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Free) Batman uses Shifting Focus to change into WF003 Batman (OOTS).
Free) Diana perplexes Batman's Damage by +1.
1. Batman attacks J'onn, using EW.
J'onn's SC roll = 3
Bats rolls 3,4
Hits for 3 damage; J'onn lands on his stop click.
Bats gets 1 SA; Diana gets 1 AST.
2. Hal attacks J'onn.
10 v 18
Roll=2,1
Cyborg takes a token for Theme PC.
Re-roll is 1,6
Diana takes a token for Theme PC.
Re-roll is 6,2
Just enough to hit for 3 damage.
J'onn is KO'd.
Hal gets 1 SA and 1 KO; Diana gets 1 AST.
No push damage because of Willpower.
Theme PC on case by case basis. However, I will not use Theme PC to re-roll a successful attack against Cyborg.
**********
The Justice League
1. E Green Lantern (FFJL) 100 pts F-10 @@
2. R Superman (WF033), 90 pts KOKOKO
3. E Cyborg (FFJL), 75 pts (Click 5) H-11 @
4. R Flash (JL) 70 pts (Click 3) C-13
5. R Aquaman (TW) 60 pts KOKOKO
6. R Batman (WF003), 60 pts E-10 @
1 Study token
7. LE Diana Prince (BB), 43 pts F-7 @
Objects: Kinetic Accelerator, HO, LO
Sideline: Superman (WF002, WF017a, and WF033); Batman (WF003, WF004, and WF018)
Total: 498 pts
Theme PC (virtual keyword): 1/5
Hal: 1 SA, 1 KO = 15 XP
Clark: 2 SA = 10 XP
Vic: 1 SA, 1 AST = 10 XP
Barry: 1 SA = 5XP
Bruce: 1 SA = 5 XP
Diana: 2 AST = 10 XP
Not sure it matters, but I don't think Batman gets a Study Token as he doesn't actually have LoF to anyone.
6A
free) Catwoman perplexes her damage +1.
1) Catwoman v. Cyborg, 10 to 16. 2, 5 for the hit and KO. 1 SA and 1 KO Catwoman.
**********
The Justice League
1. E Green Lantern (FFJL) 100 pts F-10 @@
2. R Superman (WF033), 90 pts KOKOKO
3. E Cyborg (FFJL), 75 pts KOKO
4. R Flash (JL) 70 pts (Click 3) C-13
5. R Aquaman (TW) 60 pts KOKOKO
6. R Batman (WF003), 60 pts E-10 @
1 Study token
7. LE Diana Prince (BB), 43 pts F-7 @
Objects: Kinetic Accelerator, HO, LO
Sideline: Superman (WF002, WF017a, and WF033); Batman (WF003, WF004, and WF018)
Total: 498 pts
Theme PC (virtual keyword): 1/5
Hal: 1 SA, 1 KO = 15 XP
Clark: 2 SA = 10 XP
Vic: 1 SA, 1 AST = 10 XP
Barry: 1 SA = 5XP
Bruce: 1 SA = 5 XP
Diana: 2 AST = 10 XP
Not sure it matters, but I don't think Batman gets a Study Token as he doesn't actually have LoF to anyone.
Batman would have had LOF to J'onn when he attacked Cyborg. While J'onn has Stealth, LOF is only blocked on my turns.
**********
Justice League Turn 6B
1. Barry uses HSS to move to E-14 and attack Ollie.
8 v 14
Roll=3,2
Miss.
Barry ends in C-14.
Free) Diana perplexes Hal's Defense by +1.
Free) Batman changes into WF018 (crouching Batman).
Free) Batman outwits Catwoman's Perplex.
Theme PC on case by case basis.
**********
The Justice League
1. E Green Lantern (FFJL) 100 pts F-10
2. R Superman (WF033), 90 pts KOKOKO
3. E Cyborg (FFJL), 75 pts KOKO
4. R Flash (JL) 70 pts (Click 3) C-14 @
5. R Aquaman (TW) 60 pts KOKOKO
6. R Batman (WF018), 60 pts E-10
1 Study token
7. LE Diana Prince (BB), 43 pts F-7
Objects: Kinetic Accelerator, HO, LO
Sideline: Superman (WF002, WF017a, and WF033); Batman (WF003, WF004, and WF018)
Total: 498 pts
Theme PC (virtual keyword): 1/5
Hal: 1 SA, 1 KO = 15 XP
Clark: 2 SA = 10 XP
Vic: 1 SA, 1 AST = 10 XP
Barry: 1 SA = 5XP
Bruce: 1 SA = 5 XP
Diana: 2 AST = 10 XP
1) Simon RS to H10 Carrying Selina to G11 v. Hal, 11 to 18. 5, 1 for the miss.
2) Ollie moves to H11.
3) Waller RCE +2 AV v. Hall, 11 to 18. 3, 3.
4) Katana to E11.
free) Katana Ousiders Hal.
free) Waller Outwits Hal's Sharpshooter.
**********
The Justice League
1. E Green Lantern (FFJL) 100 pts F-10 (Sharpshooter Outwitted, Outsidered)
2. R Superman (WF033), 90 pts KOKOKO
3. E Cyborg (FFJL), 75 pts KOKO
4. R Flash (JL) 70 pts (Click 3) C-14 @
5. R Aquaman (TW) 60 pts KOKOKO
6. R Batman (WF018), 60 pts E-10
1 Study token
7. LE Diana Prince (BB), 43 pts F-7
Objects: Kinetic Accelerator, HO, LO
Sideline: Superman (WF002, WF017a, and WF033); Batman (WF003, WF004, and WF018)
Total: 498 pts
Theme PC (virtual keyword): 1/5
Hal: 1 SA, 1 KO = 15 XP
Clark: 2 SA = 10 XP
Vic: 1 SA, 1 AST = 10 XP
Barry: 1 SA = 5XP
Bruce: 1 SA = 5 XP
Diana: 2 AST = 10 XP
1. Barry pushes to use HSS.
He moves to F-16 and attacks Waller.
8 v 16
Roll=3,3
Miss.
Barry continues to G-13 and takes a push click.
Free) Batman breaks away, using Sidestep.
Roll = 2
Free) Batman changes into WF004 Batman (Charging Batman).
2. Batman attacks Katana.
12 v 16+2 (CR)
Roll = 1,2
Miss.
Free) Diana perplexes her Damage by +1.
3. Hal TKs Diana to G-10.
4. Diana attacks Simon, using Flurry
Flurry #1
10 v 17
Roll = 2,5
Hits for 3 damage, reduced to 1 by Inv.
Flurry #2
10 v 17
Roll = 1,3
Miss
Diana gets 1 SA, and Hal gets 1 AST.
Theme PC on case by case basis, but not for a successful attack against Barry.
**********
The Justice League
1. E Green Lantern (FFJL) 100 pts F-10 @ (Sharpshooter Outwitted, Outsidered)
2. R Superman (WF033), 90 pts KOKOKO
3. E Cyborg (FFJL), 75 pts KOKO
4. R Flash (JL) 70 pts (Click 4) G-13 @@
5. R Aquaman (TW) 60 pts KOKOKO
6. R Batman (WF004), 60 pts E-10 @
1 Study token
7. LE Diana Prince (BB), 43 pts G-10 @
Objects: Kinetic Accelerator, HO, LO
Sideline: Superman (WF002, WF017a, and WF033); Batman (WF003, WF004, and WF018)
Total: 498 pts
Theme PC (virtual keyword): 1/5
Hal: 1 SA, 1 KO, 1 AST = 20 XP
Clark: 2 SA = 10 XP
Vic: 1 SA, 1 AST = 10 XP
Barry: 1 SA = 5XP
Bruce: 1 SA = 5 XP
Diana: 1 SA = 5 XP
Diana: 2 AST = 10 XP
1) Katana CCE (+2 Damage) v. Batman, 10 to 17. 5, 4 TTPC?
**********
The Justice League
1. E Green Lantern (FFJL) 100 pts F-10 @ (Sharpshooter Outwitted, Outsidered)
2. R Superman (WF033), 90 pts KOKOKO
3. E Cyborg (FFJL), 75 pts KOKO
4. R Flash (JL) 70 pts (Click 4) G-13 @@
5. R Aquaman (TW) 60 pts KOKOKO
6. R Batman (WF004), 60 pts E-10 @
1 Study token
7. LE Diana Prince (BB), 43 pts G-10 @
Objects: Kinetic Accelerator, HO, LO
Sideline: Superman (WF002, WF017a, and WF033); Batman (WF003, WF004, and WF018)
Total: 498 pts
Theme PC (virtual keyword): 1/5
Hal: 1 SA, 1 KO, 1 AST = 20 XP
Clark: 2 SA = 10 XP
Vic: 1 SA, 1 AST = 10 XP
Barry: 1 SA = 5XP
Bruce: 1 SA = 5 XP
Diana: 1 SA = 5 XP
Diana: 2 AST = 10 XP
1) Katana CCE (+2 Damage) v. Batman, 10 to 17. 5, 4 for the hit. Batman takes 3. 1 SA Katana.
2) Catwoman v. Green Lantern, 10 to 18. 4, 6 for the hit. TTPC
**********
The Justice League
1. E Green Lantern (FFJL) 100 pts F-10 @ (Sharpshooter Outwitted, Outsidered)
2. R Superman (WF033), 90 pts KOKOKO
3. E Cyborg (FFJL), 75 pts KOKO
4. R Flash (JL) 70 pts (Click 4) G-13 @@
5. R Aquaman (TW) 60 pts KOKOKO
6. R Batman (WF004), 60 pts (Click 4) E-10 @
1 Study token
7. LE Diana Prince (BB), 43 pts G-10 @
Objects: Kinetic Accelerator, HO, LO
Sideline: Superman (WF002, WF017a, and WF033); Batman (WF003, WF004, and WF018)
Total: 498 pts
Theme PC (virtual keyword): 1/5
Hal: 1 SA, 1 KO, 1 AST = 20 XP
Clark: 2 SA = 10 XP
Vic: 1 SA, 1 AST = 10 XP
Barry: 1 SA = 5XP
Bruce: 1 SA = 5 XP
Diana: 1 SA = 5 XP
Diana: 2 AST = 10 XP
1) Katana CCE (+2 Damage) v. Batman, 10 to 17. 5, 4 for the hit. Batman takes 3. Katana takes 1 for the push. 1 SA Katana.
2) Catwoman v. Green Lantern, 10 to 18. 4, 6 for the hit. Hal TTPC = 5, 6 for the hit for 2. 1 SA Catwoman.
**********
The Justice League
1. E Green Lantern (FFJL) 100 pts (Click 3) F-10 @@
2. R Superman (WF033), 90 pts KOKOKO
3. E Cyborg (FFJL), 75 pts KOKO
4. R Flash (JL) 70 pts (Click 4) G-13 @@
5. R Aquaman (TW) 60 pts KOKOKO
6. R Batman (WF004), 60 pts (Click 4) E-10 @
1 Study token
7. LE Diana Prince (BB), 43 pts G-10 @
Objects: Kinetic Accelerator, HO, LO
Sideline: Superman (WF002, WF017a, and WF033); Batman (WF003, WF004, and WF018)
Total: 498 pts
Theme PC (virtual keyword): 1/5
Hal: 1 SA, 1 KO, 1 AST = 20 XP
Clark: 2 SA = 10 XP
Vic: 1 SA, 1 AST = 10 XP
Barry: 1 SA = 5XP
Bruce: 1 SA = 5 XP
Diana: 1 SA = 5 XP
Diana: 2 AST = 10 XP
1) Waller RCE +2 Damage v. Flash, 9 to 16. 5, 6 for the hit and KO. 1 SA and 1 KO Waller.
free) Catwoman perplexes her AV +1.
2) Catwoman v. Green Lantern, 11 to 17. 1, 3 for the miss. Arrow TTPC = 3, 2 for the miss. Catwoman takes 1 for the push.
free) Katana Outsiders Hal.
**********
The Justice League
1. E Green Lantern (FFJL) 100 pts (Click 3) F-10 (Outsidered)
2. R Superman (WF033), 90 pts KOKOKO
3. E Cyborg (FFJL), 75 pts KOKO
4. R Flash (JL) 70 pts KOKO
5. R Aquaman (TW) 60 pts KOKOKO
6. R Batman (WF004), 60 pts (Click 4) E-10
1 Study token
7. LE Diana Prince (BB), 43 pts (Click 2) G-10 @@
Objects: Kinetic Accelerator, HO, LO
Sideline: Superman (WF002, WF017a, and WF033); Batman (WF003, WF004, and WF018)
Total: 498 pts
Theme PC (virtual keyword): 0/5
Hal: 1 SA, 1 KO, 1 AST = 20 XP
Clark: 2 SA = 10 XP
Vic: 1 SA, 1 AST = 10 XP
Barry: 1 SA = 5XP
Bruce: 1 SA = 5 XP
Diana: 3 SA, 1 KO, 2 AST = 35 XP
Flurry #1
10 v 15+2 (CR)
Roll = 5,3
Hits for 2 damage
Flurry #2
10 v 14
Roll = 1,4
Hits for 2 damage
Katana is KO'd; Hal is un-Outsidered.
Batman gets 2 SAs and 1 KO.
2. Hal attacks Catwoman, using RCE (Attack +1, Damage +1)
10+1 v 17; Sharpshooter
Roll = 5,2
Hits for 3 damage.
Hal gets 1 SA.
Free) Batman changes into WF034 Batman (Gargoyle Batman).
Free) Batman sidesteps to C-11 (Ignores Elevated).
**********
The Justice League
1. E Green Lantern (FFJL) 100 pts (Click 3) F-10 @
2. R Superman (WF033), 90 pts KOKOKO
3. E Cyborg (FFJL), 75 pts KOKO
4. R Flash (JL) 70 pts KOKO
5. R Aquaman (TW) 60 pts KOKOKO
6. R Batman (WF034), 60 pts (Click 4) C-11 @
1 Study token
7. LE Diana Prince (BB), 43 pts (Click 2) G-10
Objects: Kinetic Accelerator, HO, LO
Sideline: Superman (WF002, WF017a, and WF033); Batman (WF003, WF004, and WF018)
Total: 498 pts
Theme PC (virtual keyword): 0/5
Hal: 2 SA, 1 KO, 1 AST = 25 XP
Clark: 2 SA = 10 XP
Vic: 1 SA, 1 AST = 10 XP
Barry: 1 SA = 5XP
Bruce: 3 SA, 1 KO = 25 XP
Diana: 3 SA, 1 KO, 2 AST = 35 XP
1) Waller RCE +2 Damage v. Hal, 9 to 17. 1, 6. Arrow TTPC = 3, 4 for the miss.
**********
The Justice League
1. E Green Lantern (FFJL) 100 pts (Click 3) F-10 @
2. R Superman (WF033), 90 pts KOKOKO
3. E Cyborg (FFJL), 75 pts KOKO
4. R Flash (JL) 70 pts KOKO
5. R Aquaman (TW) 60 pts KOKOKO
6. R Batman (WF034), 60 pts (Click 4) C-11 @
1 Study token
7. LE Diana Prince (BB), 43 pts (Click 2) G-10
Objects: Kinetic Accelerator, HO, LO
Sideline: Superman (WF002, WF017a, and WF033); Batman (WF003, WF004, and WF018)
Total: 498 pts
Theme PC (virtual keyword): 0/5
Hal: 2 SA, 1 KO, 1 AST = 25 XP
Clark: 2 SA = 10 XP
Vic: 1 SA, 1 AST = 10 XP
Barry: 1 SA = 5XP
Bruce: 3 SA, 1 KO = 25 XP
Diana: 3 SA, 1 KO, 2 AST = 35 XP