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1)Xavin will TK the HO in J-17 at MOT's 10 to a 18 need 8 roll = 7 miss
NIco takes Support
2)Nico use support on spider-girl 9 to a 15 need 6 roll = 1,1 crit miss
3)MK uses LC to move to O-17
4)SG will attack Last son 9 to a 16 using EW need 7 roll = 6,2 = 8 hits LAsr sons SS roll = 5 drats
Reign of the Supermen (home)
1. R Man of Tomorrow* (7/7) - 140 pts P16 @@
2. R Last Son of Krypton** (3/7) - 135 pts T2 @ (Injured next game, +DEF)
3. R Professor Hamilton (2/5) - 63 pts T1
4. R Man of Steel KOKOKOKO
*Camouflage - 8 pts
** Kryptonian ATA - 2 pts
Manipulation tokens: 0
Objects:
HO:
LO:
For a total of 398 points
Man of Tomorrow: [1 SA, 1 KO]
Last Son of Krypton: [1 SA]
vs.
Runaways
1. Xavin 75 (6/6) P=18 @@
--Swingline 10
2. E Spider-Girl 77 (2/7) S-16 Skrull TA
--Stunning Blow 10
--Armor Piercing 10
--Lunge 5
3. U Nico Minoru 84 pts (5/6) R-17 @ (Injured next game)
4. R Squirrel Girl 59 pts (5/6) U- 3 @
5. Wasp (Ultimates) 49pts (6/6) Q-13@
6. R S.H.I.E.L.D. Sniper 11 pts (0/3) KO'ed!
7. Monkey Joe (1/1) O-17 @
Team Special Object: Telephone Booth A-23
Kinetic Accelerator *EATEN*
HO-J-17
390
Spider-girl [SA 2] [AST 1][KO 1]
XAvin [AST 3]
Nico [AST 2]
Shield Sniper [SA 1]
Wasp [SA 1]
BFC: GROUND ZERO
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
Ouch! That was horrible, I don't know if it makes it worse or better for you, but when you crit miss with a support roll it's actually the figure you try to heal that takes the damage (and the injury). Poor May
Reign of the Supermen: Turn 12
free) Hamilton rolls for leadership, roll is: 1
free) Hamilton perplexes Last Son's defence up
Last Son and Man of Tomorrow both clear
Reign of the Supermen (home)
1. R Man of Tomorrow* (7/7) - 140 pts P16
2. R Last Son of Krypton** (3/7) - 135 pts T2 (Injured next game, DEF perplexed up)
3. R Professor Hamilton (2/5) - 63 pts T1
4. R Man of Steel KOKOKOKO
*Camouflage - 8 pts
** Kryptonian ATA - 2 pts
Manipulation tokens: 0
Objects:
HO:
LO:
For a total of 398 points
Man of Tomorrow: [1 SA, 1 KO]
Last Son of Krypton: [1 SA]
vs.
Runaways
1. Xavin 75 (6/6) P=18 @@
--Swingline 10
2. E Spider-Girl 77 (1/7) S-16 Skrull TA (Injured next game)
--Stunning Blow 10
--Armor Piercing 10
--Lunge 5
3. U Nico Minoru 84 pts (6/6) R-17 @
4. R Squirrel Girl 59 pts (5/6) U- 3 @
5. Wasp (Ultimates) 49pts (6/6) Q-13
6. R S.H.I.E.L.D. Sniper 11 pts (0/3) KO'ed!
7. Monkey Joe (1/1) O-17 @
Team Special Object: Telephone Booth A-23
Kinetic Accelerator *EATEN*
HO-J-17
390
Spider-girl [SA 2] [AST 1][KO 1]
XAvin [AST 3]
Nico [AST 2]
Shield Sniper [SA 1]
Wasp [SA 1]
BFC: GROUND ZERO
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
1)Wasp to MOT using RCE to up attack by 2 11 to 18 SC roll= 5
2)Spider-Girl to MOT using RCE on attack up 2 10 to a 18 SC roll = 3 attack roll = 9 hits for 2 SA SPider-Girl and AST Nico
Reign of the Supermen (home)
1. R Man of Tomorrow* (5/7) - 140 pts P16
2. R Last Son of Krypton** (3/7) - 135 pts T2 (Injured next game, DEF perplexed up)
3. R Professor Hamilton (2/5) - 63 pts T1
4. R Man of Steel KOKOKOKO
*Camouflage - 8 pts
** Kryptonian ATA - 2 pts
Manipulation tokens: 0
Objects:
HO:
LO:
For a total of 398 points
Man of Tomorrow: [1 SA, 1 KO]
Last Son of Krypton: [1 SA]
vs.
Runaways
1. Xavin 75 (6/6) P=18
--Swingline 10
2. E Spider-Girl 77 (1/7) S-16 Skrull TA (Injured next game)@
--Stunning Blow 10
--Armor Piercing 10
--Lunge 5
3. U Nico Minoru 84 pts (6/6) R-17
4. R Squirrel Girl 59 pts (5/6) U- 3
5. Wasp (Ultimates) 49pts (6/6) Q-13 @
6. R S.H.I.E.L.D. Sniper 11 pts (0/3) KO'ed!
7. Monkey Joe (1/1) O-17
Team Special Object: Telephone Booth A-23
Kinetic Accelerator *EATEN*
HO-J-17
390
Spider-girl [SA 3] [AST 1][KO 1]
XAvin [AST 3]
Nico [AST 3]
Shield Sniper [SA 1]
Wasp [SA 2]
BFC: GROUND ZERO
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
free) Hamilton perplexes Last Son's attack up to 10
2) Last Son punches squirrel girl! 9 (+1 from perplex) atk. vs 16 def. Needs a 6. Roll is: (5,6) for an 11 and a hit! Squirrel Girl takes 3 and the Last Son heals 1 from Steal Energy. 1 SA for Last Son
3) Hank rolls to break with plasticity. Roll is: 1 (ARRRRRGGGHHHHHH!)
Reign of the Supermen (home)
1. R Man of Tomorrow* (5/7) - 140 pts P16 @
2. R Last Son of Krypton** (4/7) - 135 pts T2 @ (Injured next game)
3. R Professor Hamilton (2/5) - 63 pts U1 @
4. R Man of Steel KOKOKOKO
*Camouflage - 8 pts
** Kryptonian ATA - 2 pts
Manipulation tokens: 0
Objects:
HO:
LO:
For a total of 398 points
Man of Tomorrow: [1 SA, 1 KO]
Last Son of Krypton: [2 SA]
vs.
Runaways
1. Xavin 75 (6/6) P=18
--Swingline 10
2. E Spider-Girl 77 (1/7) S-16 Skrull TA (Injured next game)@
--Stunning Blow 10
--Armor Piercing 10
--Lunge 5
3. U Nico Minoru 84 pts (6/6) R-17
4. R Squirrel Girl 59 pts (2/6) U- 3
5. Wasp (Ultimates) 49pts (6/6) Q-13 @
6. R S.H.I.E.L.D. Sniper 11 pts (0/3) KO'ed!
7. Monkey Joe (1/1) O-17
Team Special Object: Telephone Booth A-23
Kinetic Accelerator *EATEN*
HO-J-17
390
Spider-girl [SA 3] [AST 1][KO 1]
XAvin [AST 3]
Nico [AST 3]
Shield Sniper [SA 1]
Wasp [SA 2]
BFC: GROUND ZERO
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
nico Leadership = 6 takes token off of spider-girl
Xavin takes click 5
1)Xavin will take a shot at MOT using RCE one on attack one on damage 11 to a 17 need 6 roll = 3,6 = 9 hits for 3-1 = 2 SA Xavin
Nico will take support
2)Nico will use support on Spider-girl 9 to a 15 roll = 5,1 = 5 hits support roll = 3 heals for 1 SA nico ?
3)Spider-girl will take a shot at MOT using RCE + 1 to attack and + 1 to damage 9 to a 16 roll = 1,1 crit miss omg
4) Push Wasp to take a shot at MOT using RCE + 2 to damage 9 to a 16 roll = 5 miss
5)SG vs Last son using BCF 8 to a 16 need 8 roll = 6 miss
Reign of the Supermen (home)
1. R Man of Tomorrow* (5/7) - 140 pts P16 @
2. R Last Son of Krypton** (4/7) - 135 pts T2 @ (Injured next game)
3. R Professor Hamilton (2/5) - 63 pts U1 @
4. R Man of Steel KOKOKOKO
*Camouflage - 8 pts
** Kryptonian ATA - 2 pts
Manipulation tokens: 0
Objects:
HO:
LO:
For a total of 398 points
Man of Tomorrow: [1 SA, 1 KO]
Last Son of Krypton: [2 SA]
vs.
Runaways
1. Xavin 75 (6/6) P=18 @
--Swingline 10
2. E Spider-Girl 77 (1/7) S-16 Skrull TA (Injured next game)@
--Stunning Blow 10
--Armor Piercing 10
--Lunge 5
3. U Nico Minoru 84 pts (6/6) R-17 @
4. R Squirrel Girl 59 pts (2/6) U- 3
5. Wasp (Ultimates) 49pts (5/6) Q-13 @@
6. R S.H.I.E.L.D. Sniper 11 pts (0/3) KO'ed!
7. Monkey Joe (1/1) O-17
Team Special Object: Telephone Booth A-23
Kinetic Accelerator *EATEN*
HO-J-17
390
Spider-girl [SA 3] [AST 1][KO 1]
XAvin [AST 3]
Nico [AST 3]
Shield Sniper [SA 1]
Wasp [SA 2]
BFC: GROUND ZERO
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
Holy expletive deleted Batman! I don't believe the rolls we're both getting this game! At least Nico's leadership roll saved May from KO'ing herself!
Reign of the Supermen: Turn 14
free) Hamilton rolls for leadership, roll is: 3 and a failure
free) Hamilton Outsiders Squirrel Girl
free) Hamilton perplexes Last Son's attack up to 10
1) Last Son wallops Squirrel Girl (NOT using Hypersonic Speed!). 9 (+1 from perplex) atk. vs 15 def. Needs a 5. Roll is: (4,2) for a 6 and a hit! Ground Zero roll is: 2! The Last Son takes a click of damage. Squirrel Girl takes 3 and is KO'ed which also removes the thrice-cursed squirrel from the map! Last Son heals 1 from Steal Energy and gains 1 SA, 1 KO and takes 1 from the push. 1 AST to Hamilton for the Outsidering.
2) Showing his true, "heroic" colours, the Man of Tomorrow immediately reacts to the disappearing of the vexing squirrel by running away himself! Hank bravely runs away to S8! No pushing damage thanks to Indomitable
Hamilton clears
Reign of the Supermen (home)
1. R Man of Tomorrow* (5/7) - 140 pts S8 @@
2. R Last Son of Krypton** (3/7) - 135 pts T2 @@ (Injured next game)
3. R Professor Hamilton (2/5) - 63 pts U1
4. R Man of Steel KOKOKOKO
*Camouflage - 8 pts
** Kryptonian ATA - 2 pts
Manipulation tokens: 0
Objects:
HO:
LO:
For a total of 398 points
Man of Tomorrow: [1 SA, 1 KO]
Last Son of Krypton: [3 SA, 1 KO]
Hamilton: [1 AST]
vs.
Runaways
1. Xavin 75 (6/6) P=18 @
--Swingline 10
2. E Spider-Girl 77 (1/7) S-16 Skrull TA (Injured next game)@
--Stunning Blow 10
--Armor Piercing 10
--Lunge 5
3. U Nico Minoru 84 pts (6/6) R-17 @
4. R Squirrel Girl 59 pts (0/6) KO'ed!
5. Wasp (Ultimates) 49pts (5/6) Q-13 @@
6. R S.H.I.E.L.D. Sniper 11 pts (0/3) KO'ed!
7. Monkey Joe (0/1) KO'ed!
Team Special Object: Telephone Booth A-23
Kinetic Accelerator *EATEN*
HO-J-17
390
Spider-girl [SA 3] [AST 1][KO 1]
XAvin [AST 3]
Nico [AST 3]
Shield Sniper [SA 1]
Wasp [SA 2]
BFC: GROUND ZERO
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
Reign of the Supermen (home)
1. R Man of Tomorrow* (5/7) - 140 pts S8 @@
2. R Last Son of Krypton** (3/7) - 135 pts T2 @@ (Injured next game)
3. R Professor Hamilton (2/5) - 63 pts U1
4. R Man of Steel KOKOKOKO
*Camouflage - 8 pts
** Kryptonian ATA - 2 pts
Manipulation tokens: 0
Objects:
HO:
LO:
For a total of 398 points
Man of Tomorrow: [1 SA, 1 KO]
Last Son of Krypton: [3 SA, 1 KO]
Hamilton: [1 AST]
vs.
Runaways
1. Xavin 75 (6/6) P=18
--Swingline 10
2. E Spider-Girl 77 (1/7) S-16 Skrull TA (Injured next game)
--Stunning Blow 10
--Armor Piercing 10
--Lunge 5
3. U Nico Minoru 84 pts (6/6) R-17
4. R Squirrel Girl 59 pts (0/6) KO'ed!
5. Wasp (Ultimates) 49pts (5/6) Q-13
6. R S.H.I.E.L.D. Sniper 11 pts (0/3) KO'ed!
7. Monkey Joe (0/1) KO'ed!
Team Special Object: Telephone Booth A-23
Kinetic Accelerator *EATEN*
HO-J-17
390
Spider-girl [SA 3] [AST 1][KO 1]
XAvin [AST 3]
Nico [AST 3]
Shield Sniper [SA 1]
Wasp [SA 2]
BFC: GROUND ZERO
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
free) Hamilton rolls for leadership, roll is: 6 and he gets it, adding a manipulation token for no particular reason
free) Hamilton perplexes his own defence up to 15
Everyone clears
Reign of the Supermen (home)
1. R Man of Tomorrow* (5/7) - 140 pts S8
2. R Last Son of Krypton** (3/7) - 135 pts T2 (Injured next game)
3. R Professor Hamilton (2/5) - 63 pts U1 (DEF perplexed up)
4. R Man of Steel KOKOKOKO
*Camouflage - 8 pts
** Kryptonian ATA - 2 pts
Manipulation tokens: 0
Objects:
HO:
LO:
For a total of 398 points
Man of Tomorrow: [1 SA, 1 KO]
Last Son of Krypton: [3 SA, 1 KO]
Hamilton: [1 AST]
vs.
Runaways
1. Xavin 75 (6/6) P=18
--Swingline 10
2. E Spider-Girl 77 (1/7) S-16 Skrull TA (Injured next game)
--Stunning Blow 10
--Armor Piercing 10
--Lunge 5
3. U Nico Minoru 84 pts (6/6) R-17
4. R Squirrel Girl 59 pts (0/6) KO'ed!
5. Wasp (Ultimates) 49pts (5/6) Q-13
6. R S.H.I.E.L.D. Sniper 11 pts (0/3) KO'ed!
7. Monkey Joe (0/1) KO'ed!
Team Special Object: Telephone Booth A-23
Kinetic Accelerator *EATEN*
HO-J-17
390
Spider-girl [SA 3] [AST 1][KO 1]
XAvin [AST 3]
Nico [AST 3]
Shield Sniper [SA 1]
Wasp [SA 2]
BFC: GROUND ZERO
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
2)Nico vs Last son using RCE on damage + 2 10 to a 16 + 1 hindering 17 need 7 roll = 5 miss you win
Reign of the Supermen (home)
1. R Man of Tomorrow* (5/7) - 140 pts S8
2. R Last Son of Krypton** (3/7) - 135 pts T2 (Injured next game)
3. R Professor Hamilton (2/5) - 63 pts U1 (DEF perplexed up)
4. R Man of Steel KOKOKOKO
*Camouflage - 8 pts
** Kryptonian ATA - 2 pts
Manipulation tokens: 0
Objects:
HO:
LO:
For a total of 398 points
Man of Tomorrow: [1 SA, 1 KO]
Last Son of Krypton: [3 SA, 1 KO]
Hamilton: [1 AST]
vs.
Runaways
1. Xavin 75 (6/6) P=18
--Swingline 10
2. E Spider-Girl 77 (1/7) S-16 Skrull TA (Injured next game)
--Stunning Blow 10
--Armor Piercing 10
--Lunge 5
3. U Nico Minoru 84 pts (6/6) R-17
4. R Squirrel Girl 59 pts (0/6) KO'ed!
5. Wasp (Ultimates) 49pts (5/6) Q-13
6. R S.H.I.E.L.D. Sniper 11 pts (0/3) KO'ed!
7. Monkey Joe (0/1) KO'ed!
Team Special Object: Telephone Booth A-23
Kinetic Accelerator *EATEN*
HO-J-17
390
Spider-girl [SA 3] [AST 1][KO 1]
XAvin [AST 3]
Nico [AST 3]
Shield Sniper [SA 1]
Wasp [SA 2]
BFC: GROUND ZERO
Whenever a character makes a successful close combat attack, roll a six-sided die before damage is dealt. On a result of 5 or 6, the attack deals 1 additional damage. On a result of 1 or 2, after the attack resolves the attacking character is dealt 1 unavoidable damage.
You surprised me again, I hadn't considered that possible move, that's the problem with Nico and Xavin, too bloody unpredictable
Still this was a game of extreme(ly sucky!) dice rolls if I ever saw one and you had me on the ropes for most of it after that brilliant start of yours.
Thanks for a great game, I'll be looking forward to meeting you again in the next season!
Regards
Melkhor
From the ashes of Paragon City... it rises!
Yeah there was some pretty crap rolls on both side and it was a really good game i like that we moved threw it quickly i get annoyed with waiting and not getting all 15 turns in and i love how no one can predict the moves because of those two and Monkey joe is really anointing to alot of people and he even had two ko's this season Dead pool and ZOD lol
Yeah there was some pretty crap rolls on both side and it was a really good game i like that we moved threw it quickly i get annoyed with waiting and not getting all 15 turns in and i love how no one can predict the moves because of those two and Monkey joe is really anointing to alot of people and he even had two ko's this season Dead pool and ZOD lol
Yeah, nothing worse than an unfinished game! And at least Hank did suffer the indignity of joining that list. But even without falling to Monkey Joe it's enough of a disgrace that one of the most brutally effective figures on my team spent the entire game trying (and failing!) to get away from a squirrel!
I think my record for fastest game is still one I had with Coyotejack waaaay back in Season 2 with my Marauders against his Hellfire Club. The game was posted early, a couple of days before the round officially begun, and we finished all 15 turns of it on that same day!
Regards
Melkhor
From the ashes of Paragon City... it rises!