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I just noticed this. Talia can't ignore hindering for movement so her only place to move and still be in range for the attack is in D17 and placing Gordon in E18. It is basically just a switch on one space each and I have reflected it below in the recap. It doesn't affect anything in any way for either of our turns but good to keep note of in the future. She would have to stop immediately after passing any hindering so that's why she would need to be where she is.
----------------------------------------
Beg) Cap leadership is 2
Free) Living Brain sidestep to D12
1) Cap attacks Catwoman, 12 v 17+2, roll is 4,5 for a hit of 3 damage. 1 SA Cap, push click
Free) Graviton sidestep to F11, carrying Deadpool to E11
2) Graviton uses Power of Graviton Incap targeting Batgirl and Superman. 11 vs 17s, roll is 4,6 for a hit (Batgirl not in range to PC). Each get an action token and I can deal my damage value. I will deal 4 damage to Superman, reduced by 2 for invulnerability. Batgirl will receive 0 damage. 1 SA Graviton
Free) Living Brain outwits Superman's toughness
3) Donald Blake Power action to call down the lightning and Alter Ego into CW202 Thor (Charge version) on click 7. When doing so, he deals 1 damage each to every adjacent opposing character. 1 to Superman, KO. 1 to CR Batgirl, KO. 1 to Catwoman, KO. 3 KO Donald Blake, 1 AST Living Brain.
Catwoman's trait activates and she is now friendly to my force in L18 as #8 blue
Free) Catwoman perplex her attack +1.
Free) Catwoman sidestep to J17
4) Catwoman attacks Wonder Woman with Precision Strike, 11 v 17. Roll is 4,2 for a hit and 1 damage (can't be reduced below 1). 1 SA Catwoman? Never had this happen before so don't know if you get a stat, lol!
Clear Deadpool, Brain, and Scarlet
Deadpool again will PC any hit he can see
---------------------------------------- Secret Empire
1.) Captain America (2/7) 75 pts K18 @@
[2 SA]
2.) Deadpool [ffdp001] (2/7) 100 pts E11 [HINDERING]
[1 AST, 2 SA]
3.) Graviton (1/8) 225 pts F11 @ [HINDERING]
[2 SA 1 KO]
4.) Scarlet Witch (4/5) J-18
[1 DFD]
5.) Citizen V KOKOKO
6.) Living Brain (1/7) 70 pts C13
[3 AST]
7.) CW202 Thor (7/9) 33 pts K17 @
[3 KO]
8.) BTAS013 Catwoman (1/4) J17 @
Total 596
v
BTAS
1) BTAS 048 Bruce Wayne (1/4) Talia's LoveLost OutwitB-1
2) BTAS011 Commissioner Gordon (1/3) Defend from TaliaE-18
AST - 1?
3) BTAS020 Commissioner Barbara Gordon KOKOKO [injured]
4) EW031 Green Lantern of Gotham (1/6) B-17
5) BTAS013 Catwoman KOKOKO
6) BTAS033 Talia Al Ghul (1/3) Range +1D-17 @
SA - 1 AST - 1
7) WKD16-015 Batgirl (1/5) M-13 @
SA-1
8) CR014 Batgirl KOKOKO
9) BTAS036 Superman KOKOKO
SA - 1
A) BTAS035 Wonder Woman (2/6) I-17 @@
SA-1 KO-1
Orange Text:
#1) Lofty Terrain: Squares inside the boundary of this orange line are lofty terrain. Characters occupying lofty terrain treat lofty terrain as elevated terrain and treat non-lofty elevated terrain as grounded terrain. Characters occupying elevated terrain treat lofty terrain as elevated terrain, as if they were grounded.
#2) Trebuchet: These squares are hindering terrain. Give a character from Force A (top of the map starting area force) in this area a power action and roll 2d6; choose which of the dice will indicate the target square with the same number on the map. You may immediately use Pulse Wave as a free action as if you occupied the target square and possessed a range value as indicated by the result on the other die. 1-2: 4, 3-4: 6, 5-6: 8. A character occupying the target square is dealt 3 penetrating damage.
ooohhh good call out. I was under the assumption that Side Step was a locked value and couldn't be changed. Good to know
1) Gordon will use leadership
Roll: 2 Fails
2) Wonder Woman is attempt to break away for Side Step
Roll: 1 Fails
3) Gordon will now attempt to shoot Scarlet Witch
10Atk-15Def for 2Dam and a KO
[ 2 4 ] That will hit and SW will be KOed
4) GL will running shot to F-19 to take advantage of Gordon's Police TA and take a shot at Captain America
11atk-18-1Def(Police TA) for 3Dam
[ 2 6 ] That will hit and Cap will take 3Dam
5) GL will Outwit Cap's Precision Strike
Clear Talia, Wonder Woman, and Batgirl
Batgirl and Talia will PC any attacks they can see
1) BTAS 048 Bruce Wayne (1/4) Talia's Love B-1
2) BTAS011 Commissioner Gordon (1/3) Defend from TaliaE-18 @
AST - 2 SA - 1 KO - 1
3) BTAS020 Commissioner Barbara Gordon KOKOKO [injured]
4) EW031 Green Lantern of Gotham (1/6) StealthF-19 @
SA - 1
5) BTAS013 Catwoman KOKOKO
6) BTAS033 Talia Al Ghul (1/3) D-17
SA - 1 AST - 1
7) WKD16-015 Batgirl (1/5) M-13
SA-1
8) CR014 Batgirl KOKOKO
9) BTAS036 Superman KOKOKO
SA - 1
A) BTAS035 Wonder Woman (2/6) I-17
SA-1 KO-1
Orange Text:
#1) Lofty Terrain: Squares inside the boundary of this orange line are lofty terrain. Characters occupying lofty terrain treat lofty terrain as elevated terrain and treat non-lofty elevated terrain as grounded terrain. Characters occupying elevated terrain treat lofty terrain as elevated terrain, as if they were grounded.
#2) Trebuchet: These squares are hindering terrain. Give a character from Force A (top of the map starting area force) in this area a power action and roll 2d6; choose which of the dice will indicate the target square with the same number on the map. You may immediately use Pulse Wave as a free action as if you occupied the target square and possessed a range value as indicated by the result on the other die. 1-2: 4, 3-4: 6, 5-6: 8. A character occupying the target square is dealt 3 penetrating damage.
1) Graviton uses his Gravity Powers to use the special Incap, targeting both Batgirl and WW. 11 v 17 tough on both. Roll is 1,3 miss. Deadpool PC to 3,3 hit on both. Will deal 4 to WW and none to Batgirl. 4-1 for toughness is 3 damage and they both get 1 action token. I will choose not to knockback WW. 1 SA Graviton, 1 AST Catwoman (I am applying her stats on your stat sheet because she should be earning stats for this!), 1 AST Deadpool.
Free) Living Brain outwits Combat Reflexes on WW
2) Catwoman push to claw at WW, 10 v 16-1 for 2 and KO. Roll is 4,3 for a hit and KO. 1 SA 1 KO Catwoman and a push click as well. 1 AST Living Brain. Hope you wanted to upgrade her because she is earning her points right now!
Free) Deadpool will copy Batman Ally because apparently he can do that!
Free) Graviton Sidestep to D13
Free) Deadpool gains sidestep being the furthest character from my starting area. He sidesteps to G11
1) BTAS 048 Bruce Wayne (1/4) Talia's Love B-1
2) BTAS011 Commissioner Gordon (1/3) Defend from TaliaE-18 @
AST - 2 SA - 1 KO - 1
3) BTAS020 Commissioner Barbara Gordon KOKOKO [injured]
4) EW031 Green Lantern of Gotham (1/6) StealthF-19 @
SA - 1
5) BTAS013 Catwoman KOKOKO
SA - 2 AST - 1 KO - 1
6) BTAS033 Talia Al Ghul (1/3) D-17
SA - 1 AST - 1
7) WKD16-015 Batgirl (1/5) M-13 @
SA-1
8) CR014 Batgirl KOKOKO
9) BTAS036 Superman KOKOKO
SA - 1
A) BTAS035 Wonder Woman KOKOKO
SA-1 KO-1
Orange Text:
#1) Lofty Terrain: Squares inside the boundary of this orange line are lofty terrain. Characters occupying lofty terrain treat lofty terrain as elevated terrain and treat non-lofty elevated terrain as grounded terrain. Characters occupying elevated terrain treat lofty terrain as elevated terrain, as if they were grounded.
#2) Trebuchet: These squares are hindering terrain. Give a character from Force A (top of the map starting area force) in this area a power action and roll 2d6; choose which of the dice will indicate the target square with the same number on the map. You may immediately use Pulse Wave as a free action as if you occupied the target square and possessed a range value as indicated by the result on the other die. 1-2: 4, 3-4: 6, 5-6: 8. A character occupying the target square is dealt 3 penetrating damage.
1)Gordon will roll for leadership
Roll: 6 Success! But he will be unable to remove tokens from anyone
2)Talia will side step to F-17 and use THE SHADOWS OF ONE'S HEART to use Pen/Psy on Catwoman (I don't believe I can use the Police TA since she is stealthed)
10atk-17Def for 2Dam
[ 3 2 ] that will miss
3)GL will outwit Caps Toughness
4)GL will take a shot at Cap
11atk - 17Def for 3Dam and KO
[ 6 3 ] That will hit and Cap will take a knee
5) Since GL is double tokened he will use Barrier for free
1) BTAS 048 Bruce Wayne (1/4) Talia's Love B-1
2) BTAS011 Commissioner Gordon (1/3) Defend from TaliaE-18
AST - 2 SA - 1 KO - 1
3) BTAS020 Commissioner Barbara Gordon KOKOKO [injured]
4) EW031 Green Lantern of Gotham (1/6) StealthF-19 @@
SA - 2 KO - 1
5) BTAS013 Catwoman KOKOKO
SA - 2 AST - 1 KO - 1
6) BTAS033 Talia Al Ghul (1/3) F-17 @
SA - 1 AST - 1
7) WKD16-015 Batgirl (1/5) M-13
SA-1
8) CR014 Batgirl KOKOKO
9) BTAS036 Superman KOKOKO
SA - 1
A) BTAS035 Wonder Woman KOKOKO
SA-1 KO-1
Orange Text:
#1) Lofty Terrain: Squares inside the boundary of this orange line are lofty terrain. Characters occupying lofty terrain treat lofty terrain as elevated terrain and treat non-lofty elevated terrain as grounded terrain. Characters occupying elevated terrain treat lofty terrain as elevated terrain, as if they were grounded.
#2) Trebuchet: These squares are hindering terrain. Give a character from Force A (top of the map starting area force) in this area a power action and roll 2d6; choose which of the dice will indicate the target square with the same number on the map. You may immediately use Pulse Wave as a free action as if you occupied the target square and possessed a range value as indicated by the result on the other die. 1-2: 4, 3-4: 6, 5-6: 8. A character occupying the target square is dealt 3 penetrating damage.
Ha ha, yeah there was a bit going on there! You are correct on PD TA since he couldn't see her.
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1) Thor charges, carrying Catwoman. 10 in half is 5 move, -1 for carry is 4 move charge. He moves to M14, flying over the blocking, placing Catwoman in N13. He uses Exploit Weakness on Batgirl. 9 attack vs 17 defense. Roll is 2,4 miss.
Free) Catwoman perplex down Batgirls defense.
Free) Living Brain outwits prob control on Batgirl.
2) Deadpool Flurrys with Blades on Batgirl! 9 v 17-1 toughness. Roll is 5,1 miss. Deadpool PC to 6,6 (yikes, sorry!), Blades roll is 6! Yikes! That is 7 damage, reduced to 6 for a KO. 1 SA 1 KO Deadpool, 1 AST Living Brain, 1 AST Catwoman. 1 push click to Deadpool
Free) Living brain sidestep to E13
Free) deadpool gains sidestep and moves to L11
Free) Graviton sidestep to F11 carrying Living Brain to E11
Clear Graviton and Catwoman
---------------------------------------- Secret Empire
1.) Captain America (5/7) KOKOKO
[2 SA]
2.) Deadpool [ffdp001] (3/7) 100 pts L11 @@ [Bat Ally TA, STEALTH]
[2 AST, 3 SA, 1 KO]
3.) Graviton (1/8) 225 pts F11 [HINDERING]
[3 SA 1 KO]
4.) Scarlet Witch KOKOKO
[1 DFD]
5.) Citizen V KOKOKO
6.) Living Brain (1/7) 70 pts E11 [HINDERING]
[5 AST]
7.) CW202 Thor (7/9) 33 pts M14 @
[3 KO]
8.) BTAS013 Catwoman (2/4) N13
Total 596
v
BTAS
1) BTAS 048 Bruce Wayne (1/4) Talia's Love B-1
2) BTAS011 Commissioner Gordon (1/3) Defend from TaliaE-18
AST - 2 SA - 1 KO - 1
3) BTAS020 Commissioner Barbara Gordon KOKOKO [injured]
4) EW031 Green Lantern of Gotham (1/6) StealthF-19 @@
SA - 2 KO - 1
5) BTAS013 Catwoman KOKOKO
SA - 2 AST - 2 KO - 1
6) BTAS033 Talia Al Ghul (1/3) F-17 @
SA - 1 AST - 1
7) WKD16-015 Batgirl KOKOKO [injured]
SA-1
8) CR014 Batgirl KOKOKO
9) BTAS036 Superman KOKOKO
SA - 1
A) BTAS035 Wonder Woman KOKOKO
SA-1 KO-1
Orange Text:
#1) Lofty Terrain: Squares inside the boundary of this orange line are lofty terrain. Characters occupying lofty terrain treat lofty terrain as elevated terrain and treat non-lofty elevated terrain as grounded terrain. Characters occupying elevated terrain treat lofty terrain as elevated terrain, as if they were grounded.
#2) Trebuchet: These squares are hindering terrain. Give a character from Force A (top of the map starting area force) in this area a power action and roll 2d6; choose which of the dice will indicate the target square with the same number on the map. You may immediately use Pulse Wave as a free action as if you occupied the target square and possessed a range value as indicated by the result on the other die. 1-2: 4, 3-4: 6, 5-6: 8. A character occupying the target square is dealt 3 penetrating damage.
1) BTAS 048 Bruce Wayne (1/4) Talia's Love B-1
2) BTAS011 Commissioner Gordon (1/3) Defend from TaliaE-18
AST - 2 SA - 1 KO - 1
3) BTAS020 Commissioner Barbara Gordon KOKOKO [injured]
4) EW031 Green Lantern of Gotham (1/6) StealthF-19
SA - 2 KO - 1
5) BTAS013 Catwoman KOKOKO
SA - 2 AST - 2 KO - 1
6) BTAS033 Talia Al Ghul (1/3) D-17
SA - 1 AST - 1
7) WKD16-015 Batgirl KOKOKO [injured]
SA-1
8) CR014 Batgirl KOKOKO
9) BTAS036 Superman KOKOKO
SA - 1
A) BTAS035 Wonder Woman KOKOKO
SA-1 KO-1
Orange Text:
#1) Lofty Terrain: Squares inside the boundary of this orange line are lofty terrain. Characters occupying lofty terrain treat lofty terrain as elevated terrain and treat non-lofty elevated terrain as grounded terrain. Characters occupying elevated terrain treat lofty terrain as elevated terrain, as if they were grounded.
#2) Trebuchet: These squares are hindering terrain. Give a character from Force A (top of the map starting area force) in this area a power action and roll 2d6; choose which of the dice will indicate the target square with the same number on the map. You may immediately use Pulse Wave as a free action as if you occupied the target square and possessed a range value as indicated by the result on the other die. 1-2: 4, 3-4: 6, 5-6: 8. A character occupying the target square is dealt 3 penetrating damage.
I can't take more than 1 turn a day for us and seeing as this next turn will be turn 7, we will be 1 turn shy come the 22nd. So we will only have 3 turns each coming up, plan accordingly, lol!
I can't take more than 1 turn a day for us and seeing as this next turn will be turn 7, we will be 1 turn shy come the 22nd. So we will only have 3 turns each coming up, plan accordingly, lol!
Sounds good!!! Is that a limitation since you are subing this game?
Alright, I'll have some fun here instead of just clearing.
Free) Catwoman perplex Thor's attack +1
Free) Living Brain Sidestep to F13
1) Living Brain moves to J17
Free) Living Brain outwit Prob Control on Talia
Free) Graviton sidestep to H12
2) Graviton uses TK on Thor, placing him in G15
Free) Deadpool gains sidestep and does so to K12
3) Thor Charges 5 to F18 and uses Quake, 10 v 18 Gordon and GL. Roll is 5,1 miss. Deadpool PC to 5,5 hit of 2 damage each and knockback 2. 1 SA Thor, 1 AST Deadpool, 1 AST Living Brain, 1 AST Graviton. No push with willpower
Clear everyone else, deadpool pc any hit he can see
-------------------------------------------- Secret Empire
1.) Captain America (5/7) KOKOKO
[2 SA]
2.) Deadpool [ffdp001] (3/7) 100 pts K12 [Bat Ally TA, STEALTH]
[3 AST, 3 SA, 1 KO]
3.) Graviton (1/8) 225 pts H12 @
[3 SA 1 KO 1 AST]
4.) Scarlet Witch KOKOKO
[1 DFD]
5.) Citizen V KOKOKO
6.) Living Brain (1/7) 70 pts J17 @ [HINDERING]
[6 AST]
7.) CW202 Thor (7/9) 33 pts F18 @@
[3 KO, 1 SA]
8.) BTAS013 Catwoman (2/4) N13
Total 596
v
BTAS
1) BTAS 048 Bruce Wayne (1/4) Talia's Love B-1
2) BTAS011 Commissioner Gordon (3/3) Defend from TaliaC-18
AST - 2 SA - 1 KO - 1
3) BTAS020 Commissioner Barbara Gordon KOKOKO [injured]
4) EW031 Green Lantern of Gotham (3/6) StealthF-21
SA - 2 KO - 1
5) BTAS013 Catwoman KOKOKO
SA - 2 AST - 3 KO - 1
6) BTAS033 Talia Al Ghul (1/3) D-17
SA - 1 AST - 1
7) WKD16-015 Batgirl KOKOKO [injured]
SA-1
8) CR014 Batgirl KOKOKO
9) BTAS036 Superman KOKOKO
SA - 1
A) BTAS035 Wonder Woman KOKOKO
SA-1 KO-1
Orange Text:
#1) Lofty Terrain: Squares inside the boundary of this orange line are lofty terrain. Characters occupying lofty terrain treat lofty terrain as elevated terrain and treat non-lofty elevated terrain as grounded terrain. Characters occupying elevated terrain treat lofty terrain as elevated terrain, as if they were grounded.
#2) Trebuchet: These squares are hindering terrain. Give a character from Force A (top of the map starting area force) in this area a power action and roll 2d6; choose which of the dice will indicate the target square with the same number on the map. You may immediately use Pulse Wave as a free action as if you occupied the target square and possessed a range value as indicated by the result on the other die. 1-2: 4, 3-4: 6, 5-6: 8. A character occupying the target square is dealt 3 penetrating damage.
1)Gordon will move to E-21
2) GL will Preplex up his Damage +1
3) GL will shoot at Thor
10Atk - 17Def(-1 for Police TA then +1 for shooting through hindering) for 4-1 damage and KO
[ 5 2 ] That will just hit and Thor will be KOed
4) Talia will Side Step to E-17
5) Talia will us THE SHADOWS OF ONE'S HEART to target Living Brain, ignoring hindering and using Pen/Psy
10atk-17def for 2Dam straight through
[ 6 2 ] That will hit and LB will take 2dam