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Madness:
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit.
You have my sincere sympathy. I had a season like that with the Reign of the Supermen myself once. It's rough.
Arachnos: Turn 9
free) "I think you've overstayed your welcome here, princeling. Return to your fiery realm and leave this matter to the mortals... or those who once were" Widow smiles coldly at Daimon before she unleashes a torrent of void-cold, nether energy that freezes Dr. Strange to the bone and bodily hurls Hellstrom back to the infernal realm of his father. Widow poisons Strange and Daimon both for a click thanks to Armour Piercing, KO'ing Daimon. 1 KO for Widow.
1) "What's this? An old crone dares to befoul the air my beloved isn't breathing with her presence? I'll deal with you shortly, if you don't wheel yourself out of here!" Midnight teleports to N11
Widow and Diabolique both clear
Melkhor’s Arachnos
1. V Master Midnight (1/7) - 138 pts N11 @
2. E Lord Nemesis* (KO/8) - 129 pts KO'ed!
3. LE Ghost Widow** (2/5) - 54 pts N10
4. U Diabolique*** (1/5) - 50 pts O10
Madness:
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit.
Madness:
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit.
Free) "So eager for my embrace you are" Widow smiles as her spectral form thwarts Namor's strength and Strange's spells both. "Feel the touch of your future, then" Widow puts a dainty hand on each Defender, drawing out their life-force and leaving nothing but an icy, spreading chill behind. Widow poisons Namor and Strange both thanks to Armour Piercing
free) "You think yourself a Master of Magic, Sorcerer?" Midnight growls menacingly. "You're just like Montague and the others, and you'll end up like them too!" Midnight detonates more of his explosive runes, burning Strange for another poison click.
1) "Try to laugh at me NOW!" Midnight punches Dr. Strange. 10 atk. vs 16 (borrowed from Namor) def. Needs a 6. Roll is: (6,2) for an 8 and a hit! Strange takes 3 and is KO'ed! 1 SA, 1 KO and 1 from the push for Master Midnight.
Weakened by Widow's glacial touch and the concussive force of Midnight's explosive runes, Strange is unable to properly shield himself against Midnight's final, rather unsubtle attack and is knocked unconscious, flat on his back by Midnight's wild haymaker
2) "Now, old woman. Someone has been waiting for you for a very, very long time. Let's go meet him together" Widow teleports to O11
Midnight will PC a successful break roll by Namor. He will *only* PC a successful attack if it causes knockback
Melkhor’s Arachnos
1. V Master Midnight (2/7) - 138 pts N11 @@
2. E Lord Nemesis* (KO/8) - 129 pts KO'ed!
3. LE Ghost Widow** (2/5) - 54 pts O11 @
4. U Diabolique*** (1/5) - 50 pts O10
Madness:
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit.
Madness:
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit.
free) "Come join me. You are... eagerly awaited" Widow smiles as the cold of the grave spreads out from her ghostly form, enveloping Madame Web, shorting out the life-support systems of her chair. Widow poisons Web for a click of damage thanks to Armour Piercing.
1) "Yesss... this IS amusing" Diabolique chuckles darkly as she steps away from Namor with a slightly bored expression. Diabolique phases to O12.
Widow and Midnight both clear. Midnight will PC any successful attack he might see
Melkhor’s Arachnos
1. V Master Midnight (2/7) - 138 pts N11
2. E Lord Nemesis* (KO/8) - 129 pts KO'ed!
3. LE Ghost Widow** (2/5) - 54 pts O11
4. U Diabolique*** (1/5) - 50 pts O12 @
Madness:
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit.
Madness:
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit.
free) "Patience, sea dweller. Your time will come soon enough" The chill of Ghost Widow's icy laughter is matched only by that of her ghostly embrace as she greedily siphons away the life-energy of Namor and Madame Web. Widow poisons Namor and Web for a click each with Armour Piercing, KO'ing Web! 1 KO for Ghost Widow
1) "Hm... aquatic sub-type, eh? Well let's see how you like an empowered Scorching Ray then!" Midnight laughs as he fires a beam of searing, magical heat directly at Namor from point-blank range. Midnight punches Namor. 10 atk. vs 16 def. Needs a 6. Roll is: (6,3) for a 9 and a hit! Namor takes 2 after toughness. 1 SA for Midnight
Namor's cry of pain and fury as the blistering heat saps his strength and endurance is almost loud enough to drown out Midnight's gloating, satisfied laughter at his own success
2) "Now, my dear, if you would be so kind?" Widow takes a step backwards towards Diabolique. Widow teleports to P12
3) "When you ask me like that, Vetrano, how could I refuse?" Diabolique smirks as she focuses her dark power. Diabolique supports Widow with Covenant of the Furies. 10 atk. vs 17 def. Needs a 7. Roll is: (2,2) for a 4 and a miss! Midnight tries to help out his beloved beauty with some magical assistance and PCs the roll. Second roll is: (3,6) for a 9 and a hit! Support roll doesn't matter since all Widow needs is 1 click. 1 SA for Diabolique and 1 AST for Midnight. Invigorate then kicks in and removes a token from Midnight and Widow both. Diabolique takes 1 from the push
free) Her ectoplasmic form crackling with barely contained eldritch energy, Widow hurls herself directly at the weakened Namor like a ghostly thunderbolt! Widow uses Covenant of the Furies to Charge to O11, attacking Namor. 9 atk. vs 15 def. Needs a 6. Roll is: (5,6) for an 11 and very much a hit! Namor takes 2 and is KO'ed! 1 SA and 1 KO for Ghost Widow.
Hitting the Scion of Atlantis with far more power and impact that one would think possible given her insubstantial form, she unleashes the full force of her Netherworld power, further boosted by the sinister blessings of the Furies, thoroughly knocking the Sub-Mariner out for the count.
"Now then" Widow smiles sweetly at her companions after composing herself once more. "The distractions are dealt with. Let us blunder this mansion for every secret it holds and return to our home before more meddlers arrive".
Melkhor’s Arachnos
1. V Master Midnight (2/7) - 138 pts N11
2. E Lord Nemesis* (KO/8) - 129 pts KO'ed!
3. LE Ghost Widow** (1/5) - 54 pts O11
4. U Diabolique*** (2/5) - 50 pts O12 @@
Madness:
Critical hits are critical misses instead, and vice versa. When a character uses Support, the target is healed of 1 fewer damage on a critical hit.
And that's all she wrote for this one. Sorry about the injury, and the spiteful dice. I knew I was taking a big gamble sending Nemesis in like I did, and for a good part of the game I was sure I'd be paying for it, though I clearly turned out to be mistaken. I hope Namor pulls through on the regeneration roll and that your luck turns at least *somewhat* for the better in the remaining games
Regards
Melkhor
From the ashes of Paragon City... it rises!
Loki: [3 SA, 2 KO, 3 AST]
Kang: [2 SA]
Ghost Widow: [1 SA, 3 KO]
Siren: [4 SA, 1 AST]
Bonus points converted into RP: 20
Total XP gained this match:
Loki: 50
Kang: 10
Ghost Widow: 35
Siren: 25
Arachnos: Updated (prior to upgrades)
Arachnos
LE Ghost Widow 54 pts 70 XP (T) w/Armour Piercing
LE Captain Mako 52 pts 5 XP (T) w/Submerged
V Arythea 100 pts 25 XP w/Stunning Blow and Takedown
V Kang 199 pts 43 XP w/Protected and Fortitude
U Siren 50 pts 50 XP
R Roulette 35 pts 10 XP w/Book of Destiny
V Loki 208 pts 55 XP
V Za'rax'as 50 pts 30 XP w/Lunge and Heightened Reflexes
LE Black Scorpion 72 pts 30 XP (T)
R Malekith 91 pts 5 XP w/Camouflage
Team Feat: Invigorate 10 pts
Team Special Objects: Kinetic Accelerator, Dynamostat
RP: 80
Upgrades following this match:
Ghost Widow turns in 50 XP to upgrade with the Feat "Automatic Regeneration" at 12 pts
Siren turns in 50 XP to upgrade with the Feat "Triage" at 10 pts
Loki turns in 50 XP to upgrade with the Feat "Camouflage at 8 pts
Regards
Melkhor
From the ashes of Paragon City... it rises!
And that's all she wrote for this one. Sorry about the injury, and the spiteful dice. I knew I was taking a big gamble sending Nemesis in like I did, and for a good part of the game I was sure I'd be paying for it, though I clearly turned out to be mistaken. I hope Namor pulls through on the regeneration roll and that your luck turns at least *somewhat* for the better in the remaining games
Thanks. Part of the problem is 400 point game. If I play Namor and Strange SI versions, that only leaves 101 for the rest.
Namor has already dodged 2 injuries, I doubt he can keep it up. I'll have Surfer back next game.