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Franken-Castle and Colleen Wing attempted to attack Spider-Man but they were frustrated by his agility. Spider-Man stopped though, when he came face to face with a ghostly white face. he saw
"So Spider-Man, what's you're nightmare?" Nightmare asked him. In Spider-Man's mind, he saw those he loved most dearly at the mercy of his greatest enemies.
Yes, all of the Spiders all copying mystics but it doesn't matter as Spidey will use protected. No damage to Nightmare, 1 to Spidey. Please put that this is Nightmare 42 so we don't mix it with 42R.
Daimon on Nightmare. Needs 7, rolls 7. SS is 6.
Shocker rs to J12 attacking Dagger & Nightmare. Rolls 6. A miss for both.
Speed Demon on Larry. Needs 8, rolls 4.
Enter Human Torch, CT Vet as you gave me. Strange tks him to H9 and he attacks Nightmare. Needs 9, rolls 7.
Jackal I8
Shocker ASM2 @ J12 (Alias)
Spider-Man TabApp 08 (1) F13 w/Eye of Agamotto
ASM Dr. Strange @ J3
Johnny Blaze J11
Vulture J14
Spider-Girl ASM27 H8
Daimon Hellstrom E @ I9 (Protected)
Speed Demon E (2) @ J14
Human Torch CT V @ H9
If I'm getting a lot in this morning, it's mainly because come mid-afternoon I'll be off doing family stuff for the holiday until probably later in the day/evening tomorrow.
Speed Demon should be in J13, Vulture's already in J14.
Nightmare OUtwits Spider-Man's SS
Drac on Spider-Man, AV11 on DV17. Gets 9. 4 to Spider-Man and Drac bumps up 1 click.
Dagger on Speed Demon and Shocker. Alias on Shocker is 2, so that burns that off. AV15 +2 and 17 +3 (Yikes!) Rolls an 8. Enough to hit Speedy for 3.
Now let's see if I can actually pull this off. Larry on Speed Demon, AV9 on DV13 +2. Gets 9. Speed Demon's KOd. Zombie Plague lets me put a new Zuvembie in his place. Shemp of course.
Shemp on Shocker, AV9 on DV17. Gets 3. No help there.
Curly on Vulture. AV9 on DV17 +2. Gets 9. Oooh, so close.
"Nightmare may be pulling imaginary nightmares from your mind," Dracula said, "but I am the real thing!" He lashed out at Spider-Man will all his vampiric fury.
"Guys? Guys?" Speed Demon asked desperately for help as the zuvembies overwhelmed him. "Brains. Brains!" he changed his mantra as he became one of them.
Somehow I missed a few games. No matter, especially since you're gone til later. I'll be gone for a bit as well but probably back before you. Happy Easter by the way.
15 points to you for koing Speed Demon.
Johnny vs. Nightmare, his only target. Needs 10, rolls 6.
Vulture on Curly? SC is 3. Needs 5, rolls 8. Blades is 3.
Spidey vs. Colleen. Needs 8, gets 9. 2 to her. He has flurry: needs 8, rolls 7. Eye of Agamatto rerolls 6.
Spider-Girl to E13.
Jackal I8
Shocker ASM2 J12
Spider-Man TabApp 08 (5) @ F13 w/Eye of Agamotto
ASM Dr. Strange J3
Johnny Blaze @ J11
Vulture @ J14
Spider-Girl ASM27 @ E13
Daimon Hellstrom E I9 (Protected)
Human Torch CT V H9
"Need some help, Spidey?" Spider-Girk asks leaping to his defense.
"Sure, I've been surrounded by ghouls and goblins for hours and now someone wants to help? Sheesh, I really am the Rodney Dangerfield of super-heroes."
Drac on Spider-Man, AV11 on DV16. Rolls a 2. Criminey. This really has not been my game.
COlleen FLurries on Spidey, AV10 on DV16. Gets 7. There's a hit for 2 and a KO. She doesn't get the second attack.
Nightmare on Spider-Girl. AV12 on DV16. Gets 2. Oh yeah, 2 crit misses in one turn with my two biggest figures.
Franken-Castle Charges to I10, tries to hit Daimon. AV11 on DV17. Shape Change 4. Gets 11. Either Daimon takes 1 after Invulnerable and deals Mystics to Frank, or uses Protected and no one takes anything.
Shemp on Shocker. AV9 on Dv17. Gets 9. 2 to Shocker.
Larry on the Vulture. AV8 on DV17 +2, Gets 7.
Curly does the same. Gets my third crit miss of the turn and KOs himself.
Vampire to F13, blocking Spider-Man's replacement.
Nightmare and Dracula both lunged at Spider-Man at the same time. Spider-Man leapt into the air, letting the two monsters crash into each other. He had not time to gloat over their awkward moment because Colleen Wing closed on him even as he came down.
For your figure I'll give you the choice of Vet Calypso or any Scorpion even the newest one. Wanted to give you Scorpion flat out but he's just not a great figure (although at 25 points I suppose he is).
As for Daimon he'll take the 1 damage and give one to Frank as well.
Shocker on Shemp? SC is 6. He has no other viable targets.
Daimon vs. Frank. Needs 5, rolls 7. 3 to him after toughness.
Johnny vs. Frank. Misses totally with a 4.
Replacement time. I kind of thought bringing in a character the Jackal can offer a bonus to would be nice. But the characters I'd most like to match against yours are Dracula and Nightmare, neither of whom meet the requirements. I'll try Blade, a new figure for me, the #4 version. Strange tks him to G10.
Blade charges to G11 attacking Drac. Needs 7, rolls 9. BCF is 4 BUT Blade's sp gives him a + 1 damage for each of the following: steal energy, mystical and monster keyword. IF I'm reading that correctly Blade gives 7 damage minus 2 for invulnerable. Sound right to you? If so, wow, what was I missing?
Jackal I8
Shocker ASM2 (2) @ J12
ASM Dr. Strange @ J3
Johnny Blaze J11
Vulture J14
Spider-Girl ASM27 E13
Blade ASM04 @ G11
Daimon Hellstrom E (1) @ I9 (Protected)
Human Torch CT V @ H9
"Your days are numbered, bloodsucker," Blade says striking at Dracula.
"Blade? I had wondered when you might show up. I'm neither frightened nor surprised," Dracula says.
Blade lifts both arms with knives in each one. "Then you are a bigger fool than I remember." With that he lowers both arms and tears into the vampire with deadly force.
You're right about Blade, normally he's be good anyway but against Dracula or even many of your others, he's killer. Once again he targets Drac. SC is 6, no can do. He does Dagger then. Needs 6, rolls 8. BCF is 4.
Vulture on Frank. Needs 6, rolls 6. BCF is 4. 3 to him after toughness.
Johnny on Frank. Needs 5, rolls 12. Unnecessary with his sp & sharpshooter he would have koed him anyway.
Spider-Girl lc to I10 to block.
Jackal I8
Shocker ASM2 (2) J12
ASM Dr. Strange J3
Johnny Blaze @ J11
Vulture @ J14
Spider-Girl ASM27 @ I10
Blade ASM04 @@ (2) G11
Daimon Hellstrom E (1) I9 (Protected)
Human Torch CT V H9