe Zealot will have a trait that increases his AV
To those of you thinking he can use Psychic Blast with his special power, he can't. Psy Blast requires a ranged combat action, and his special power also requires a ranged combat action. A character can't take 2 non-free actions in the same turn, so it doesn't work. If instead of "Give Grifter a ranged combat action" the power was worded "When Grifter is given a ranged combat action" (similar to how B/C/F is worded) then he could Psy Blast for the first attack.
Quote : Originally Posted by comical
Yup, plus Black Cat and Thunderwebs go hand in hand.
To those of you thinking he can use Psychic Blast with his special power, he can't. Psy Blast requires a ranged combat action, and his special power also requires a ranged combat action. A character can't take 2 non-free actions in the same turn, so it doesn't work. If instead of "Give Grifter a ranged combat action" the power was worded "When Grifter is given a ranged combat action" (similar to how B/C/F is worded) then he could Psy Blast for the first attack.
You beat me too it. You can't use psy blast with the two attacks.
I think this is the first character to get a true ranged combat flurry. Everyone before, like two-gun kid, had conditions.
Another man loomed up and the sword fell on him like a falling star, crushed his helmet and the skull beneath it down to his mouth. The body dropped on its back and danced a merry jig in the dirt."Dance!" laughed the Bloody-Nine.
I'm so tired of these figures with better second clixs. Really, this guy takes a hit and then gets more agile, smarter, and becomes a better shot? It's like for the first clix he doesn't care and then gets tagged and suddenly the **** gets real.
It ws cute the first few times WK did it, but now it's just a design crutch.