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The Masked Shaman & the Ubkhan will be your range attackers so make sure that they will not get much damage, not to mention that you lack healing here.
The Orc Marauder will be your harasser.
The Orc Violator, Orc Wolfkin, Harka Orc & the Ubkhan will be at 1 group formation, following the Marauder. And behind them will be your cavalry unit, to support them.
Just let your Masked Shaman stay at the objective token near your starting place, but make sure that he has a good line of fire to the center objective token, keep him there then do some hexing.
Dont hesitate to surge if you think its for the best, but becareful in pushing. Gang up is a good option, and dont forget trample from your cavalry unit, auto damage is really cool.
I might miss some things, just ask. Or make some comments.
Revelation13, here’s for your unrestricted: 300 pts
Orc Marauder **
Orc Warbeast **
Ub-Khan **
Bone Grinder***
Barber-Surgeon***
Cave Butcher On Cave Runner**
Ankhar Butcher On Ankhar***
Masked Shaman***
Crusher**
Keep the Masked Shaman just like what I’ve told you above.
Now you have a healer, & can also be use in gang up.
1st formation:
Crusher**, Bone Grinder***, & Barber-Surgeon*** B2B behind them.
2nd formation:
Orc Marauder **, Orc Warbeast **, Ub-Khan **
The Cave Butcher On Cave Runner** & Ankhar Butcher On Ankhar*** will just move as loners, doubletime. The Cave Butcher On Cave Runner will be your primary harasser, tie up & do some shake off damage. You can also use all your other little orcs to tie up any opposing figs, so your big orcs can do there job & inflict some damage. Don’t forget to gang up. The rest of the strats are stated above. Heal if necessary.
I might miss some things so comments are needed.
There’s the 2 armies I can give you from your figs Rev. Hope you like them, they may not be that good, but they can also get the job done. Have fun. Try acquiring other good Orcs.
QUOTE]Originally posted by kuja Here is my idea for a mini orc shotgun using call familiar...
The object is simple, have broken tusk orcs attack, add damage with reckless and kill themselves, and return to life.
First, you need a good sorcerer who wont die very easily, as well as have the ability to have a spellbook with a high page count, and thus the ability to have more call familiars. There are two spellbooks with a capacity of 30, and can thus hold 3 call familiars. One of these books can only be held by a solonavi, and the other only works best on an apocalypse sorcerer, which does not exist as of yet. There are also other books that can hold 2 call familiars, and cost fewer points.
This army also requires a 30 point orc with reckless, which is easy enough since there is only one. But to make it work fully a figure with torengrim's helm is also needed to cancel demoralized.
[/quote]
Here’s an example:
Quote
Originally posted by mr.buu459 I got this Idea from Kuja. (Hope you dont mind) First off, this army uses the Harka orc to Reckless itself to death. After that I revive it with Call familiar, and restart the process. Torengrims helm is here so it CAN BE DONE. (It gets rid of Demoralized)
Domain: Code of the Raiders
*** Masked shaman
with Tome of Brass 79
Call familiar 10
Call Familiar 10
Call of Chaos 4
There you go, just follow the process & create your own version. Like mine, I chose Khan Rava to wield T’s-helm, but the Masked Shaman w/ call familiars & the Harkas are must.
Thanx to kuja & mr.buu459 for a very splendid idea.