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I've long stood and continue to stand as a moderate on these issues.
I do not think EomE should be banned, however I do think it should be pre-emptively rotated out of Silver Age. The sheer fact there is so much controversy over the card I think underlines the need to have an environment with it and an environment without it, and in all honesty, most of the people who have a problem with EomE tend not to be overly concerned about Golden Age anyways.
I am not for eliminating Golden Age. Alot of people prefer or play Golden Age exclusively. I am, however, for reducing the amount of Golden Age in OP type events, if the community really decides it necessary.
On that note, I'll just sum up that these are long, controversial topics - and anything so controversial tends to require compromise. (EDIT: If I can only check one of two boxes on either issue though, just put me down as Pro-EomE Pro-Golden Age)
With a few exceptions I see here, how many of you who want Golden to Die have actually attended a Golden PC? How many more of you would fly to say LA if it was a different format? No seriously not just to fluff your feathers here, how many? If you wouldn't come anyway, you really aren't effected, if you've never been how can you say its teh broken. Me I like the challenge, I just don't like the bannings, but hey I know its just my opinion.
I would have gone to PCLA had it been any format other than Golden.
Hell, I won't (wouldn't, as the case may be) even drive 30 minutes to a golden PCQ.
I started around Avengers, and I just don't know the cards well enough for it to be worth my time. GA discriminates against any new, or semi-new, players.
-S
EDIT - Also, just to make sure everyone is clear, I probably wouldn't attend a GA CC, either. :)
I hate how people keep comparing GA to Type 1 in Magic. This is an incorrect comparison since that would mean banned cards would be legal at a 1 per deck scenario. GA is therefore comparable to Type 1.5 NOT Type 1. I have said this before and I will keep saying it until people finally realise this is truth, not opinion.
Why are people concerned with brokenness in GA? So your games end on turn 4-5. In SA they end on turn 3, yet there are far fewer complaints. IMO, a turn 3 win seems more broken than turn 4-5, but who am I to judge only using logic? Also, some say GA isn't friendly towards new players. However, when I was a new player, my goal was to get into GA right away. If they player wants to get into it, they'll have no problem. Instead they're too lazy and decide to start bashing it without ever trying it out. The real target of our complaints should be directed at the obvious cards.
#1 is Quicksilver who has an entire deck built around him. Most decks based around a single card are bad for a format no matter how you look at it. Sure there are a few exceptions, but when I can consistently end the game on turn 3, it's not one of those exceptions.
#2 is the fate artifacts. Since they were released, people have been trying to find degenerate combos for them. Need I remind people of the Antarctic Research Base banning? It's ok for a single character to be abnormally big. However when that doesn't come with a drawback, it's not such a great thing anymore.
#3 is Poison Ivy. Again, people have been breaking her since release. Doctor Light, Frankie Raye, Justice League of Arkham and Gone, but not Forgotten are just a few of the cards banned because of her.
EomE could have some help with these, but I don't feel it needs any bannings IMO. Granted, I wouldn't mind, I personally don't like this card walking around in almost every deck.
I didn't discard Mxy in the recruit step, I discarded him after laying a resource.
That's called the recruit step...
Actually... after laying down your resource is called the start of the resource step:
Quote : Originally Posted by CRD
403.1 As a player’s resource step starts, that player may build a resource by putting one card from his or her hand face down into his or her resource row. (See rule 701.11.) Any powers or modifiers that trigger at the start of the resource step trigger and then have their effects added to the chain. Then, the primary player gets priority.
So it's okay to discard Mxy after you lay a resource because there is still priority before the resource step ends. You can even do it at the "end" of your resource step as long as you specify that you are doing it before your recruit step.
Sorry... back to Golden Age arguments.
Arguing that Golden Age should not be focused on to keep new sets selling is one thing, but to argue that it is broken is another.
(and no one has yet to tell me about a Golden Age PCQ from last season where it was broke... I believe even the Mega PCQ was pretty diverse)
See the problem is we have to have a PC first before this kind of issue starting to develop.
And please people, don't derail this thread with another EOME argument. We have been throught that INFINITE times.... +1 :-P
Heh, the turn four win deck I have seems really good in my mind and via goldfishing over 40 games, but to be honest I havent had the chance to playtest it once. I mentioned it my post because it emphasizes I have all these really cool ideas but no tournaments to play them in. It is very consistent, but suffers from the symptom most combo decks have; your opponent getting evens and dropping Dr. Doom on turn 4. If the deck gets evens it should beat Doom decks if it goes off on turn four (which happens ~90% of the time, the rest of the time it goes off on turn five.) The deck would also have a problem against Quicksilver builds if the deck was forced to wait until turn five to combo off. There are also a few cards that rarely see much constructed play that could cause it problems, but if the deck were to ever get big those cards could start to see more play and wreak it.
The deck is not on the power level of Light Show, but it is still nonetheless very good IMO. If I could have played it in PCLA, I would have expected an 8-2 record.
Actually... after laying down your resource is called the start of the resource step:
So it's okay to discard Mxy after you lay a resource because there is still priority before the resource step ends. You can even do it at the "end" of your resource step as long as you specify that you are doing it before your recruit step.
Sorry... back to Golden Age arguments.
Arguing that Golden Age should not be focused on to keep new sets selling is one thing, but to argue that it is broken is another.
(and no one has yet to tell me about a Golden Age PCQ from last season where it was broke... I believe even the Mega PCQ was pretty diverse)
I have no clue what you're talking about, that's not in my sig?
First of all, the start of the resource step is BEFORE you place a resource. Also, according to the rules, the moment you lay a resource you immediately enter your recruit step. This is why cards such as Book of OA cannot be used the same turn they're layed down.
Now that's enough of encouraging the breaking of rules, let's keep this post on-topic.
Uhh... you do realize he is quoting the CRD, right? Erick is correct about that ruling. There are plenty of times where I row my Enemy on turn three, play it and discard Mxy, then get Mxy back at the start of the recruit step. Book of Oa can be used the turn you place it into your resource row if you flip it before the start of your recruit step.
Uhh... you do realize he is quoting the CRD, right? Erick is correct about that ruling. There are plenty of times where I row my Enemy on turn three, play it and discard Mxy, then get Mxy back at the start of the recruit step.
What are you talking about? I don't remember a post saying that?
FFS, doesn't anybody read the rulebook? Besides, I thought we were getting this back on-topic and not encouraging the breaking of rules.
The people not named Pika310 are right on this. Players who make these plays at PC levels, with freaking judges watching, are confirming that they're able to set a resource and have a window to do something before start of recruit.
But yeah. They're totally breaking the rules and we should get back on-topic. A topic I can't really speak on since I haven't looked at MTU w/ GA yet, but I'll assume the format will get worse as new sets are released. Kind of how like Crisis broke GA, then MHG, and while it's very limited even DLS adds stuff that makes GA decks slightly more degenerate (arkham can sub in a friggin 1 drop. What does this mean?).