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#023b Prime Tony
Real Name: Anthony Stark
Team: Avengers, S.H.I.E.L.D.
Range: 4
Points: 75
Keywords: Avengers, Illuminati, S.H.I.E.L.D., Stark Industries, Armor, Celebrity, Scientist
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I Am My Armor: FREE: Once per game, generate a Iron Man bystander.
Extremis Interface: When Tony is the pilot of an Armor, it has "FREE: choose a power on this card to use until you choose again."
Remote Access: POWER: Choose a friendly character within range and line of fire that has the [Armor symbol] that does not have a pilot. Until your next turn, it may take actions as if it had a pilot.
#023bbt Bystander Iron Man
Team: No Affiliation
Range: 6
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Armor: This character has the [Armor symbol] instead of .
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Armor Symbol:
Armors can not be assigned a resource.
Armors can not be given an action unless they have a pilot or AUTOPILOT.
As long as this Armor has no pilot, adjacent friendly standard characters have “POWER: Become this Armor's pilot.” Pilots are removed from the map and placed on the Armor’s HeroClix card. A character is only a pilot as long as it’s on the Armor’s card due to an action that made it the pilot.
If an Armor has a pilot, it has “POWER: Place the pilot adjacent.”
Armor modify their Attack +1, if the printed attack value of the pilot is higher than the Armor's printed attack value.
When a Armor is KO’d, place the pilot in or adjacent to its square and roll a d6.
1-3 : Deal the pilot 2 unavoidable damage.
4-6 : Deal the pilot 1 unavoidable damage.
#045 Iron Man (Model 8)
Real Name: N/A
Team: No Affiliation
Range: 7
Points: 55
Keywords: Avengers, Stark Industries, West Coast Avengers, Armor
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Armor: This character has the Armor symbol (see below) instead of .
Armor Wars: Sidestep. Incapacitate, but only as CLOSE to target characters with the Armor keyword. When he uses Incapacitate, after resolutions, hit characters have Earthbound/Neutralized and can not use their attack or speed powers until your next turn.
Pulse Bolt: RANGE: KNOCKBACK. Make a range attack along direct line of fire. Hit characters are dealt damage equal to half the number of squares to the target.
Fixing On The Fly: STOP. Toughness. Once per game, Regeneration.
Significant Appearance: Iron Man vol 1 #200 (1985)
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Armor Symbol:
Armors can not be assigned a resource.
Armors can not be given an action unless they have a pilot or AUTOPILOT.
As long as this Armor has no pilot, adjacent friendly standard characters have “POWER: Become this Armor's pilot.” Pilots are removed from the map and placed on the Armor’s HeroClix card. A character is only a pilot as long as it’s on the Armor’s card due to an action that made it the pilot.
If an Armor has a pilot, it has “POWER: Place the pilot adjacent.”
Armor modify their Attack +1, if the printed attack value of the pilot is higher than the Armor's printed attack value.
When a Armor is KO’d, place the pilot in or adjacent to its square and roll a d6.
1-3 : Deal the pilot 2 unavoidable damage.
4-6 : Deal the pilot 1 unavoidable damage.
Iron Patriot: The Iron Patriot armor would be cool to use like this, I like the altered Uni-Beam power and the fact that it can get different powers based on who's piloting it. Though did Rhodey actually pilot this armor in the comics or was that just the movie? I'm just curious because I haven't read anything with this armor in it before.
Tony Stark: This is a great dial for Tony, adding a semi-pick a power to his armor is cool and his remote control over the armor is a great idea. My favorite part though is that he comes with his own armor bystander, so he could work as a stand alone figure in a sealed game, though the bystander still doesn't replace the need for a regular armor.
Silver Centurion: I've been excited to see your take on the Silver Centurion armor and it sure doesn't disappoint. That Armor Wars trait would be killer in this set and I like Knockback power and how he actually generates more knockback based on how far he is from the target. Also I'm glad that you resurrected the West Coast Avengers Keyword, I honestly think it should have stayed rather then let the plain Avengers keyword just get handed out to everyone, if Justice League International got to stay I can't see why it couldn't.
Iron Patriot: The Iron Patriot armor would be cool to use like this, I like the altered Uni-Beam power and the fact that it can get different powers based on who's piloting it. Though did Rhodey actually pilot this armor in the comics or was that just the movie? I'm just curious because I haven't read anything with this armor in it before.
Tony Stark: This is a great dial for Tony, adding a semi-pick a power to his armor is cool and his remote control over the armor is a great idea. My favorite part though is that he comes with his own armor bystander, so he could work as a stand alone figure in a sealed game, though the bystander still doesn't replace the need for a regular armor.
Silver Centurion: I've been excited to see your take on the Silver Centurion armor and it sure doesn't disappoint. That Armor Wars trait would be killer in this set and I like Knockback power and how he actually generates more knockback based on how far he is from the target.
Thanks. Rhodey did wear the Iron Pat armor for a bit. I'd say check out Secret Avengers if you want to read a story with him in the armor, but after just reading the first half dozen issues or so doing research for this set, it's probably not worth it .
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Also I'm glad that you resurrected the West Coast Avengers Keyword, I honestly think it should have stayed rather then let the plain Avengers keyword just get handed out to everyone, if Justice League International got to stay I can't see why it couldn't.
#009 Unique Kristoff
Real Name: Kristoff Vernard
Team: No Affiliation
Range: 5
Points: 95
Keywords: Ruler, Scientist
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I Am Doom!: Shape Change, Mastermind. Kristoff has the WILDCARD keyphrase.
Error In The Reprogramming: Kristoff can not target opposing characters that were either KO'd then returned to the map or would have been KO'd by an attack but were not, unless those characters are the only opposing characters on the map.
Unhand me!: STOP. Earthbound/Neutralized. Kristoff has .
You Will Obey Me: Perplex, Leadership. When Kristoff uses Leadership successfully, until his next turn: he is considered 225 points and he can use Outwit.
█ DOOM DOES NOT ERR (Sidestep)
█ LIE IN WAIT (Stealth)
█ DOOM HAS MORE IMPORTANT THINGS TO ATTEND TO (Precision Strike)
█ A WASTE OF MY ENERGY (Penetrating/Psychic Blast)
█ DOOM'S ARMOR (Invulnerability)
█ CHAIN MAIL (Toughness)
█ INTELLECT OF DOOM (Perplex)
Significant Appearance: Fantastic Four vol 1 #278-9 (1985)
Kristoff: This guy seems like a great support piece/secondary attacker, his full dial of Perplex makes him always useful and PS and P/PB allow him to be an offensive threat as well. With traited SC plus Mastermind and a near full dial of reducers he'll be harder to take down then you'd think. I like how his Leadership can make him worth more points so he won't have to be limited in how expensive his MM fodder can be in sense he only has two keywords. Also, you've got to love the last ditch tiny size click.
Love that Not-Doom version of Kristoff. Fantastic job, and really dig that reference in-dial to that She-Hulk moment down there. She-Hulk gets all the best moments.
ASK ME ONCE I’LL ANSWER TWICE JUST WHAT I KNOW I’LL TELL BECAUSE I WANNA!
SOUND DEVICE AND LOTS OF ICE I'LL SPELL MY NAME OUT LOUD BECAUSE I WANNA!
Kristoff: This guy seems like a great support piece/secondary attacker, his full dial of Perplex makes him always useful and PS and P/PB allow him to be an offensive threat as well. With traited SC plus Mastermind and a near full dial of reducers he'll be harder to take down then you'd think. I like how his Leadership can make him worth more points so he won't have to be limited in how expensive his MM fodder can be in sense he only has two keywords. Also, you've got to love the last ditch tiny size click.
Thanks for the feedback. I felt like the SI version of him never captured what he was about. I had to include the wonky worded trait that prevents him from targeting character that cheat getting KO'd, but I wish I could have worded it better.
Quote : Originally Posted by No-Name
Love that Not-Doom version of Kristoff. Fantastic job, and really dig that reference in-dial to that She-Hulk moment down there. She-Hulk gets all the best moments.
Thank you for the support. I was going to make him just 5 click's long, but thinking about She-Hulk ripping him out of his armor made me decide to throw that last click of him without the suit.
#039 Human Torch
Team: Fantastic Four
Range: 6
Points: 75
Keywords: Fantastic Four, Celebrity
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웃 █
Shifting Focus: FLAME ON!: FREE: If Human Torch began the turn on the map, replace him with another character with this trait on the same click #.
Torch Decoys: POWER: If there are no Decoy tokens on this card, place a number of Decoy tokens on this card equal to Human Torch's click #.
Smoke Screen: Smoke Cloud as FREE.
Which One is Me: Shape Change, but only while there are Decoy tokens on this card. Increase the result of the d6 roll by 1 for each Decoy token. When he uses Shape Change, after resolutions, remove a Decoy token.
█ BEFORE HE CAN STRIKE (Sidestep)
█ GIVING THE HOTFOOT (Poison)
█ FIERY SCREEN (Barrier)
█ IT JUST MELTS AROUND ME (Energy Shield/Deflection)
Significant Appearance: Fantastic Four vol 1 #122 (1972)
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Fantastic Four Team Ability
When a friendly character is KO'd, choose one for all friendly characters with this team ability: heal 1 click or Combat Values +1 until the end of your next turn.
Human Torch: First off, I like how you used the ridiculous abandonment of the FF TA as an opportunity to tweak the TA, personally I love the change you made to it, being able to chose to increase everyone's combat values for a turn is a nice option to have. Now on to the dial, I like this dials emphasis on all the special flame tricks Human Torch is capable of, I always felt that a lot of the things he could do never got represented in Heroclix. A Switching Focus Human Torch is something I never thought of before, so I'm anxious to see how this turns out.
Human Torch: First off, I like how you used the ridiculous abandonment of the FF TA as an opportunity to tweak the TA, personally I love the change you made to it, being able to chose to increase everyone's combat values for a turn is a nice option to have. Now on to the dial, I like this dials emphasis on all the special flame tricks Human Torch is capable of, I always felt that a lot of the things he could do never got represented in Heroclix. A Switching Focus Human Torch is something I never thought of before, so I'm anxious to see how this turns out.
Thanks. I've wanted to do a version of HT that focused on some of his lesser used tricks. Shifting focus seemed like a good way to do that. You can have your offensive torch then switch into the support/defensive version.
#057 Human Torch
Real Name: Jonathan Storm
Team: Fantastic Four
Range: 6
Points: 75
Keywords: Fantastic Four, Celebrity
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Shifting Focus: FLAME ON!: FREE: If Human Torch began the turn on the map, replace him with another character with this trait on the same click #.
Nova Blast: DOUBLE POWER: Attack +1. Pulse Wave at no cost. Hit characters are dealt damage equal to half his current click #. After resolution, deal Human Torch 1 unavoidable damage and attach the Nova marker to him.
Nova Marker
EFFECT: Earthbound/Neutralized and can not use any powers or traits on this card. When Human Torch clears 1 action tokens, remove the Nova marker.
█ FLAME ON! (Running Shot)
█ STAY BACK (Sidestep)
█ I AM FLAME (Penetrating/Psychic Blast)
█ FIREBALLS (Energy Explosion)
█ BULLETS MELT (Energy Shield/Deflection)
█ I'M A HERO (Willpower)
█ NEAR-NOVA HEAT (Range Combat Expert)
Significant Appearance: Fantastic Four #285 (1985)
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Fantastic Four Team Ability
When a friendly character is KO'd, choose one for all friendly characters with this team ability: heal 1 click or Combat Values +1 until the end of your next turn.
Between those two, that Human Torch is fantastic! I normally don't like Shifting Focus so much, but for Johnny it feels pretty spot-on. Defensive and Offensive, and you can jump around depending on what is needed of him.
This may just be my favorite Human Torch dial designs ever. They feel very true to who Johnny is.
ASK ME ONCE I’LL ANSWER TWICE JUST WHAT I KNOW I’LL TELL BECAUSE I WANNA!
SOUND DEVICE AND LOTS OF ICE I'LL SPELL MY NAME OUT LOUD BECAUSE I WANNA!