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Hinyaku: yes i want to put a cyber jar in... just not sure what to take out yet since cannon soldier is already gone
Ladiesguy: Metamorphosis lets me use the TER lock combo AND after ive brought out byser shock it becomes quite useless, so why not meta it into a nice Baltar!
Return from the Different Dimension is usually either an emergency backup plan or a game ender. say i bring out byser and bounce everything, play return from the different dimension bringing back jinzo, mystic tomato x2, and a strike ninja. thats a nice 7700 damage right there. thats the beuty of byser shock. or it can be used as tribute fodder for hino, of course. It's quite multifunctional, and the one copy definitely deserves a spot
if it were me (which it isn't-- props to y'all! Yours is the most fun collection of ideas I've seen in months...) I'd say:
2 Hino
2 Byser
3 strikes
3 DDSP
2 Mystic Tom
2 tsuk (this to combine with TER and mess with them bad...)
1 Sangan
1 Sinister
1 Jinzo
1 Cyber (instead of Mof 'cause all Mof usually does for me is get both of theirs removed when they NoXout mine)
2 Book
2 Morph
2 Goats (2 cuz the TER stuff is so sweet, and I'm not a good enough duellist to get Card of D to work for me)
2 Nobleman
2 Last Will
1 Graceful
1 Premature
1 Swords Revealing
1 Swords Concealing
1 Heavy Storm
1 Pot
1 Trunade
1 Call
2 Ultimate Off
1 Torrential
1 Return from DD
SadlyUltimate Offering isn't helping much... in fact if anything it would probably help the opponent. Will continue to test it, but itll probably go
Cyber Jar is definitely going in, and probably for MoF. MoF is just sooo goood.....
Card of D is staying, as it's just a good ninja card and messes up the opponent (i guess we are good enough to use it :cool: )
Tsukuyomi x2 just isn't helping as much as you'd think... it generally clogs the hand when i don't need it
Other than that e-pop's version looks well rounded... of course it's basically the same as mine lol. I'll try some changes but it's slow starts are still annoying. I want to cut it from a 4-5 turn slow start to a 2-3 turn not-as-slow start
Hino-Kagu-Tsuchi is an 8 star spirit monster, and his effect is that whenever hs inflicts damage to an opponents life points he/she must discard all cards in their hand to the graveyard before they draw next turn.
The Idea is use Byser Shock to return every card on the opponents field to their hand, and then rape their entire hand (and ultimately field) with Hino. This brings your opponent down to topdecking.
The only real cycle in the deck is tributing 2 scout planes for Hino, removing ninja and scout planes, and at the end of the turn the field will be the same as it was at the beginning. It's a cycle of hino-ing
Its different and Sinister would make a good 1 satr mon for Metamorphosis or re-tossable card
other than that i say it looks nice. hope it works out well for you
omfg if one more person tells me to add in sinister im gonna explode something. THERES A SINISTER IN THE WRITE OUT!!! A second one wont do much help except getting me kicked out of tournaments.
...is it not showing up to you guys or something?? Im lost as to why so many people have suggested a second sinister.
Jason Grabher-Meyer had some interesting points, and some good fixes. Although he didnt understand an important part of the deck (using byser shock to return MONSTERS as well as m/t for hino-kagu-tsuchi) some of the changes were necessary. ill be posting an updated version of the deck sooner or later.
Any more comments people, it seems they are running dry
It looks good, I read the article at metagame, he seemed to tackle some weaknesses but I agree that he did forget the byser shock effect. XD
Looks good, great idea for a deck. ^_^
I'm not surprised that y'alls deck got written up at metagame...its way cool-
I'll check out the article this eve - can't read it at work, LA Unified blocks any site w/"game" in the address...
my version (as i listed it in the pm to you) has dropped the fusiliers - I liked the tsuku synergy but i was really just adding beat that this deck doesn't need)
adds are definitely Cyber, snatch, the 3rd Strike etc
ultimate offering definitely didn't help
2 Hino and 2 Beyser have been too many tribs for me, speed-wise - when I cut one each the slow starting wasn't as slow anymore - popping Beyser in at the right time was still do-able either w/ the last wills or the premature/call recursion. I thought of Hino as a BLS level "closer" so I didn't miss the second copy...just my 2 cents.
3X Strike Ninja
3X D.D. Scout Plane
2X Mystic Tomato
1X Sangan
1X Cyber Jar
1X Zombyra The Dark
1X Breaker the Magical Warrior
1X Spirit Reaper
1X Tsukuyomi
1X Byser Shock
2X Hino-Kagu-Tsuchi
18
1X Pot of Greed
1X Graceful Charity
2X Last Will
2X Giant Trunade
2X Nobleman of Crossout
2X Book of Moon
2X Scapegoat
2X Metamorphosis
1X Premature Burial
1X Heavy Storm
1X Snatch Steal
1X Swords of Revealing Light
1X Card Destruction
1X Creature Swap
20
1X Call of the Haunted
1X Torrential Tribute
1X Return From the Different Dimension
3
Total 41
Tsukuyomi/Metamorphosis is staying in... it's very multipurpose. Tsukuyomi works with nobleman of crossout, cyber jar, and most importantly re-using Byser Shock's Effect. Metamorphosis isnt there just for thousand eyes, it's there for turning a useless Byser Shock into a powerful Dark Baltar the Terrible. The two cards combined just happen to be TER lock every once in a while.
Not sure on what to change still. The deck still lacks vortex, RoD, Mirror Force, Ceasefire (delinquent got moved to side deck)... not sure what to take out, or if it even needs any of them.