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Hm, not sure about that last point. Are you referring to the No More Puddin' Ability?
Because if anything, that helps me a lot.
Quote
When The Joker is KO'd, for the rest of the game all friendly characters have "At the beginning of your turn, deal 1 penetrating damage to each adjacent friendly character".
So all characters friendly to the Joker get this.
I don't understand why Harley gets such a bummer with the Pumpkin Pie thing that helps opposing characters while Joker's is a boost to friendlies.
Hm, it's especially odd, given that all the other Title Characters, going back to Deadpool, have similar "When this character is KOd" effects, and they're all detrimental to the team fielding the character. Now I'm wondering if there's an error in how it's listed.
Okay, never mind, I was reading it wrong. It's Friendly characters deal 1 Damage at the start of my turn if they're adjacent to other friendly characters. So it is detrimental to me, and long term.
However Lex is actually one character that's safe. You did me a favor KOing all the other characters around him. At the start of my turn, there's no one adjacent to him to deal him the damage. The group in my starting area is not so lucky.
Barda, Red Tornado and Jeanette all deal a combination of 2 Damage to each other. Which loses me my TKer. And worse, this is an ongoing thing, so none of these guys can stay adjacent to each other, though I'd say that as we've done for similar effects, it only applies to those characters that were in play when the Joker was KOd. New replacements don't get affected. Totally defeats most of the point of Red Tornado though. Oh well, anyway, moving on.
First replacement in G12, is Scandal Savage. Second is Nighshade in G11. I'll come back to #3
Scandal on her, AV10 on Dv17. Gets 7. Zatanna makes it 11. 4 to her KOs her.
Luthor RS to E11, dropping Ivy in F13, targets Zatanna, AV12 on DV17. Gets 5. Sad, but enough. 4 to her is also a KO.
Harley HSS to D15, tries for Queen Bee, Perplexing her Damage to 5. AV12 on DV18. Gets 10. 3 to her after Invulnerable. Harley ends in H11
Nightshade will Barrier, then use her Travel the Land of Nightshades to Free Move to F8
Red Tornado to H2
Barda to H9
Last replacement should be a new TKer. Guess I may as well use the last actual TKer from this set before I go outside the set and do Mera. She does nothing for the time being.
Not sure 1800 will be enough for this set. I'd say at least 2000, anad we can maybe go a little beyond that.
HQ Jeanette* F2 (2)
HQ Lex Luthor, God of Apokolips* @@ E11
HQ Red Tornado* @ H2 (2)
HQ23b Big Barda* @ H9 (4)
HQ59A Harley Quinn* @@ H11
HQ Scandal Savage @ G13
HQ Nightshade @ F8
HQ Mera C2
*Affected by Joker's No More Puddin'
Figures used: Big Barda 23b, Dr. Harleen Quinzel, Harley Quinn 59A, Jeanette, Joker HQ50, Kite Man, Lex Luthor, Mera, Nightshade, Poison Ivy, Red Tornado, Scandal Savage
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Batwoman moved in swinging her baseball bat, clubbing both Kite Man and the Joker.
"Ow! This is so not what I mean when I say I hate the Bat!" the Joker said, before Batwoman gave him one last swing that knocked him out cold once and for all.
"Not bad, but it's going to take more than that stick to hurt me," Luthor said.
"She won't even get the chance to try," Scandal Savage said, sidestepping in and taking out Batwoman with her blades.
"Excellent. Now to turn my power to other, more useful targets. Like their sorceress. Magic introduces too much unpredictability into plans." He blasted right through Zatanna's magic shields.
Oh, I totally misread how Joker's trait works. Makes him better, potentially, than I thought. Both he and Harley are iffy at best for title characters, in my book, but my last turn was killer.
As for yours---Batwoman & Zatanna are out, Bee took a good hit.
Constantine to D20.
Sadly, I'm without usable tk this turn. Can't really get to you, with barrier to boot, without it. I'll snag Jade, my outside the game piece for the tk. She doesn't fit the theme wholly but she's a she. Could be a Bombshell, right? For fun, NOW I'll take the pair of Corrupt GCPD guys.
Jade tks one to A15. Mid-Nite makes her av 11.
She tries for Lex. Needs 7, rolls 4. John makes it 8. Imperv is 1. 1 to him.
Went a little crazy last turn, so this one will be a bit more limited.
Mera TKs Jeanette to C10
Scandal Moves/Sidesteps to F3
Jeanette on Catherine, AV10 on DV16. Gets 8. 2 to her after Toughness.
Luthor Outwits Jade's TK
HQ Jeanette* @ C10 (2)
HQ Lex Luthor, God of Apokolips* E11 (1)
HQ Red Tornado* H2 (2)
HQ23b Big Barda* H9 (4)
HQ59A Harley Quinn* H11
HQ Scandal Savage @@ F3
HQ Nightshade F8
HQ Mera @ C2
*Affected by Joker's No More Puddin'
Figures used: Big Barda 23b, Dr. Harleen Quinzel, Harley Quinn 59A, Jeanette, Joker HQ50, Kite Man, Lex Luthor, Mera, Nightshade, Poison Ivy, Red Tornado, Scandal Savage
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"You're one of the bad cops. That's usually the kind I like, but for you, I will make an exception," Jeanette said, shooting the nearest police officer.
So the Corrupt Cops could theoretically be in play forever, as long as their Boss is. Will be doing the same usual three "lives" for them as we do other figures with that sort of ability in these games?
Red Tornado to Regen. Gets 6. More than necessary, but taken. Sidesteps to H4
Harley HSS to H14 on Batgirl, AV12 on DV16, gets 3, and Nightshade doesn't even have LOF to PC that. She ends in A9
She Perplexes Luthor's Damage to 4
Luthor Sidesteps to G9, targets Mid-Nite and Catherine, AV10 on DV17 and 16. Gets 5. This one Nightshade can PC, makes it 6. Only enough to KO the Cop. Temporarily.
Nightshade uses her move power to go to F7 and Barrier.
Barda Sidesteps to F11
HQ Jeanette* C10 (2)
HQ Lex Luthor, God of Apokolips* @ G9 (4)
HQ Red Tornado* @ H4 (2)
HQ23b Big Barda* @ F11 (4)
HQ59A Harley Quinn* @ A9
HQ Scandal Savage F3
HQ Nightshade @ F7
HQ Mera C2
*Affected by Joker's No More Puddin'
Figures used: Big Barda 23b, Dr. Harleen Quinzel, Harley Quinn 59A, Jeanette, Joker HQ50, Kite Man, Lex Luthor, Mera, Nightshade, Poison Ivy, Red Tornado, Scandal Savage
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Jeanette RS to A13 to Pulse Wave, AV10. Rolls 7, KOs Batgirl
Barda moves to D15 to block
Harley Perplexes Luthor's Damage to 4.
Luthor on Mid-Nite, AV10 on DV17. Gets 5. Nightshade makes it 9. 4 to Mid-Nite is a KO there too.
Harley HSS to F16. I'll double target Constantine and...I could target Jade and knock out your TK potentially which is a jerky kind of thing. Or Queen Bee, who deserves a bit more chance to be played. Let's made Jade the second target. AV12 on DV18 +1 and 17. Gets 4. Doesn't matter. Ends in F13
Mera TKs Scandal who will move to D17 to block Mid-Nite.
HQ Jeanette* @ A13 (2)
HQ Lex Luthor, God of Apokolips* @@ G9 (4)
HQ Red Tornado* H4 (2)
HQ23b Big Barda* @@ D15 (6)
HQ59A Harley Quinn* @@ F13
HQ Scandal Savage @ D17
HQ Nightshade F7
HQ Mera @ C2
*Affected by Joker's No More Puddin'
Figures used: Big Barda 23b, Dr. Harleen Quinzel, Harley Quinn 59A, Jeanette, Joker HQ50, Kite Man, Lex Luthor, Mera, Nightshade, Poison Ivy, Red Tornado, Scandal Savage
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