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Shazam Charges to O11, picking up Dumpster, 9 vs 14. Roll 4,3=7. SA & KO. Dropping the dumpster beneath him.
JSA (HOME)
1) R Shazam 105 [7/9] O11 @
SA [2] KO [2]
2) R Black Adam 100 [0/5] Injured KO'ed!
3) R Wonder Woman 100 [0/7] KO'ed!
4) R Green Lantern 93 [0/6] KO'ed!
SA [2] KO [1]
Tank Turret - 2pts used
400 pts
TTPC: 1/4
vs
Arachnos (VISITOR)
1. U Lord Nemesis (7/8) - 210 pts Q16 @@
2. R Mother Mayhem 91 pts (injured next game) KOKO
3. LE Ghost Widow - 54 pts KOKO
4. R Scirocco (2/5) - 39 pts (injured next game) KOKO
BFC: War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
JSA (HOME)
1) R Shazam 105 [7/9] O11
SA [2] KO [2]
2) R Black Adam 100 [0/5] Injured KO'ed!
3) R Wonder Woman 100 [0/7] KO'ed!
4) R Green Lantern 93 [0/6] KO'ed!
SA [2] KO [1]
Tank Turret - 2pts used
400 pts
TTPC: 1/4
vs
Arachnos (VISITOR)
1. U Lord Nemesis (7/8) - 210 pts Q16
2. R Mother Mayhem 91 pts (injured next game) KOKO
3. LE Ghost Widow - 54 pts KOKO
4. R Scirocco (2/5) - 39 pts (injured next game) KOKO
BFC: War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.[/quote]
1) "So, this is what in comes down to then?" Nemesis states as he faces down Captain Marvel across the ruined cave. "Your allies have fallen before the power of Lord Nemesis, swept away by the irresistible force of change that heralds this, the new age of Nemesis, and yet you still stand before me?"
Nemesis tosses his staff aside, pure, the pure, undiluted power of the Gods glowing in his hands.
"So be it then, little champion of lightning, prepare yourself to face that which can never be bested... prepare yourself... for Lord Nemesis!"
Nemesis goes Hypersonic and flies to P12, punching Captain Marvel. 12 atk. vs 17 def. Needs a 5. Roll is: (2,2) for a 4 and a miss! He'll finish his move in P18
"Im...possible!" Nemesis' words rings out over the fading echoes of the deafening thunderclap that follows the collision of the two Divinely empowered mortals, the blinding light of the clash slowly fading to reveal Marvel still standing, seemingly unharmed!
"You cannot possibly hope to triumph here. Why do you persist in resisting the omnipotence of Nemesis?"
JSA (HOME)
1) R Shazam 105 [7/9] O11
SA [2] KO [2]
2) R Black Adam 100 [0/5] Injured KO'ed!
3) R Wonder Woman 100 [0/7] KO'ed!
4) R Green Lantern 93 [0/6] KO'ed!
SA [2] KO [1]
Tank Turret - 2pts used
400 pts
TTPC: 1/4
vs
Arachnos (VISITOR)
1. U Lord Nemesis (7/8) - 210 pts P18 @
2. R Mother Mayhem 91 pts (injured next game) KOKO
3. LE Ghost Widow - 54 pts KOKO
4. R Scirocco - 39 pts (injured next game) KOKO
BFC: War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
Regards
Melkhor
From the ashes of Paragon City... it rises!
JSA (HOME)
1) R Shazam 105 [7/9] W/Dumpster N13 @
SA [2] KO [2]
2) R Black Adam 100 [0/5] Injured KO'ed!
3) R Wonder Woman 100 [0/7] KO'ed!
4) R Green Lantern 93 [0/6] KO'ed!
SA [2] KO [1]
Tank Turret - 2pts used
400 pts
TTPC: 1/4
vs
Arachnos (VISITOR)
1. U Lord Nemesis (7/8) - 210 pts P18 @
2. R Mother Mayhem 91 pts (injured next game) KOKO
3. LE Ghost Widow - 54 pts KOKO
4. R Scirocco - 39 pts (injured next game) KOKO
BFC: War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
1) "If you will not yield before Nemesis... then you will FALL!" Nemesis uses his Zeus' Thunderbolt special power to Incapacitate Captain Marvel! 12 atk. vs 17 (+1 from terrain) def. Needs a 6. Roll is: (4,5) for a 9 and a hit! (Billy could Theme PC that, but it would only make it worse) Captain Marvel takes a token and is pushed. 1 SA to Lord Nemesis who ignores his own pushing damage thanks to Power Cosmic
Trying a new avenue of attack, Lord Nemesis raises an armoured hand to the sky, calling down a thunderous bolt of divine lighting from the heavens above striking Marvel with enough force to vaporise a small building...
JSA (HOME)
1) R Shazam 105 [6/9] W/Dumpster N13 @@
SA [2] KO [2]
2) R Black Adam 100 [0/5] Injured KO'ed!
3) R Wonder Woman 100 [0/7] KO'ed!
4) R Green Lantern 93 [0/6] KO'ed!
SA [2] KO [1]
Tank Turret - 2pts used
400 pts
TTPC: 1/4
vs
Arachnos (VISITOR)
1. U Lord Nemesis (7/8) - 210 pts P18 @@
2. R Mother Mayhem 91 pts (injured next game) KOKO
3. LE Ghost Widow - 54 pts KOKO
4. R Scirocco - 39 pts (injured next game) KOKO
BFC: War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
Regards
Melkhor
From the ashes of Paragon City... it rises!
JSA (HOME)
1) R Shazam 105 [6/9] N13
SA [2] KO [2]
2) R Black Adam 100 [0/5] Injured KO'ed!
3) R Wonder Woman 100 [0/7] KO'ed!
4) R Green Lantern 93 [0/6] KO'ed!
SA [2] KO [1]
Tank Turret - 2pts used
400 pts
TTPC: 1/4
vs
Arachnos (VISITOR)
1. U Lord Nemesis (7/8) - 210 pts P18 @@
2. R Mother Mayhem 91 pts (injured next game) KOKO
3. LE Ghost Widow - 54 pts KOKO
4. R Scirocco - 39 pts (injured next game) KOKO
BFC: War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
Regards
Melkhor
From the ashes of Paragon City... it rises!
Shazam Charges to P17 and SHAZAM! Quake, 7 vs 18. Roll 5,1=6
JSA (HOME)
1) R Shazam 105 [6/9] P17 @
SA [2] KO [2]
2) R Black Adam 100 [0/5] Injured KO'ed!
3) R Wonder Woman 100 [0/7] KO'ed!
4) R Green Lantern 93 [0/6] KO'ed!
SA [2] KO [1]
Tank Turret - 2pts used
400 pts
TTPC: 1/4
vs
Arachnos (VISITOR)
1. U Lord Nemesis (7/8) - 210 pts P18
2. R Mother Mayhem 91 pts (injured next game) KOKO
3. LE Ghost Widow - 54 pts KOKO
4. R Scirocco - 39 pts (injured next game) KOKO
BFC: War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.[/quote]
1) "If you wished your lightning returned to you, all you had to do... was ask!" Nemesis smiles grimly as he reaches out a hand and intercepts the magical lightning of Shazam, holding the power captive in his hand! Lord Nemesis rolls for Shape Change. Roll is: 4. 12 atk. vs 15 def. Needs a 3. Roll is: (5,1) for a 6 and a hit! I'll assume you really don't want to push to PC that, so Billy takes 4! 1 SA for Lord Nemesis
With a gesture, the captured lightning leaps from Nemesis' hands, straight at the defenceless Billy Batson...
JSA (HOME)
1) R Shazam 105 [2/9] P17 @
SA [2] KO [2]
2) R Black Adam 100 [0/5] Injured KO'ed!
3) R Wonder Woman 100 [0/7] KO'ed!
4) R Green Lantern 93 [0/6] KO'ed!
SA [2] KO [1]
Tank Turret - 2pts used
400 pts
TTPC: 1/4
vs
Arachnos (VISITOR)
1. U Lord Nemesis (7/8) - 210 pts P18 @
2. R Mother Mayhem 91 pts (injured next game) KOKO
3. LE Ghost Widow - 54 pts KOKO
4. R Scirocco - 39 pts (injured next game) KOKO
BFC: War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
Regards
Melkhor
From the ashes of Paragon City... it rises!
Shazam!! Billy pushes to Regenerate, roll =2 , heals for 0 and takes a push
JSA (HOME)
1) R Shazam 105 [1/9] P17 @@
SA [2] KO [2]
2) R Black Adam 100 [0/5] Injured KO'ed!
3) R Wonder Woman 100 [0/7] KO'ed!
4) R Green Lantern 93 [0/6] KO'ed!
SA [2] KO [1]
Tank Turret - 2pts used
400 pts
TTPC: 1/4
vs
Arachnos (VISITOR)
1. U Lord Nemesis (7/8) - 210 pts P18 @
2. R Mother Mayhem 91 pts (injured next game) KOKO
3. LE Ghost Widow - 54 pts KOKO
4. R Scirocco - 39 pts (injured next game) KOKO
BFC: War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.[/quote]
1) "And so... it ends!" Nemesis reaches out to siphon away the last of Captain Marvel's power, adding it to his own reservoir of stolen energy! Nemesis uses his Zeus' Lightning special power to incapacitate Captain Marvel (that way we don't get any more injuries! ) 12 atk. vs 14 def. Needs a 3. Roll is: (1,6) for a 7 and a hit! Since Marvel already has two tokens, he takes a click of penetrating damage instead and is KO'ed! 1 SA and 1 KO for Lord Nemesis who still doesn't take pushing damage thanks to Power Cosmic.
With the unconscious form of Billy Batson falling to the ground, Lord Nemesis turns his head slightly as an internal channel of communication is opened.
"Initial test of Project Pandora... complete success. Re-routing siphoned power to main holding grid... initiating data transfer for after-acting report and analysis. This unit returning to inactive duty.... For Lord Nemesis!"
Then, following those cryptic words, the Destiny Portal opens wide yet again swallowing up "Lord Nemesis" and his Arachnos allies without a trace.
And that's all she wrote for this one. Thanks for a good game my friend, despite the dice continually taunting us both and despite the injuries being handed out like candy we still managed to get a fun game out of it. Hopefully Adam will at least be able to lightning regenerate out of his
JSA (HOME)
1) R Shazam 105 [0/9] KO'ed!
SA [2] KO [2]
2) R Black Adam 100 [0/5] Injured KO'ed!
3) R Wonder Woman 100 [0/7] KO'ed!
4) R Green Lantern 93 [0/6] KO'ed!
SA [2] KO [1]
Tank Turret - 2pts used
400 pts
TTPC: 1/4
vs
Arachnos (VISITOR)
1. U Lord Nemesis (7/8) - 210 pts P18 @@
2. R Mother Mayhem 91 pts (injured next game) KOKO
3. LE Ghost Widow - 54 pts KOKO
4. R Scirocco - 39 pts (injured next game) KOKO
BFC: War Zone
A character using Support does not roll one six-sided die when targeting another character; instead, it heals the target of damage equal to its unmodified damage value.
Regards
Melkhor
From the ashes of Paragon City... it rises!