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So, who is it at UDE who's madly in love with Quicksilver and is determined to keep a broken Quicksilver legal in every format at all times?
My friend has a theory about Quicksilver that I stand by. Basically, since Quicksilver is the slowest, and more or less worse speedster in comics, he has to be the most broken speedster in VS. I guess it's karma or something.
Each player gets "Whenever a character you control would be sent to the KO'd pile from play you may pay 2 endurance, if you do return that character to your hand."
"Hey! Whatcha doing! This sandwich is still good!"
Guys
he's good
but he's certainly not broken, the difference between him and haywire was that haywire had no drawback whatsoever.
The only way he's really good is on a kill turn, or if you can put him directly into play
and I know how we all like to go on and on about how the other quicksilver is so broken, did anyone notice something about the megaweekends, not one deck built around quicksilver top 8'd
now at it's prime, that other quicksilver was broken, but this one is NO WHERE near on par with that beast
it's situational, and I know in a secret society deck I would rather put a riddler for free into play over this guy anyday
Why can you only have him out for one turn? Just pay the 3 next turn and you're fine.
The idea is that you can play him on the turn you intend to win anyway, so you NEVER have to pay the 3.
It's diffucult for me (and my english) explain complex speculation on card none of us ever played, but let me try:
Lot of users note that pay for him the turn after he comes into play is not worth the cost.
Stated this is obvious that the best play you can do is to play him on your kill turn.
In this sense you use him only for one turn, you never want to play a card in less that optimal condizion (this is a general rule for deckbuilding).
If you play him on your kill turn he is no more no less that a +4 attack pump. With (obviously some advantage (with card like next brotherhood you actually gain some damage point over a normal pump) and some disadvantage (untill your kill turn he's a blank card, you can't use him fro contrast defensive pumps) over a normal attack pump.
These designers are great at ripping off cards from Magic...
Honestly, I hate this card. It was cool for the first 2 minutes, but afterwards...yuck. He's equivalent to those type of sales where you pay later instead of when you purchase it then. It seems like a good idea, but it rarely is.
I'd much rather spend my 3 RPs now, then have to do it later and miss my 4.