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Judgement League: Avengers Unlimited
1) OR96 Super Soldier 93 [4] F18
2) OR206 Angelhawk 70 [5] F19 @
3) JL14 Hawkeye 70 [1] G21 @
SA [1] KO [1]
4) OR202 Wonder Gold 70 [2] G19 @
SA [1]
5) DC16 Blue Jacket 55 [1] I23
6) AoU022 Goliath 50 [3] M18 @
AST [1]
7) ASM7 Blaze Allen 50 [1] K23
8) FF52 White Witch 35 [1] M16 @
AST [1]
A) Ant Swarm KOKOKO
Flight Ring 5 F18
Total: 498pts
De-Feated
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
if storm has two lightning bolts (2 splash) and super soldier only has toughness, how come he doesn't take any damage?
you are probably right, i just don't play enough to keep up anymore.
Your target was Wonder Gold, Storm using Coordination to ignore Wolverine for line of fire. She originally tried to target Angelhawk, but Blocking terrain was in the way. Wonder Gold is my #4, adjacent to WG is Angelhawk and Hawkeye. Storm rolled high enough to hit Angelhawk in the are of effect, but not high enough to hit Hawkeye's 19. Super Soldier isn't in the area of effect for Energy explosion.
Judgement League: Avengers Unlimited
1) OR96 Super Soldier 93 [5] F18 @
2) OR206 Angelhawk 70 [5] F19
3) JL14 Hawkeye 70 [2] G21 @@
SA [2] KO [1]
4) OR202 Wonder Gold 70 [3] G19 @@
SA [1]
5) DC16 Blue Jacket 55 [1] I23 @
6) AoU022 Goliath 50 [3] M18
AST [1]
7) ASM7 Blaze Allen 50 [1] I18 @
8) FF52 White Witch 35 [1] M16
AST [2]
A) Ant Swarm KOKOKO
Flight Ring 5 F18
Total: 498pts
De-Feated
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.
Last edited by Gwachitallemalla; 10/07/2015 at 14:03..
Fantasy League Elite Team: Kingdom Come: Justice League! Heroclix Fantasy League Team: Marvel Now: S.H.I.E.L.D. HCFL Season 11 Champion! Commish for FLE, starting the next season in May! Ask me!
remind me, if a figure like blaze has an action token, he can't use alter ego because it would cause pushing damage.
is that correct?
Most of them have been worded where the AE doesn't take pushing damage.
Alter Ego: Ghost Rider: Give Johnny Blaze a power action that deals no pushing damage and replace this character with ASM #046 Ghost Rider on its orange starting line. This power can't be countered.
ok thanks, its that wording that confuses me. last time i encountered this, i tried to push to alter ego and was told that i couldn't give them a power action to AE because a already had a token and that would deal push damage. just wanted to make sure.
typical wizkids ambiguous wording.
Jeremiah 29:11
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ok thanks, its that wording that confuses me. last time i encountered this, i tried to push to alter ego and was told that i couldn't give them a power action to AE because a already had a token and that would deal push damage. just wanted to make sure.
typical wizkids ambiguous wording.
All the ones, before Hulk, didn't have the no pushing clause.
Judgement League: Avengers Unlimited
1) OR96 Super Soldier 93 [7] F18 @
2) OR206 Angelhawk 70 [5] F19
3) JL14 Hawkeye 70 [2] G21 @@
SA [2] KO [1]
4) OR202 Wonder Gold 70 [3] G19 @@
SA [1]
5) DC16 Blue Jacket 55 [1] I23 @
6) AoU022 Goliath 50 [3] M18
AST [1]
7) ASM7 Blaze Allen 50 [1] I18 @
8) FF52 White Witch 35 [1] M16
AST [2]
A) Ant Swarm KOKOKO
Flight Ring 5 F18
Total: 498pts
De-Feated
At the beginning of each player's turn, that player must roll a d6. On a result of 1, feats assigned to characters controlled by that player are ignored until the beginning of the next player's turn.