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I posed this question before but it bears repeating:
Is rush the problem or is it just voltage?
It seems to me that outside of voltage decks there is no extremely dominant rush deck. Sure you have some good options here (tnb, squad, agl, faces) but none of them pack the punch that voltage does.
We're just talking rush in general. We don't like it! Except when they're going up against my Common Enemy Deck. Turn 3 Reign of Terror and Turn 4 Reign, Mystical Paralysis and Doom 4 drop FTW!!!
Everything is cyclical, we will see the curve come back, go alway, come back, go away you get the idea you just have to wait. Each set changes the game in some way!
Well said.
If people weren't citing voltage as the game killing deck, then it'd be titans, or squad, or agl, etc. etc. and if we went back to curve, people would miss rush decks, which would once again be restricted to table top casual play.
cycle cycle cycle.
Give it time.
Before anyone comes on telling me how voltage is stiflingly unique deck, let me agree, it's unique, just like every other deck.
those who say that dropping the same character on the same turn every single game is somehow more skill testing have no clue what they're talking about. it is actually much harder to play off curve decks than on curve ones. high voltage is not an off curve rush deck anyway. it's a burn deck, mtg had them, and now vs has them. the only problem is that vs does not have effective cards to combat this strategy. they need to print more cards on the power level of dr light/black panther/advanced hardware/golden archer for curve decks and we'd all be one happy family. instead it seems most of the time they focus on drops 6 & above and they make them mediocre at that. i do think heralds shows a changing tide and has a lot of potential, but why oh why did they have to go and make kree, the team is just damn broken in comparison to the others.
Someone mentioned earlier about MHG showing signs of change for UDE when honestly thats complete BS. Kree Press Swarm is just nuts. It gets so many more resource points than its opponent and the team is built to ignore the main weakness of swarm which is running out of cards.
Bouncing (Reign of Terror) just doesn't hurt them, Exhuast is irrelevant because they are still a swarm deck, if you stun their guys they just bounce them with the the plethora of amazing bounce cards the Kree have access to like Stargate. Nega Bands, Universal Weapon, and the power gem provide plenty of reusable pumps.
They don't lose offense as the game expands to later turns like other rush/shortcurve either. They actually get better as the game progresses into later turns. Stalling them to 7 gives them access to easily double a curve decks resource points or at maximum 22 resource points (2-2-3-4-5-6) worth of characters as compared to your 7 drop.
The only effect that shuts them down is political pressure and one of the theme's main 2 drops can stop it from being reused. You could also EomE splash 3 drop Zazzala but they can play around her.
The most effective way to stop the Kree is to just outrace them because their mono-team swarm strategy leaves them vulnerable on defense to other rush decks that can push out a lot of fast dmg. Of course even then the Kree themselves have their own defense pump.
Another case of UDE taking a team that honestly only hardcore comic fans will know anyone on and making them high tier.
I'm just really bitter about the Kree right now...
I don't have a problem with Rush/Swarm. I honestly would rather be trying to slow down rush than break stall anyday. I have a problem with poorly thought out mechanics, that are far too good for most of the decks to handle, being made outside of early sets.
Would the vs. community miss advanced hardware that much?
I am not sure about the rest of the comm, but I would surely miss Advanced Hardware. It was hard enough to play stuff like FantasticFun when they banned Antartic Research Base.
I am against banning of cards, because then stuff like this happens. I would have been fine with SNO still being around. Or JLArkham. Yeah it hurt, and made you sad about losing 4th turn. But that's when you relax, take a deep breath and meta against it. Eventually the gamers would have come up with ways to over come it and then the cycle would continue again.
Someone mentioned earlier about MHG showing signs of change for UDE when honestly thats complete BS. Kree Press Swarm is just nuts. It gets so many more resource points than its opponent and the team is built to ignore the main weakness of swarm which is running out of cards.
Bouncing (Reign of Terror) just doesn't hurt them, Exhuast is irrelevant because they are still a swarm deck, if you stun their guys they just bounce them with the the plethora of amazing bounce cards the Kree have access to like Stargate. Nega Bands, Universal Weapon, and the power gem provide plenty of reusable pumps.
They don't lose offense as the game expands to later turns like other rush/shortcurve either. They actually get better as the game progresses into later turns. Stalling them to 7 gives them access to easily double a curve decks resource points or at maximum 22 resource points (2-2-3-4-5-6) worth of characters as compared to your 7 drop.
I'm just really bitter about the Kree right now...
I have a problem with poorly thought out mechanics, that are far too good for most of the decks to handle, being made outside of early sets.
Thats exactly what I've been thinking. I dont think MHS or Voltage or anything will be as bad as Kree. I talk about them in my blog for vs
Hey, socialists, its not Labor Day. Stop posting in this thread.
Yes, I understand hypocriscy. But I embody it for the good of the people who don't like calendars. Yeah, that's right, I'm looking at you, you filthy anticalenderites. How can you possibly think that's a good political cause to get behind.
This is so funny. I rememeber about 1 year ago everyone b1tching about how weenie/swarm decks weren't viable because of Flame Trap, Tptal Anarchy etc. By the time Silver Age got here, the mantra had changed to swarm must be stopped! IMO, swarm, control/stall, curve, short curve, and burn should all be viable. Curve had its day in the sun with the Sents, and even Avegers to an extent and people went other directions. Now, UDE has made a set which is giving curve some help again(actually, Absolute Dominance and Fatality started to help last set). As American Maid said, cyclical. BTW, hasn't long curve won the last 2 PC's?
Voltage is the only problem I see mainly because the tools to deal with it are few and far between. But, there are decks out there(Glock for one) which can handle it. I imagine the lifegain/stall and defense of a Heralds/Inhumans build might work as well. In general, UDE is doing a good job staying on top of this aspect of the game if you ask me, and I'm not their biggest fan.
This is so funny. I rememeber about 1 year ago everyone b1tching about how weenie/swarm decks weren't viable because of Flame Trap, Tptal Anarchy etc. By the time Silver Age got here, the mantra had changed to swarm must be stopped! IMO, swarm, control/stall, curve, short curve, and burn should all be viable. Curve had its day in the sun with the Sents, and even Avegers to an extent and people went other directions. Now, UDE has made a set which is giving curve some help again(actually, Absolute Dominance and Fatality started to help last set). As American Maid said, cyclical. BTW, hasn't long curve won the last 2 PC's?
Voltage is the only problem I see mainly because the tools to deal with it are few and far between. But, there are decks out there(Glock for one) which can handle it. I imagine the lifegain/stall and defense of a Heralds/Inhumans build might work as well. In general, UDE is doing a good job staying on top of this aspect of the game if you ask me, and I'm not their biggest fan.
Glock'd doesn't handle HV. HV can do enough damage to where the life gain doesn't help.
People sure like to whine. We only need to start worry when the metagame becomes full of stall/control decks. Those decks are the true devils.
The real problem is losing on turn four because your opponent had the GH and happened to be playing a burn deck. Control decks are annoying, but that's, in my humble opinion, why we have WWIII, Swan Dive, Hawkeye, etc. It's annoying, but hopefully it'll pass. BTW, I have a couple decks, my favs being a short curve and Checkmate. I think that UDE should manage the way that effects are decided upon(when they make the cards). This way we don't have stuff like Roy Harper all day
man, i remember when that stubarnes guy was hoping that rush could be good, and that emptying your hand would be something more than...drawing your deck ;)
and now it's the cool deck, and people want to switch back to curve decks
i think UDE should make a 250 card deck viable..alternate win conditions, muwahahahahah
that way, if that deck becomes too powerful, people would laugh at people that complained about having to always face up against 250 card deck
(not that some people, like prosak, arent' aready laughing)