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I'll have to wait till tonight to come up with another plan. That most likely won't be as great. Going to a client site. I'll have access but can't take that chunk of time to put up a turn.
No problem. We have the time. Best of (bad) luck to you!
1. V Solomon Grundy 200 pts (1/8) - J20 @
4 Resurrection tokens
2. U Bizarro 125 pts (6/12) - J19 w/ HO
3 Orrazib tokens
3. R Toyman 50 pts (0/5) KO'ed!
HO: Bizarro, G14
LO: K12
Bizarro - 2SA, 1KO
Grundy - 1SA, 1KO
Vs
Legion of Super Heroes
1) E Cosmic Boy (SLOSH)** 70 pts H22 [1 SA, 1 KO, 1 DFD]
2) R Dawnstar 60 pts (0/6) KOKOKO
3) E Sun Boy* 79 pts I22 [1 SA] (Atk SP outwit)
4) E Karate Kid*** 63 pts (2/6) I20 @
5) R Tellus 82 pts J22
6) R Ragman*** 25 pts (0/5) KOKOKO
* Nova Blast 10 pts
** Contingency Plan 12 pts $$$
*** Not So Special 3 pts
Objects: HO I17, LO J12
Total - 397 pts
Theme reroll: 3/4
BACK-ALLEY-BRAWL
Characters who make close combat attacks using no powers, feats, or team abilities and who are not affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
1. Grundy attacks Karate Kid. +2 Atk from Back Alley Brawl. 13 on 19, he gets 3,6 for the hit. I assumed Tellus PC and it was 3,5. Let me know if that was a bad assumption.
1. Grundy attacks Karate Kid. +2 Atk from Back Alley Brawl. 13 on 19, he gets 3,6 for the hit. I assumed Tellus PC and it was 3,5. Cosmic Boy Theme PCs to a 2,6 and then Karate Kid pushes to Theme PC to a 4,5 for the hit and a push/KO. 1 Res token to Grundy.
2. Bizarro uses Sidestep to grab Grundy and move to I20, setting in J21. He uses RCE to add +2 to attack and shoots at Cosmic Boy. 11 on 17, he gets 3,4 for the hit and 3 damage. I'll let you decide if you want to burn your last theme PC on that.
Free - Grundy outwits Sun Boy's atk SP.
Legion of Doom:
1. V Solomon Grundy 200 pts (1/8) - J21 @@
5 Resurrection tokens
2. U Bizarro 125 pts (9/12) - I20 @ w/ HO
3 Orrazib tokens
3. R Toyman 50 pts (0/5) KO'ed!
HO: Bizarro, G14
LO: K12
Bizarro - 3SA, 1KO
Grundy - 2SA, 2KO
Vs
Legion of Super Heroes
1) E Cosmic Boy (SLOSH)** 70 pts (4/6) H22 [1 SA, 1 KO, 1 DFD]
2) R Dawnstar 60 pts (0/6) KOKOKO
3) E Sun Boy* 79 pts I22 [1 SA] (Atk SP outwit)
4) E Karate Kid*** 63 pts (0/6) KOKOKO
5) R Tellus 82 pts J22
6) R Ragman*** 25 pts (0/5) KOKOKO
* Nova Blast 10 pts
** Contingency Plan 12 pts $$$
*** Not So Special 3 pts
Objects: HO I17, LO J12
Total - 397 pts
Theme reroll: 1/4
BACK-ALLEY-BRAWL
Characters who make close combat attacks using no powers, feats, or team abilities and who are not affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
Nah, I'll save it for some other time when you'll hit me for like a crit.
Turn 7b)
1. Tellus will TK Sun Boy to K24
2. Cos will RS to L18 and PW. AV 9 vs DV 17, 18. Roll is a crit hit. Yikes! Sorry about that1 Um does that take 2 tokens away? Probably not huh? *sigh*. Bizarro takes 2 clicks and is knocked back to G22 and loses a token (?). Grundy takes 2 clicks. 1 SA to Cos.
3. Sun Boy RS to L24 and takes a shot at Bizarro. AV 10 vs DV 16. Roll is a 2, 6. Super senses roll is a 1. Bizarro takes a click after Imperv and a token. 1 SA to Sun Boy.
PC case by case
Legion of Doom:
1. V Solomon Grundy 200 pts (3/8) - J21 @@
5 Resurrection tokens
2. U Bizarro 125 pts (1/12) - I20 @ w/ HO
1 Orrazib tokens
3. R Toyman 50 pts (0/5) KO'ed!
HO: Bizarro, G14
LO: K12
Bizarro - 3SA, 1KO
Grundy - 2SA, 2KO
Vs
Legion of Super Heroes
1) E Cosmic Boy (SLOSH)** 70 pts (4/6) H22 @ [1 SA, 1 KO, 1 DFD]
2) R Dawnstar 60 pts (0/6) KOKOKO
3) E Sun Boy* 79 pts L24 @ [2 SA] (Atk SP outwit)
4) E Karate Kid*** 63 pts (0/6) KOKOKO
5) R Tellus 82 pts J22 @
6) R Ragman*** 25 pts (0/5) KOKOKO
* Nova Blast 10 pts
** Contingency Plan 12 pts $$$
*** Not So Special 3 pts
Objects: HO I17, LO J12
Total - 397 pts
Theme reroll: 1/4
BACK-ALLEY-BRAWL
Characters who make close combat attacks using no powers, feats, or team abilities and who are not affected by the powers, feats, or team abilities of any friendly character get +2 to their attack values.
Well that was interesting. Who decides on the injury? Me? If so, that goes to Grundy.
Turn 8A:
Bizarro roll is a 2 and Bizarro goes to...hmmm...Cos should have put him on click 11 and then Sun Boy would put him on click 2. So he should be on click 4. Does that jibe with what you are seeing?
Yeah if it's multiple injuries from one attack you get to choose.
And Sun Boy only did a click due to Imperv, so he would've only went to click 12. So with this roll, Click 2.
Quote : Originally Posted by da-Craig-O
Well that was interesting. Who decides on the injury? Me? If so, that goes to Grundy.
Turn 8A:
Bizarro roll is a 2 and Bizarro goes to...hmmm...Cos should have put him on click 11 and then Sun Boy would put him on click 2. So he should be on click 4. Does that jibe with what you are seeing?
Manager of the Heroclix Fantasy League's Legion of Super Heroes