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Equip Entity to give you a stop click on click 4, then you only have to take two damage until the the big boom
That said if you find a way to reliably pull it off she will be errata'd in a heartbeat. Even Wizkids isn't going to allow an auto-win button to run rampant.
This most certainly doesn't work, they have rules that Entity doesn't stop turning the dial if the possessee is damaged because the click would not be revealed from taking damage.
That said if you find a way to reliably pull it off she will be errata'd in a heartbeat. Even Wizkids isn't going to allow an auto-win button to run rampant.
Well, it's still not auto-win. If the opponent doesn't have mystics, they don't ever *have* to damage Black Swan. They can just run away, put up barriers, etc. At best, it's an "auto-draw" and I don't think Wizkids cares about those.
Well, it's still not auto-win. If the opponent doesn't have mystics, they don't ever *have* to damage Black Swan. They can just run away, put up barriers, etc. At best, it's an "auto-draw" and I don't think Wizkids cares about those.
Also, she has to be the only character left on your force. Simple solution: kill her first.
May all your hits be crits!
On the whole, human beings want to be good — but not too good, and not quite all the time. - George Orwell
Also, she has to be the only character left on your force. Simple solution: kill her first.
If she manages to get to Mastermind (she pushes to click 2 and has Proselyte assigned), then you'd better have precision strike.
But even in the best of circumstances, giving her mastermind makes things difficult. Either she has mastermind fodder (and she won't be alone) or she doesn't and mastermind doesn't help. The best thing I can see is to give her horde tokens to mastermind onto (but now we're talking a 400+ point game). If she has a plentiful supply of mastermind fodder and she allows herself to be knocked onto that last click, she now has to find a way to kill off her fodder quickly.
The White Lantern ring works whether the figure is KO'd due to their own action or an opposing character's action, so I don't think it can be argued that the opponent triggering the WLR's effect qualifies for her power.
The opposing character might have triggered the WLR, but she's on that click because of the WLR, not the opposing character's damage. With a power that strong, I'm certain the intent is to be very literal.
Yeah, they rejected my question because the set isn't out yet. They couldn't wait until tomorrow to answer apparently.
You could have also waited until tomorrow to post it.
Quote : Originally Posted by eMouse
The White Lantern ring works whether the figure is KO'd due to their own action or an opposing character's action, so I don't think it can be argued that the opponent triggering the WLR's effect qualifies for her power.
The opposing character might have triggered the WLR, but she's on that click because of the WLR, not the opposing character's damage. With a power that strong, I'm certain the intent is to be very literal.
Yeah, the White Ring won't work because of this.
I'm not sure it's possible to create an easy auto-win scenario with her.
This is one case where it would be very useful to have Invincible, Toughness, and Invulnerable all as options--you could make your choice of which to use based on whether it'd put you at the very end of your dial!
There's a Jarvis in this set that makes it so friendly characters (that share a keyword, I think) only take one damage per attack. I can't find that dial now currently, but pairing her with him could make every click of hers a stop click.
The solution to that, would just be kill Jarvis first, though
Edit: they have to have avengers keyword. Anyway to give her the avengers keyword?
The Heart of the Avengers: When Jarvis is adjacent to a friendly character with the Avengers keyword reduce all damage dealt to him to 1. If Jarvis has taken damage from an opposing character since the beginning of your last turn, he ignores all damage dealt by opposing characters. This power can't be countered.
... I think you're reading it wrong.
Damage dealt to him I believe means damage dealt to Jarvis. I could be wrong though.
(Technically pronoun antecedents suggest it could be the friendly character, but we don't know that that friendly character is male, so typical Heroclix wording would write something awkward like "damage dealt to that character" if it wanted to refer to the friendly character.)