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WK unfortunately isn't known for making things clear and concise. Forgive me for not searching everywhere again today after doing the exact same research after the announcement of the hulkbuster pieces and being frustrated that the sr iron man couldn't use the hulkbuster pieces laying next to him after the buster was destroyed.
Good job WK on this one. I'm liking everything about this.
is on the list. Unless you're saying it shouldn't be a standard symbol.
And yeah, I have a feeling Equipment will end up as part of the Tactics section.
Quote : Originally Posted by Rulebook pg. 19
STANDARD COMBAT SYMBOLS AND ABILITIES
The speed symbol, the attack symbol, the defense symbol, and the damage symbol are standard combat symbols and follow all normal rules. Characters can also possess combat symbols through other game effects. Characters possessing other combat symbols possess combat abilities as specified on the Powers and Abilities Card. Unless specified otherwise, these combat symbols replace the symbols currently possessed by the character. Combat abilities can be countered unless they specify otherwise. See the Powers and Abilities Card for full details on the combat abilities a character possesses
This is what I was referring to when I say that should be a standard combat symbol. Unless I missed a section of the rules telling me otherwise?
February 15th 2015 will mark my first year anniversary of Heroclix.
The not counting as characters change on this mechanic is the best part. Jocasta on any armor/robot without ruining the theme? Wol entities on anything you want but not helping with initiative roll... Perfect.