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6A:
Free: Leadership 6, +1 action and remove token from Squad Leader in B-14.
1) Cadmus leader shoots at Bat in F-15 9 vs. 16, roll 2,4=6, miss.
2) Cadmus Wrangler in A-16 vs. Bat in F-15, roll is 1,2=3 ,miss.
3) Cadmus Squad Leader in B-14 RCE vs. Connor 10 +1 vs. 16, roll is 5,4=9, hit for 3-2=1.
Metropolis
1) V Power Girl (Legacy) 120 pts (9/9) F11 @
2) LE Conner Kent (Legacy) 115 pts (6/8) D11 w/HO
+ Monster Hunter (3 pts) + Disintegrate (7 pts) + First Aid Kit (free)
3) E Metamorpho (6/7) E9 @@
Total: 315
Bats
RO A) Bat (1/1) C2
RO B) Bat (1/1) D2
RO C) Bat (1/1) E2
YO A) Bat (1/1) F15@
YO B) Bat (1/1) G15@
YO C) Bat (1/1) H14@
BO A) Bat (1/1) C7
BO B) Bat (1/1) D6
BO C) Bat (1/1) F3
O A) Bat (0/1) KOed
O B) Bat (1/1) E8
O C) Bat (1/1) E10
B A) Bat (1/1) C4
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
Bats
RO A) Bat (1/1) C2
RO B) Bat (1/1) D2
RO C) Bat (1/1) E2
YO A) Bat (1/1) F15@
YO B) Bat (1/1) G15@
YO C) Bat (1/1) H14@
BO A) Bat (1/1) C7
BO B) Bat (1/1) D6
BO C) Bat (1/1) F3
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) C4
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
Bats
RO A) Bat (1/1) I5@
RO B) Bat (1/1) I4@
RO C) Bat (1/1) J4@
YO A) Bat (1/1) F15
YO B) Bat (1/1) G15
YO C) Bat (1/1) H14
BO A) Bat (1/1) C7
BO B) Bat (1/1) D6
BO C) Bat (1/1) F3
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) C4
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
Bats
RO A) Bat (1/1) I5@
RO B) Bat (1/1) I4@
RO C) Bat (1/1) J4@
YO A) Bat (1/1) F15
YO B) Bat (1/1) G15
YO C) Bat (1/1) H14
BO A) Bat (1/1) C7
BO B) Bat (1/1) D6
BO C) Bat (1/1) F3
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) C4
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
1) Metamorpho runs up to J5, morphing his arms into huge net-like meshes of tendrils in an attempt to capture the fleeing swarm of bat-creatures.
2) Power Girl charges, flying first to E13 to reveal:
[This room is empty except for some angry lab monkeys locked in cages. Release them?]
Thinking of Cir-El and her past troubles with monkeys, Power Girl decides the more mature option is to leave the monkeys locked up for now. They do look awfully angry.
With three movement left, Power Girl finishes her charge in G14, where she will use quake. Her attack roll is (6, 2) which hits all her targets. The bats roll supersenses, getting (4),(2) and (1) respectively. All the bats take 2 damage and are KO'ed. Hulkbuster Wrangler takes 1 click, then an additional damage for hitting the wall afterwords.
Metropolis
1) [14] V Power Girl (Legacy) 120 pts (9/9) G14 @
2) [6] LE Conner Kent (Legacy) 115 pts (5/8) C14
+ Monster Hunter (3 pts) + Disintegrate (7 pts)
3) [6] E Metamorpho (6/7) J5 @
Total: 315
Bats
RO A) Bat (1/1) I5@
RO B) Bat (1/1) I4@
RO C) Bat (1/1) J4@
YO A) Bat (0/1) KOed
YO B) Bat (0/1) KOed
YO C) Bat (0/1) KOed
BO A) Bat (1/1) C7
BO B) Bat (1/1) D6
BO C) Bat (1/1) F3
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) C4
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
1) RO B Bat tries to bite Metamorpho. Misses with a 4. It inhales whatever he's made out of, currently, and passes out.
2) BO A to A13.
3) BO B to A14.
Start of Turn 8 Event:
A giant armadillo creature twice the size of a man scuttles out of one of the labs. Place a CA Armadillo at J13. This figure will be controlled by Jackofhearts, not the Cadmus player, and is hostile to all other figures.
Metropolis
1) [14] V Power Girl (Legacy) 120 pts (9/9) G14 @
2) [6] LE Conner Kent (Legacy) 115 pts (5/8) C14
+ Monster Hunter (3 pts) + Disintegrate (7 pts)
3) [6] E Metamorpho (6/7) J5 @
Total: 315
Bats
RO A) Bat (1/1) I5
RO B) Bat (0/1) KOed
RO C) Bat (1/1) J4
YO A) Bat (0/1) KOed
YO B) Bat (0/1) KOed
YO C) Bat (0/1) KOed
BO A) Bat (1/1) A13@
BO B) Bat (1/1) A14@
BO C) Bat (1/1) F3
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) C4
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
Big Ole Armadillo
O A) Armadillo (7/7) J13
Red Goop
B15-21, C15-21, D15-21, E15-21, F15-21, G15-19, H15-20
8A:
Free: Leadership roll is 6, (wow leadership on fire this round) +1 action.
1) Cadmus Wrangler #4 moves to G-17.
2) Cadmus Squad Leader #6 moves to D-17.
3) Cadmus Wrangler #3 moves to C-16.
Metropolis
1) [14] V Power Girl (Legacy) 120 pts (9/9) G14 @
2) [6] LE Conner Kent (Legacy) 115 pts (5/8) C14
+ Monster Hunter (3 pts) + Disintegrate (7 pts)
3) [6] E Metamorpho (6/7) J5 @
Total: 315
Bats
RO A) Bat (1/1) I5
RO B) Bat (0/1) KOed
RO C) Bat (1/1) J4
YO A) Bat (0/1) KOed
YO B) Bat (0/1) KOed
YO C) Bat (0/1) KOed
BO A) Bat (1/1) A13@
BO B) Bat (1/1) A14@
BO C) Bat (1/1) F3
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) C4
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
Big Ole Armadillo
O A) Armadillo (7/7) J13
Red Goop
B15-21, C15-21, D15-21, E15-21, F15-21, G15-19, H15-20
Bats
RO A) Bat (0/1) KOed
RO B) Bat (0/1) KOed
RO C) Bat (0/1) KOed
YO A) Bat (0/1) KOed
YO B) Bat (0/1) KOed
YO C) Bat (0/1) KOed
BO A) Bat (1/1) A13@
BO B) Bat (1/1) A14@
BO C) Bat (1/1) F3
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) C4
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
Big Ole Armadillo
O A) Armadillo (7/7) J13
Red Goop
B15-21, C15-21, D15-21, E15-21, F15-21, G15-19, H15-20
Bats
RO A) Bat (0/1) KOed
RO B) Bat (0/1) KOed
RO C) Bat (0/1) KOed
YO A) Bat (0/1) KOed
YO B) Bat (0/1) KOed
YO C) Bat (0/1) KOed
BO A) Bat (1/1) A13
BO B) Bat (1/1) A14
BO C) Bat (1/1) M5@
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) J11@
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
9A:
Free: Leadership is 4
1) Cadmus Wrangler #5 attempts to incap Power girl 9 vs. 17, roll is 6,5=11, hit for 1 token.
2) Cadmus Squad Leader #3 uses RCE vs. Connor 10 (+1 Ross) 11 vs.16, roll is 6,6=12, hit for 1+2+1=4-2=2 and no knock back due to charge showing. 1 push damage to Squad Leader.
Metropolis
1) [14] V Power Girl (Legacy) 120 pts (9/9) G14 @
2) [6] LE Conner Kent (Legacy) 115 pts (6/8) C14 @
+ Monster Hunter (3 pts) + Disintegrate (7 pts)
3) [12] E Metamorpho (6/7) J5
Total: 315
Bats
RO A) Bat (0/1) KOed
RO B) Bat (0/1) KOed
RO C) Bat (0/1) KOed
YO A) Bat (0/1) KOed
YO B) Bat (0/1) KOed
YO C) Bat (0/1) KOed
BO A) Bat (1/1) A13
BO B) Bat (1/1) A14
BO C) Bat (1/1) M5@
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) J11@
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
Wow, those were some good rolls! Darn, I was hoping Conner could stay on his top clicks of usefulness a little longer. I never got to connect with that 5-damage CCE swing of his.
9B:
1) Metamorpho moves 4 squares to L9, revealing:
[You find an angry looking snake/man hybrid. Release him?]
given that this is Metamorpho (or more likely a cadmus experiment using Metamorpho's dial) I think that he would be intent on wrecking every lock and cage he can find. So the answer is YES, Metamorpho releases him.
he then continues his movement another 4 squares to N12, revealing:
[You discover a metahuman captive! You free him and R Damage joins the Metropolis team at O13.]
nice!
2) Damage will head out of his cell to see the chaos going on outside, moving to K15.
Metropolis
1) [14] V Power Girl (Legacy) 120 pts (9/9) G14
2) [6] LE Conner Kent (Legacy) 115 pts (6/8) C14
+ Monster Hunter (3 pts) + Disintegrate (7 pts)
3) [12] E Metamorpho (6/7) N12 @
4) R Damage (6/6) K15 @
Total: 350
Bats
RO A) Bat (0/1) KOed
RO B) Bat (0/1) KOed
RO C) Bat (0/1) KOed
YO A) Bat (0/1) KOed
YO B) Bat (0/1) KOed
YO C) Bat (0/1) KOed
BO A) Bat (1/1) A13
BO B) Bat (1/1) A14
BO C) Bat (1/1) M5@
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) J11@
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
Free) Snakeman (HoT Venom) is placed at L9. Without a rattling tail, it's hard to tell how hostile he's feeling.
Free) Goop advances.
Bats
1) Bat BO A to A20
2) Bat BO B to B19
Dillo
Clear
Snake
1) The Snake man stretches out his neck and snaps at Bat B A. Misses with a 5.
Turn 10 Event
A group of Intergang soldiers exit the large lab on the bottom right. Place the 74 point Baron Strucker at M19 and a 30 point Hydra Officer (the one with ranged combat expert) at L19 and N19. These figures will be controlled by Jackofhearts, not the Cadmus player, and are hostile to all non Intergang figures, especially Cadmus and Metropolis ones.
Metropolis
1) [14] V Power Girl (Legacy) 120 pts (9/9) G14
2) [6] LE Conner Kent (Legacy) 115 pts (6/8) C14
+ Monster Hunter (3 pts) + Disintegrate (7 pts)
3) [12] E Metamorpho (6/7) N12 @
4) R Damage (6/6) K15 @
Total: 350
Bats
RO A) Bat (0/1) KOed
RO B) Bat (0/1) KOed
RO C) Bat (0/1) KOed
YO A) Bat (0/1) KOed
YO B) Bat (0/1) KOed
YO C) Bat (0/1) KOed
BO A) Bat (1/1) A20@
BO B) Bat (1/1) B19@
BO C) Bat (1/1) M5
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) J11
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed
Bats
RO A) Bat (0/1) KOed
RO B) Bat (0/1) KOed
RO C) Bat (0/1) KOed
YO A) Bat (0/1) KOed
YO B) Bat (0/1) KOed
YO C) Bat (0/1) KOed
BO A) Bat (1/1) A20@
BO B) Bat (1/1) B19@
BO C) Bat (1/1) M5
O A) Bat (0/1) KOed
O B) Bat (0/1) KOed
O C) Bat (0/1) KOed
B A) Bat (1/1) J11
B B) Bat (0/1) KOed
B C) Bat (0/1) KOed