You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
Per instructions, Kingpin takes a token for Theme PC.
Re-roll is 4,4
Hits, and Charged Up is KO'd, leaving a HO in N-18.
Overdrive takes 1 damage and is placed ...
1. Negasonic Mind Controls Mysterio
10 v 16+3 (Perplex, Mysterio tokens)
Roll=6,2
Miss.
2. Banshee attacks Mysterio
10 v 16+3 (Perplex, Mysterio tokens)
Roll=6,6
Per instructions, Mysterio takes a token for Theme PC.
Re-roll is 6,1
Negasonic PCs to 6,6
Mysterio's Super Senses roll = 2
Hits for 4 damage
Mysterio is KO'd.
Banshee gets 1 SA and 1 KO; Negasonic gets 1 AST.
3. Havok pushes to attack Charged Up.
11 v 18
Roll = 4,3
Per instructions, Kingpin takes a token for Theme PC.
Re-roll is 4,4
Hits, and Charged Up is KO'd, leaving a HO in N-18.
Wreckage roll = 5
Overdrive takes 1 damage and is placed in N-19, per instructions.
Havok gets 1 SA and 1 KO; no push damage because of Willpower.
4. Storm TKs the HO in N-18 at Kingpin.
10 v 17
Roll=5,6
No one has LOF for PC or Theme PC.
Hits for 3 damage, reduced to 2 by Toughness.
Storm gets 1 SA.
BFC: Overconfidence
A character with Perplex may use it only on its own combat values.
Map rules (omitting stuff about Nerkod's Hammer):
Ocean Depths: Characters ignore the water terrain for movement purposes. Characters that can use the Swim ability modify their speed value by +2 and can use Improved Movement: Ignores Hindering, Elevated and Characters.
1) Overdrive attempts to breakaway with sidestep
Roll = 1
Speed Demon PC
Roll = 3
2) Kingpin uses his CCE to increase his attack +2. Kingpin uses Overdrives TA to get sidestep and attacks Havok.
Kingpin vs Havok 11 vs 16
Roll = 1,5 is a hit
1) Overdrive attempts to breakaway with sidestep
Roll = 1
Speed Demon PC
Roll = 3
2) Kingpin uses his CCE to increase his attack +2. Kingpin uses Overdrives TA to get sidestep and attacks Havok.
Kingpin vs Havok 11 vs 16
Roll = 1,5 is a hit Havok is KO'd
3) Doc Ock sidesteps to K17 Kingpin sidesteps to N18
BFC: Overconfidence
A character with Perplex may use it only on its own combat values.
Map rules (omitting stuff about Nerkod's Hammer):
Ocean Depths: Characters ignore the water terrain for movement purposes. Characters that can use the Swim ability modify their speed value by +2 and can use Improved Movement: Ignores Hindering, Elevated and Characters.
Roll=5,3
Kingpin has 2 tokens; no one else has LOF for PC or Theme PC.
Hits for 3 damage, and Kingpin is KO'd.
Banshee gets 1 SA and 1 KO; no push damage due to Willpower.
3. Storm pushes to attack Speed Demon.
10 v 17
Roll = 6,3
PC and Theme PC instructions?
HCFL Teams: The All-New, All-Different X-Men and the Justice Society of America
1. Negasonic pushes to MC Kingpin.
10 v 16+2
Roll=5,2
Miss, and she takes 1 click.
2. Banshee pushes to make a RS.
He flies to O-16, carrying Negasonic to O-15.
From there, he attacks Kingpin.
10 v 16
Roll=5,3
Kingpin has 2 tokens; no one else has LOF for PC or Theme PC.
Hits for 3 damage, and Kingpin is KO'd.
Banshee gets 1 SA and 1 KO; no push damage due to Willpower.
3. Storm pushes to attack Speed Demon.
10 v 17
Roll = 6,3
Per instructions, Speed Demon uses PC.
Re-roll = 3,5
Per instructions, Overdrive takes a token for Theme PC.
Re-roll = 6,4
Speed Demon's Super Senses roll = 2
Hits for 2 damage, and Speed Demon is KO'd.
Storm gets 1 SA and 1 KO; no push damage because of Willpower.
If Negasonic can see anything successful next turn, she'll PC it.
BFC: Overconfidence
A character with Perplex may use it only on its own combat values.
Map rules (omitting stuff about Nerkod's Hammer):
Ocean Depths: Characters ignore the water terrain for movement purposes. Characters that can use the Swim ability modify their speed value by +2 and can use Improved Movement: Ignores Hindering, Elevated and Characters.
1) Doc Ock sidesteps into M-17 and attacks Banshee and Negasonic Teenage Warhead
Doc Ock vs Banshee vs Negasonic Teenage Warhead 10 vs 17 vs 17
Roll = 4,1 miss
TTPC by Overdrive
Roll = 5,3 hit
Negasonic Teenage Warhead PC
Roll = 1,3 miss
2) Doc Ock outwits Banshee leadership and Overdrive sidesteps into P18 picking up the object.
BFC: Overconfidence
A character with Perplex may use it only on its own combat values.
Map rules (omitting stuff about Nerkod's Hammer):
Ocean Depths: Characters ignore the water terrain for movement purposes. Characters that can use the Swim ability modify their speed value by +2 and can use Improved Movement: Ignores Hindering, Elevated and Characters.