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8b)
1) tornado Shoots at Two-face 7+1 vs 16 rolls a 9 hits I assume you want to use protected two face takes a token but no push
2) Crispus Swings on Two Face 11 vs 16 rolls a 7 hits for 4 dmg and the KO
Free) outwit ESD from black alice
free) Outwit Flamethrower from Crispus
3) Black Alice shoots at Firefly 9 vs 16+1 rolls a 3 miss pc from constantine still a miss
Arkham Asylum (home)
1) BM013 Joker (0/7) KO'ed
2) SoG020 Calender Man G11
+1 DFD
3) BB021 Holiday* KO
4) BM0210 Two-Face** (0/5) F10 (1 CP) KO'ed
+1 AST +1 SA
5) AA027 Firefly*** E9 @
+1 SA
* Outsmart, Not So Special 13
** Contingency Plan, Protected (burned) 20
*** Recharge 5
Total 398
vs
Justice League Dark
1)E Black Alice (5/5) 94 pt E-7@
SA[1] Ko[1]
2)U John Constantine (2/4) 59 pts H-6
3)R Crispus Allen (7/9) 197pts G-9@
SA[3] KO[2]
4)R Red Tornado (4/6) 42 pts G-7@
AST[1] SA[1]
392
BFC: LOYALTY
After forces are placed in their starting area but before the first player’s first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chosen team ability until the end of the game, and can’t use any other team ability.
black Alice will outwit Flamethrower
crispus will outwit ESD
clear
Arkham Asylum (home)
1) BM013 Joker (0/7) KO'ed
2) SoG020 Calender Man G11
+1 DFD
3) BB021 Holiday* KO
4) BM0210 Two-Face** (0/5) F10 (1 CP) KO'ed
+1 AST +1 SA
5) AA027 Firefly*** E9
+1 SA
* Outsmart, Not So Special 13
** Contingency Plan, Protected (burned) 20
*** Recharge 5
Total 398
vs
Justice League Dark
1)E Black Alice (5/5) 94 pt E-7
SA[1] Ko[1]
2)U John Constantine (2/4) 59 pts H-6
3)R Crispus Allen (7/9) 197pts G-9
SA[3] KO[2]
4)R Red Tornado (4/6) 42 pts G-7
AST[1] SA[1]
392
BFC: LOYALTY
After forces are placed in their starting area but before the first player’s first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chosen team ability until the end of the game, and can’t use any other team ability.
2) FireFly attacks Red Tornado and Black Alice
10 (9+1 Calender Man) vs 16 and 19
Attack Roll is...10+6+3=19 HIT! 2 damage to Black Alice
+1 SA Firefly +1 AST Calender Man
Arkham Asylum (home)
1) BM013 Joker (0/7) KO'ed
2) SoG020 Calender Man D10
+1 DFD +1 Ast
3) BB021 Holiday* KO
4) BM0210 Two-Face** (0/5) KO'ed
+1 AST +1 SA
5) AA027 Firefly*** E9
+2 SA
* Outsmart, Not So Special 13
** Contingency Plan, Protected (burned) 20
*** Recharge 5
Total 398
vs
Justice League Dark
1)E Black Alice (3/5) 94 pt E-7
SA[1] Ko[1]
2)U John Constantine (2/4) 59 pts H-6
3)R Crispus Allen (7/9) 197pts G-9
SA[3] KO[2]
4)R Red Tornado (4/6) 42 pts G-7
AST[1] SA[1]
392
BFC: LOYALTY
After forces are placed in their starting area but before the first player’s first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chosen team ability until the end of the game, and can’t use any other team ability.
Free) Crispus Outwit Toughness on Firefly
1) Crispus Shoots firefly 11 vs 16+1 rolls a 12 (6,6 Sorry) hits for 4+1 dmg and the KO
2) Black Alice shoot at Calendar Man 9 v 16 rolls a 9 hits for 2
free) Black Alice outwits odd days ... and even
3) Red Tornado Shoots at Calendar Man 7 vs 15+1 miss twice
Arkham Asylum (home)
1) BM013 Joker (0/7) KO'ed
2) SoG020 Calender Man (2/4)D10
+1 DFD +1 Ast
3) BB021 Holiday* KO
4) BM0210 Two-Face** (0/5) KO'ed
+1 AST +1 SA
5) AA027 Firefly*** KO'ed
+2 SA
* Outsmart, Not So Special 13
** Contingency Plan, Protected (burned) 20
*** Recharge 5
Total 398
vs
Justice League Dark
1)E Black Alice (3/5) 94 pt E-7@
SA[2] Ko[1]
2)U John Constantine (2/4) 59 pts H-6
3)R Crispus Allen (7/9) 197pts G-9@
SA[4] KO[3]
4)R Red Tornado (4/6) 42 pts G-7@
AST[1] SA[1]
392
BFC: LOYALTY
After forces are placed in their starting area but before the first player’s first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chosen team ability until the end of the game, and can’t use any other team ability.
Go ahead and take two. Good game, good luck on your future matches.
1) Calender Man pushes to Shoot Red Tornado
8 vs 17 (16+1 Hindering)
Attack Roll is...8+5+5=18 Hit for 1
+1 SA
Arkham Asylum (home)
1) BM013 Joker (0/7) KO'ed
2) SoG020 Calender Man (1/4) D10 @@
3) BB021 Holiday* KO
4) BM0210 Two-Face** (0/5) KO'ed
+1 AST +1 SA
5) AA027 Firefly*** KO'ed
+2 SA
* Outsmart, Not So Special 13
** Contingency Plan, Protected (burned) 20
*** Recharge 5
Total 398
vs
Justice League Dark
1)E Black Alice (3/5) 94 pt E-7@
SA[2] Ko[1]
2)U John Constantine (2/4) 59 pts H-6
3)R Crispus Allen (7/9) 197pts G-9@
SA[4] KO[3]
4)R Red Tornado (3/6) 42 pts G-7@
AST[1] SA[1]
392
BFC: LOYALTY
After forces are placed in their starting area but before the first player’s first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chosen team ability until the end of the game, and can’t use any other team ability.
free) Black Alice outwits odd days ... and even
1) Red Tornado Shoots at Calendar Man 7 vs 15+1 rolls a 9 hits for 3 and the KO
Good Game
Arkham Asylum (home)
1) BM013 Joker (0/7) KO'ed
2) SoG020 Calender Man (0/4) KO'ed
3) BB021 Holiday* KO
4) BM0210 Two-Face** (0/5) KO'ed
+1 AST +1 SA
5) AA027 Firefly*** KO'ed
+2 SA
* Outsmart, Not So Special 13
** Contingency Plan, Protected (burned) 20
*** Recharge 5
Total 398
vs
Justice League Dark
1)E Black Alice (3/5) 94 pt E-7
SA[2] Ko[1] AST[1]
2)U John Constantine (2/4) 59 pts H-6
3)R Crispus Allen (7/9) 197pts G-9
SA[4] KO[3]
4)R Red Tornado (2/6) 42 pts G-7@
AST[1] SA[2] KO[1]
392
BFC: LOYALTY
After forces are placed in their starting area but before the first player’s first turn, each wild card must choose a team ability that can be copied by wild cards and is possessed by a friendly character. The wild card possesses the chosen team ability until the end of the game, and can’t use any other team ability.
Map: Gotham Dock
Season 1 SuperHero Bowl Champion of the Heroclix Fantasy League
Justice League Dark
Black Alice
SA[2] Ko[1] AST[1]
John Constantine
Crispus Allen
SA[4] KO[3]
R Red Tornado
AST[1] SA[2] KO[1]
Justice League Dark (Stepper79)
U John Constantine 59
SA [2] KO [3] AST [4] DFD [0]
R Zatanna 90^
SA [2] KO [6] AST [2] DFD [0]
R Mindwarp 45
SA [0] KO [0] AST [0] DFD [0]
U Madame Xanadu 62 pts
SA [0] KO [0] AST [4] DFD [0]
2) R Shade the Changing Man 55 pts
SA [6] KO [3] AST [4] DFD [0]
R Deadman 52 pts
SA [2] KO [0] AST [0] DFD [0]
R Ghost Fox Killer 68 pts
SA [8] KO [4] AST [0] DFD [0]
R Red Tornado 42 pts SA [7] KO [3] AST [7] DFD [0]
LE Crispus Allen 197 pts SA [5] KO [3] AST [0] DFD [0]
R Frankenstein 98 pts
SA [0] KO [0] AST [0] DFD [0]
E Black Alice 94 pts SA [10] KO [2] AST [3] DFD [1]
R Ragman 25
SA [1] KO [0] AST [0] DFD [0]
R Klarion 76
SA [1] KO [0] AST [2] DFD [0]
R Wiccan 54 pts
SA [3] KO [1] AST [8] DFD [1]
RPs: 34
ATA: Justice League Dark
^protected 8pts
Black Alice will use 10 SA's to gain the book of Destiny Feat please
Justice League Dark (Stepper79)
U John Constantine 59
SA [2] KO [3] AST [4] DFD [0]
R Zatanna 90^
SA [2] KO [6] AST [2] DFD [0]
R Mindwarp 45
SA [0] KO [0] AST [0] DFD [0]
U Madame Xanadu 62 pts
SA [0] KO [0] AST [4] DFD [0]
2) R Shade the Changing Man 55 pts
SA [6] KO [3] AST [4] DFD [0]
R Deadman 52 pts
SA [2] KO [0] AST [0] DFD [0]
R Ghost Fox Killer 68 pts
SA [8] KO [4] AST [0] DFD [0]
R Red Tornado 42 pts SA [7] KO [3] AST [7] DFD [0]
LE Crispus Allen 197 pts SA [5] KO [3] AST [0] DFD [0]
R Frankenstein 98 pts
SA [0] KO [0] AST [0] DFD [0]
E Black Alice 94 pts * SA [0] KO [2] AST [3] DFD [1]
R Ragman 25
SA [1] KO [0] AST [0] DFD [0]
R Klarion 76
SA [1] KO [0] AST [2] DFD [0]
R Wiccan 54 pts
SA [3] KO [1] AST [8] DFD [1]
RPs: 34
ATA: Justice League Dark
^protected 8pts
*Book of Destiny 4pts
Season 1 SuperHero Bowl Champion of the Heroclix Fantasy League
Pre-Game Stats
Arkham Asylum (Aranatta)****
U Emperor Joker 199 pts
SA [5] KO [2] AST [0] DFD [5]
The Holiday Killer 43 **
SA [8] KO [4] AST [6] DFD [7]
V Two Face (AA) 75***
SA [0] KO [4] AST [4] DFD [2]
R Bane 61 (HT)
SA [2] KO [1] AST [0] DFD [0]
1) E Harley Quinn 79 pts ##
SA [0] KO [2] AST [3] DFD [2]
2) E Poison Ivy 98 pts
SA [6] KO [0] AST [0] DFD [0]
3) U Calendar Man 52 pts
SA [1] KO [0] AST [0] DFD [0]
4) R Mr. Freeze 49 pts
SA [1] KO [0] AST [1] DFD [4]
5) R Man-Bat Assassin 40 pts
SA [3] KO [1] AST [0] DFD [0]
6) U Hush 75 pts
SA [0] KO [0] AST [0] DFD [0]
7) E Firefly 68 pts****
SA [2] KO [0] AST [0] DFD [1]
8) E Man-Bat# 38 pts
SA [6] KO [1] AST [0] DFD [1]
9) R Street Thug 19 RPs
SA [6] KO [2] AST [2] DFD [0]
10) R Hired Henchman 40 pts
SA [0] KO [0] AST [0] DFD [0]
11) R Killer Croc 54 pts
SA [0] KO [0] AST [0] DFD [0]
**Protected, Outsmart, Running Start, Not So Special
***Contingency Plan, Protected, Inspiring Command
****Recharge, Armor Peircing
#Drag
## Brilliant Tactician
Team Feat: Not So Special
RPs: 21
Stats this Game
Calender Man
+1 DFD +1 Ast +1 SA
Two-Face
+1 AST +1 SA
Firefly
+2 SA
Pre-Game Stats
Arkham Asylum (Aranatta)****
U Emperor Joker 199 pts
SA [5] KO [2] AST [0] DFD [5]
The Holiday Killer 43 **
SA [8] KO [4] AST [6] DFD [7]
V Two Face (AA) 75***
SA [1] KO [4] AST [5] DFD [2]
R Bane 61 (HT)
SA [2] KO [1] AST [0] DFD [0]
1) E Harley Quinn 79 pts ##
SA [0] KO [2] AST [3] DFD [2]
2) E Poison Ivy 98 pts
SA [6] KO [0] AST [0] DFD [0]
3) U Calendar Man 52 pts
SA [2] KO [0] AST [1] DFD [1]
4) R Mr. Freeze 49 pts
SA [1] KO [0] AST [1] DFD [4]
5) R Man-Bat Assassin 40 pts
SA [3] KO [1] AST [0] DFD [0]
6) U Hush 75 pts
SA [0] KO [0] AST [0] DFD [0]
7) E Firefly 68 pts****
SA [4] KO [0] AST [0] DFD [1]
8) E Man-Bat# 38 pts
SA [6] KO [1] AST [0] DFD [1]
9) R Street Thug 19 RPs
SA [6] KO [2] AST [2] DFD [0]
10) R Hired Henchman 40 pts
SA [0] KO [0] AST [0] DFD [0]
11) R Killer Croc 54 pts
SA [0] KO [0] AST [0] DFD [0]
**Protected, Outsmart, Running Start, Not So Special
***Contingency Plan, Protected, Inspiring Command
****Recharge, Armor Peircing
#Drag
## Brilliant Tactician
Team Feat: Not So Special
RPs: 31