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SHIELD (home)
1) V Winter Soldier* 70 pts (0/7) KO'ed!
* Trick Shot 20 pts, Not So Special 3 pts, Lucky Break 5 pts (USED)
2) V Yondu 53 pts (6/6) T15 @ [1 SA]
3) R Mandroid 28 pts (4/4) P23 [1 AST, 1 DFD]
4) R Mandroid 28 pts (4/4) N16 @ [1 AST]
5) R Scarlet Witch (Ult) 35 pts (0/5) KO'ed! [1 AST]
6) LE Jane Foster* 16 pts (4/4) P24 @ [3 SA]
* Invigorate 10 pts
7) LE Gabriel Jones* 17 pts (0/4) KO'ed!
* Contingency Plan 12 pts
8) E Multiple Man 32 pts (4/4) O20 [1 SA, 1 AST]
9) E Multiple Man 32 pts (0/4) KO'ed! [1 AST]
A) U Lilah 15 pts (0/3) KO'ed! [1 AST]
B) LE Clay Quartermain 22 pts (0/5) KO'ed! (injured next game) [1 SA, 1 KO]
Total - 398 pts
Objects: SHIELD Disruptor Q11, HO O16
vs.
Reign of the Supermen
1. R Last Son of Krypton (4/7) - 135 pts F14
2. R Metropolis Kid (2/7) - 125 pts L15 @@
3. U Superman? (0/6) - 107 KO'ed!
4. LE Lois Lane (3/5) - 17 pts S16 @@
5. R Metropolis SCU (2/4) - 16 pts M16
Last Son: [5 SA, 3 KO]
The Kid: [2 SA, 2 KO, 1 AST]
Superman?: [1 SA, 1 KO]
BFC: LOYALTY
After forces are placed in their starting area but before the first player’s first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chosen team ability until the end of the game, and can’t use any other team ability.
1) Last Son goes Hypersonic and flies to L16 where he shoots Multiple Man. 9 (+1 from trait) atk. vs 16 (-1 from PD) def. Needs a 5. Roll is: (6,6) for another 12 and another critical hit! (Yikes! So sorry about that, don't know what's gotten into him!) Jamie takes 5 and is slammed into the blocking terrain for a total of 6 damage and another injuring KO! Last Son will finish his move in O16. 1 SA and 1 KO for the Last Son
Everyone else clears
SHIELD (home)
1) V Winter Soldier* 70 pts (0/7) KO'ed!
* Trick Shot 20 pts, Not So Special 3 pts, Lucky Break 5 pts (USED)
2) V Yondu 53 pts (6/6) T15 @ [1 SA]
3) R Mandroid 28 pts (4/4) P23 [1 AST, 1 DFD]
4) R Mandroid 28 pts (4/4) N16 @ [1 AST]
5) R Scarlet Witch (Ult) 35 pts (0/5) KO'ed! [1 AST]
6) LE Jane Foster* 16 pts (4/4) P24 @ [3 SA]
* Invigorate 10 pts
7) LE Gabriel Jones* 17 pts (0/4) KO'ed!
* Contingency Plan 12 pts
8) E Multiple Man 32 pts (0/4) KO'ed! (injured next game) [1 SA, 1 AST]
9) E Multiple Man 32 pts (0/4) KO'ed! [1 AST]
A) U Lilah 15 pts (0/3) KO'ed! [1 AST]
B) LE Clay Quartermain 22 pts (0/5) KO'ed! (injured next game) [1 SA, 1 KO]
Total - 398 pts
Objects: SHIELD Disruptor Q11, HO O16
vs.
Reign of the Supermen
1. R Last Son of Krypton (4/7) - 135 pts O16 @
2. R Metropolis Kid (2/7) - 125 pts L15
3. U Superman? (0/6) - 107 KO'ed!
4. LE Lois Lane (3/5) - 17 pts S16
5. R Metropolis SCU (2/4) - 16 pts M16
Last Son: [6 SA, 4 KO]
The Kid: [2 SA, 2 KO, 1 AST]
Superman?: [1 SA, 1 KO]
BFC: LOYALTY
After forces are placed in their starting area but before the first player’s first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chosen team ability until the end of the game, and can’t use any other team ability.
Yeesh, the dice gods really hate me, don't they? *sigh*
Turn 10b)
1. Mandroid 4 pushes to TK the HO underneath Erad to N20. He takes a push click.
2. Mandroid 3 TKs the HO at Lois. AV 7 vs DV 15. Roll is a 6, 4 for the hit for 3 clicks and the KO. 1 SA, 1 KO to Mandroid 3, 1 AST to Mandroid 4.
3. Yondu RS to S17 and takes yet another shot at Eradicator. AV 9 vs DV 17. Most likely will roll the 4. Roll is a 3, 6. But the senses will hit of course. Roll is a 1. Such a tease. The dice gods are sooooooooo mean! Eradicator takes 2 clicks after Toughness. 1 SA to Yondu.
SHIELD (home)
1) V Winter Soldier* 70 pts (0/7) KO'ed!
* Trick Shot 20 pts, Not So Special 3 pts, Lucky Break 5 pts (USED)
2) V Yondu 53 pts (6/6) S13 @ [2 SA]
3) R Mandroid 28 pts (4/4) P23 @ [1 SA, 1 KO, 1 AST, 1 DFD]
4) R Mandroid 28 pts (3/4) N16 @@ [2 AST]
5) R Scarlet Witch (Ult) 35 pts (0/5) KO'ed! [1 AST]
6) LE Jane Foster* 16 pts (4/4) P24 [3 SA]
* Invigorate 10 pts
7) LE Gabriel Jones* 17 pts (0/4) KO'ed!
* Contingency Plan 12 pts
8) E Multiple Man 32 pts (0/4) KO'ed! (injured next game) [1 SA, 1 AST]
9) E Multiple Man 32 pts (0/4) KO'ed! [1 AST]
A) U Lilah 15 pts (0/3) KO'ed! [1 AST]
B) LE Clay Quartermain 22 pts (0/5) KO'ed! (injured next game) [1 SA, 1 KO]
Total - 398 pts
Objects: SHIELD Disruptor Q11, HO O16
vs.
Reign of the Supermen
1. R Last Son of Krypton (2/7) - 135 pts O16 @
2. R Metropolis Kid (2/7) - 125 pts L15
3. U Superman? (0/6) - 107 KO'ed!
4. LE Lois Lane (0/5) - 17 pts KO'ed!
5. R Metropolis SCU (2/4) - 16 pts M16
Last Son: [6 SA, 4 KO]
The Kid: [2 SA, 2 KO, 1 AST]
Superman?: [1 SA, 1 KO]
BFC: LOYALTY
After forces are placed in their starting area but before the first player’s first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chosen team ability until the end of the game, and can’t use any other team ability.
1) The SCU takes a swing at the Mandroid. 5 atk. vs 14 def. Needs a 9. Roll is: (5,6) for an 11 and a hit! The Mandroid takes 1 and the SCU picks up a very surprising SA!
2) The Kid makes a running shot to I18 and shoots Jane Foster. 10 (+1 from the trait) atk. vs 13 def. Needs a 3. Roll is: (5,6) for ANOTHER 11! Jane takes 4 and is KO'ed! 1 SA and 1 KO for the Kid.
3) The Last Son carefully weighs his options... and decides to throw caution to the wind and just pummel the Mandroid into scrap! 9 (+1 from the trait) atk. vs 14 def. Needs a 4. Roll is: (6,3) for a 9 and a hit! Mandroid takes 4 penetrating damage for the grotesque overkill and goes down hard! 1 SA, 1 KO and 1 from the push for the relentless Last Son of Krypton!
SHIELD (home)
1) V Winter Soldier* 70 pts (0/7) KO'ed!
* Trick Shot 20 pts, Not So Special 3 pts, Lucky Break 5 pts (USED)
2) V Yondu 53 pts (6/6) S13 @ [2 SA]
3) R Mandroid 28 pts (4/4) P23 @ [1 SA, 1 KO, 1 AST, 1 DFD]
4) R Mandroid 28 pts (0/4) KO'ed! @@ [2 AST]
5) R Scarlet Witch (Ult) 35 pts (0/5) KO'ed! [1 AST]
6) LE Jane Foster* 16 pts (0/4) KO'ed! [3 SA]
* Invigorate 10 pts
7) LE Gabriel Jones* 17 pts (0/4) KO'ed!
* Contingency Plan 12 pts
8) E Multiple Man 32 pts (0/4) KO'ed! (injured next game) [1 SA, 1 AST]
9) E Multiple Man 32 pts (0/4) KO'ed! [1 AST]
A) U Lilah 15 pts (0/3) KO'ed! [1 AST]
B) LE Clay Quartermain 22 pts (0/5) KO'ed! (injured next game) [1 SA, 1 KO]
Total - 398 pts
Objects: SHIELD Disruptor Q11, HO O16
vs.
Reign of the Supermen
1. R Last Son of Krypton (1/7) - 135 pts O16 @@
2. R Metropolis Kid (2/7) - 125 pts I18 @
3. U Superman? (0/6) - 107 KO'ed!
4. LE Lois Lane (0/5) - 17 pts KO'ed!
5. R Metropolis SCU (2/4) - 16 pts M16 @
Last Son: [7 SA, 5 KO]
The Kid: [3 SA, 3 KO, 1 AST]
Superman?: [1 SA, 1 KO]
SCU: [1 SA]
BFC: LOYALTY
After forces are placed in their starting area but before the first player’s first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chosen team ability until the end of the game, and can’t use any other team ability.
Yeesh, look those rolls. My guys had no chance. It's a bloodbath!!
Turn 11b)
1. Yondu pushes to take a shot at Eradicator. AV 9 vs DV 16. Roll is a 1, 3 for the miss. Yup! He takes a push click.
SHIELD (home)
1) V Winter Soldier* 70 pts (0/7) KO'ed!
* Trick Shot 20 pts, Not So Special 3 pts, Lucky Break 5 pts (USED)
2) V Yondu 53 pts (5/6) S13 @@ [2 SA]
3) R Mandroid 28 pts (4/4) P23 [1 SA, 1 KO, 1 AST, 1 DFD]
4) R Mandroid 28 pts (0/4) KO'ed! [2 AST]
5) R Scarlet Witch (Ult) 35 pts (0/5) KO'ed! [1 AST]
6) LE Jane Foster* 16 pts (0/4) KO'ed! [3 SA]
* Invigorate 10 pts
7) LE Gabriel Jones* 17 pts (0/4) KO'ed!
* Contingency Plan 12 pts
8) E Multiple Man 32 pts (0/4) KO'ed! (injured next game) [1 SA, 1 AST]
9) E Multiple Man 32 pts (0/4) KO'ed! [1 AST]
A) U Lilah 15 pts (0/3) KO'ed! [1 AST]
B) LE Clay Quartermain 22 pts (0/5) KO'ed! (injured next game) [1 SA, 1 KO]
Total - 398 pts
Objects: SHIELD Disruptor Q11, HO O16
vs.
Reign of the Supermen
1. R Last Son of Krypton (1/7) - 135 pts O16 @@
2. R Metropolis Kid (2/7) - 125 pts I18 @
3. U Superman? (0/6) - 107 KO'ed!
4. LE Lois Lane (0/5) - 17 pts KO'ed!
5. R Metropolis SCU (2/4) - 16 pts M16 @
Last Son: [7 SA, 5 KO]
The Kid: [3 SA, 3 KO, 1 AST]
Superman?: [1 SA, 1 KO]
SCU: [1 SA]
BFC: LOYALTY
After forces are placed in their starting area but before the first player’s first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chosen team ability until the end of the game, and can’t use any other team ability.
And man, The Last Son really dodged a bullet... err... arrow there!
Reign of the Supermen: Turn 12
Everyone clears
SHIELD (home)
1) V Winter Soldier* 70 pts (0/7) KO'ed!
* Trick Shot 20 pts, Not So Special 3 pts, Lucky Break 5 pts (USED)
2) V Yondu 53 pts (5/6) S13 @@ [2 SA]
3) R Mandroid 28 pts (4/4) P23 [1 SA, 1 KO, 1 AST, 1 DFD]
4) R Mandroid 28 pts (0/4) KO'ed! [2 AST]
5) R Scarlet Witch (Ult) 35 pts (0/5) KO'ed! [1 AST]
6) LE Jane Foster* 16 pts (0/4) KO'ed! [3 SA]
* Invigorate 10 pts
7) LE Gabriel Jones* 17 pts (0/4) KO'ed!
* Contingency Plan 12 pts
8) E Multiple Man 32 pts (0/4) KO'ed! (injured next game) [1 SA, 1 AST]
9) E Multiple Man 32 pts (0/4) KO'ed! [1 AST]
A) U Lilah 15 pts (0/3) KO'ed! [1 AST]
B) LE Clay Quartermain 22 pts (0/5) KO'ed! (injured next game) [1 SA, 1 KO]
Total - 398 pts
Objects: SHIELD Disruptor Q11, HO O16
vs.
Reign of the Supermen
1. R Last Son of Krypton (1/7) - 135 pts O16
2. R Metropolis Kid (2/7) - 125 pts I18
3. U Superman? (0/6) - 107 KO'ed!
4. LE Lois Lane (0/5) - 17 pts KO'ed!
5. R Metropolis SCU (2/4) - 16 pts M16
Last Son: [7 SA, 5 KO]
The Kid: [3 SA, 3 KO, 1 AST]
Superman?: [1 SA, 1 KO]
SCU: [1 SA]
BFC: LOYALTY
After forces are placed in their starting area but before the first player’s first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chosen team ability until the end of the game, and can’t use any other team ability.
Yeesh...and Eradicator's dodged a LOT of bullets from Yondu. *shakes head*
Turn 12b)
1. Mandroid moves to R17
SHIELD (home)
1) V Winter Soldier* 70 pts (0/7) KO'ed!
* Trick Shot 20 pts, Not So Special 3 pts, Lucky Break 5 pts (USED)
2) V Yondu 53 pts (5/6) S13 [2 SA]
3) R Mandroid 28 pts (4/4) R17 @ [1 SA, 1 KO, 1 AST, 1 DFD]
4) R Mandroid 28 pts (0/4) KO'ed! [2 AST]
5) R Scarlet Witch (Ult) 35 pts (0/5) KO'ed! [1 AST]
6) LE Jane Foster* 16 pts (0/4) KO'ed! [3 SA]
* Invigorate 10 pts
7) LE Gabriel Jones* 17 pts (0/4) KO'ed!
* Contingency Plan 12 pts
8) E Multiple Man 32 pts (0/4) KO'ed! (injured next game) [1 SA, 1 AST]
9) E Multiple Man 32 pts (0/4) KO'ed! [1 AST]
A) U Lilah 15 pts (0/3) KO'ed! [1 AST]
B) LE Clay Quartermain 22 pts (0/5) KO'ed! (injured next game) [1 SA, 1 KO]
Total - 398 pts
Objects: SHIELD Disruptor Q11, HO O16
vs.
Reign of the Supermen
1. R Last Son of Krypton (1/7) - 135 pts O16
2. R Metropolis Kid (2/7) - 125 pts I18
3. U Superman? (0/6) - 107 KO'ed!
4. LE Lois Lane (0/5) - 17 pts KO'ed!
5. R Metropolis SCU (2/4) - 16 pts M16
Last Son: [7 SA, 5 KO]
The Kid: [3 SA, 3 KO, 1 AST]
Superman?: [1 SA, 1 KO]
SCU: [1 SA]
BFC: LOYALTY
After forces are placed in their starting area but before the first player’s first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chosen team ability until the end of the game, and can’t use any other team ability.
1) Last Son initiates self-repair routines and rolls for regeneration while I hold my breath! Roll is: 2 and a failure!
2) The Kid makes a running shot to N22, taking a shot at Yondu at last! 10 (+1 from the trait) atk. vs 16 (+2 from deflection) def (no terrain bonus thanks to TA). Needs a 7. Roll is: (5,2) for a 7 and just barely a hit! (Thank you Reign of the Supermen trait AND Superman TA!) Yondu takes 4. 1 SA for the Kid
3) The SCU moves to O15
SHIELD (home)
1) V Winter Soldier* 70 pts (0/7) KO'ed!
* Trick Shot 20 pts, Not So Special 3 pts, Lucky Break 5 pts (USED)
2) V Yondu 53 pts (1/6) S13 [2 SA]
3) R Mandroid 28 pts (4/4) R17 @ [1 SA, 1 KO, 1 AST, 1 DFD]
4) R Mandroid 28 pts (0/4) KO'ed! [2 AST]
5) R Scarlet Witch (Ult) 35 pts (0/5) KO'ed! [1 AST]
6) LE Jane Foster* 16 pts (0/4) KO'ed! [3 SA]
* Invigorate 10 pts
7) LE Gabriel Jones* 17 pts (0/4) KO'ed!
* Contingency Plan 12 pts
8) E Multiple Man 32 pts (0/4) KO'ed! (injured next game) [1 SA, 1 AST]
9) E Multiple Man 32 pts (0/4) KO'ed! [1 AST]
A) U Lilah 15 pts (0/3) KO'ed! [1 AST]
B) LE Clay Quartermain 22 pts (0/5) KO'ed! (injured next game) [1 SA, 1 KO]
Total - 398 pts
Objects: SHIELD Disruptor Q11, HO O16
vs.
Reign of the Supermen
1. R Last Son of Krypton (1/7) - 135 pts O16 @
2. R Metropolis Kid (2/7) - 125 pts N22 @
3. U Superman? (0/6) - 107 KO'ed!
4. LE Lois Lane (0/5) - 17 pts KO'ed!
5. R Metropolis SCU (2/4) - 16 pts O15 @
Last Son: [7 SA, 5 KO]
The Kid: [4 SA, 3 KO, 1 AST]
Superman?: [1 SA, 1 KO]
SCU: [1 SA]
BFC: LOYALTY
After forces are placed in their starting area but before the first player’s first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chosen team ability until the end of the game, and can’t use any other team ability.
Of course you're going to hit. You've been hitting like 95%. Can't do much when you're rolling like that and I'm rolling like crap 70% of the time. Let's see what crit miss I can roll this time. *sigh*
Turn 13b)
1. Yondu RCE on Superboy. AV 7 vs DV 18. Miss.
2. Mandroid takes a shot at Eradicator. AV 7 vs DV 16. Miss.
SHIELD (home)
1) V Winter Soldier* 70 pts (0/7) KO'ed!
* Trick Shot 20 pts, Not So Special 3 pts, Lucky Break 5 pts (USED)
2) V Yondu 53 pts (1/6) S13 @ [2 SA]
3) R Mandroid 28 pts (3/4) R17 @@ [1 SA, 1 KO, 1 AST, 1 DFD]
4) R Mandroid 28 pts (0/4) KO'ed! [2 AST]
5) R Scarlet Witch (Ult) 35 pts (0/5) KO'ed! [1 AST]
6) LE Jane Foster* 16 pts (0/4) KO'ed! [3 SA]
* Invigorate 10 pts
7) LE Gabriel Jones* 17 pts (0/4) KO'ed!
* Contingency Plan 12 pts
8) E Multiple Man 32 pts (0/4) KO'ed! (injured next game) [1 SA, 1 AST]
9) E Multiple Man 32 pts (0/4) KO'ed! [1 AST]
A) U Lilah 15 pts (0/3) KO'ed! [1 AST]
B) LE Clay Quartermain 22 pts (0/5) KO'ed! (injured next game) [1 SA, 1 KO]
Total - 398 pts
Objects: SHIELD Disruptor Q11, HO O16
vs.
Reign of the Supermen
1. R Last Son of Krypton (1/7) - 135 pts O16 @
2. R Metropolis Kid (2/7) - 125 pts N22 @
3. U Superman? (0/6) - 107 KO'ed!
4. LE Lois Lane (0/5) - 17 pts KO'ed!
5. R Metropolis SCU (2/4) - 16 pts O15 @
Last Son: [7 SA, 5 KO]
The Kid: [4 SA, 3 KO, 1 AST]
Superman?: [1 SA, 1 KO]
SCU: [1 SA]
BFC: LOYALTY
After forces are placed in their starting area but before the first player’s first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chosen team ability until the end of the game, and can’t use any other team ability.
Map: Evil Lair
Manager of the Heroclix Fantasy League's Legion of Super Heroes
Yeah, aside from that double miss from the Kid earlier in the match, and the regeneration roll just now, I think all of my shots have landed so far, even the pointless hail-mary from the SCU. Despite Lady Luck's disfavour and the disastrous early start you've hung in there and kept me worrying until the end though
Reign of the Supermen: Turn 14
Everyone clears
SHIELD (home)
1) V Winter Soldier* 70 pts (0/7) KO'ed!
* Trick Shot 20 pts, Not So Special 3 pts, Lucky Break 5 pts (USED)
2) V Yondu 53 pts (1/6) S13 @ [2 SA]
3) R Mandroid 28 pts (3/4) R17 @@ [1 SA, 1 KO, 1 AST, 1 DFD]
4) R Mandroid 28 pts (0/4) KO'ed! [2 AST]
5) R Scarlet Witch (Ult) 35 pts (0/5) KO'ed! [1 AST]
6) LE Jane Foster* 16 pts (0/4) KO'ed! [3 SA]
* Invigorate 10 pts
7) LE Gabriel Jones* 17 pts (0/4) KO'ed!
* Contingency Plan 12 pts
8) E Multiple Man 32 pts (0/4) KO'ed! (injured next game) [1 SA, 1 AST]
9) E Multiple Man 32 pts (0/4) KO'ed! [1 AST]
A) U Lilah 15 pts (0/3) KO'ed! [1 AST]
B) LE Clay Quartermain 22 pts (0/5) KO'ed! (injured next game) [1 SA, 1 KO]
Total - 398 pts
Objects: SHIELD Disruptor Q11, HO O16
vs.
Reign of the Supermen
1. R Last Son of Krypton (1/7) - 135 pts O16
2. R Metropolis Kid (2/7) - 125 pts N22
3. U Superman? (0/6) - 107 KO'ed!
4. LE Lois Lane (0/5) - 17 pts KO'ed!
5. R Metropolis SCU (2/4) - 16 pts O15
Last Son: [7 SA, 5 KO]
The Kid: [4 SA, 3 KO, 1 AST]
Superman?: [1 SA, 1 KO]
SCU: [1 SA]
BFC: LOYALTY
After forces are placed in their starting area but before the first player’s first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chosen team ability until the end of the game, and can’t use any other team ability.
I can only imagine if one of the misses actually hit how the game would be different. *sigh* *shakes fist at dice gods*
Turn 14b)
1. Might as well try to go out with a bang. It'll be more like a fizzle. Yondu pushes to RCE on Superboy. AV 7 vs DV 18. Roll is a 4, 3 for the miss. He's KO'ed.
SHIELD (home)
1) V Winter Soldier* 70 pts (0/7) KO'ed!
* Trick Shot 20 pts, Not So Special 3 pts, Lucky Break 5 pts (USED)
2) V Yondu 53 pts (0/6) KO'ed! [2 SA]
3) R Mandroid 28 pts (3/4) R17 [1 SA, 1 KO, 1 AST, 1 DFD]
4) R Mandroid 28 pts (0/4) KO'ed! [2 AST]
5) R Scarlet Witch (Ult) 35 pts (0/5) KO'ed! [1 AST]
6) LE Jane Foster* 16 pts (0/4) KO'ed! [3 SA]
* Invigorate 10 pts
7) LE Gabriel Jones* 17 pts (0/4) KO'ed!
* Contingency Plan 12 pts
8) E Multiple Man 32 pts (0/4) KO'ed! (injured next game) [1 SA, 1 AST]
9) E Multiple Man 32 pts (0/4) KO'ed! [1 AST]
A) U Lilah 15 pts (0/3) KO'ed! [1 AST]
B) LE Clay Quartermain 22 pts (0/5) KO'ed! (injured next game) [1 SA, 1 KO]
Total - 398 pts
Objects: SHIELD Disruptor Q11, HO O16
vs.
Reign of the Supermen
1. R Last Son of Krypton (1/7) - 135 pts O16
2. R Metropolis Kid (2/7) - 125 pts N22
3. U Superman? (0/6) - 107 KO'ed!
4. LE Lois Lane (0/5) - 17 pts KO'ed!
5. R Metropolis SCU (2/4) - 16 pts O15
Last Son: [7 SA, 5 KO]
The Kid: [4 SA, 3 KO, 1 AST]
Superman?: [1 SA, 1 KO]
SCU: [1 SA]
BFC: LOYALTY
After forces are placed in their starting area but before the first player’s first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chosen team ability until the end of the game, and can’t use any other team ability.
1) The Kid makes a Running Shot to S19 and shoots the Mandroid. 10 (+1 from the trait) atk. vs 14 def. Needs a 3. Roll is: (6,2) for an 8 and a hit! The Mandroid takes 4 and is KO'ed! 1 SA and 1 KO for the Kid.
And that's all she wrote for this one, thanks again Tanis for a brave and exciting match. Hopefully, next time we meet in the play-offs, Lady Luck won't be such a tease
SHIELD (home)
1) V Winter Soldier* 70 pts (0/7) KO'ed!
* Trick Shot 20 pts, Not So Special 3 pts, Lucky Break 5 pts (USED)
2) V Yondu 53 pts (0/6) KO'ed! [2 SA]
3) R Mandroid 28 pts (0/4) KO'ed! [1 SA, 1 KO, 1 AST, 1 DFD]
4) R Mandroid 28 pts (0/4) KO'ed! [2 AST]
5) R Scarlet Witch (Ult) 35 pts (0/5) KO'ed! [1 AST]
6) LE Jane Foster* 16 pts (0/4) KO'ed! [3 SA]
* Invigorate 10 pts
7) LE Gabriel Jones* 17 pts (0/4) KO'ed!
* Contingency Plan 12 pts
8) E Multiple Man 32 pts (0/4) KO'ed! (injured next game) [1 SA, 1 AST]
9) E Multiple Man 32 pts (0/4) KO'ed! [1 AST]
A) U Lilah 15 pts (0/3) KO'ed! [1 AST]
B) LE Clay Quartermain 22 pts (0/5) KO'ed! (injured next game) [1 SA, 1 KO]
Total - 398 pts
Objects: SHIELD Disruptor Q11, HO O16
vs.
Reign of the Supermen
1. R Last Son of Krypton (1/7) - 135 pts O16
2. R Metropolis Kid (2/7) - 125 pts S19 @
3. U Superman? (0/6) - 107 KO'ed!
4. LE Lois Lane (0/5) - 17 pts KO'ed!
5. R Metropolis SCU (2/4) - 16 pts O15
Last Son: [7 SA, 5 KO]
The Kid: [5 SA, 5 KO, 1 AST]
Superman?: [1 SA, 1 KO]
SCU: [1 SA]
BFC: LOYALTY
After forces are placed in their starting area but before the first player’s first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chosen team ability until the end of the game, and can’t use any other team ability.