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not to mention he nearly kills Vomit by himself. You should ALWAYS want to play 3 Wilds on turn 3. Playing Mark 2/II kills that, so Flame Trap wouldn't hurt as much anyway.
some ppl r so excited about Mark 2/II
but i can't really see why
sure he is cool and his effect is nice
but he is counter productive 2 Vomit, being a 3 drop and All
and he's not even army..:(
and speaking of his usefullness is a Cuve Sents deck
right now i think i'd rather play a normal Mark 2
becuz frankly, Flame Trap won't hav as much of an effect
against that type of deck, so i'd rather hav a less situational effect
he does seem good at first
but i think when you weigh out the Pros and Cons
he just doesn't quite make the cut..