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"Bah, the only thing worse than siding with the Fantastic Four having to see their faces on the other side, too," Annihilus says wiping out the Thing. "Consider this a greeting from Annihilus."
You'll probably be glad to see I'm moving myself out at last. Doom Perplexes his Damage to 6, RS to M15, targets Nova. The LOF is perfect despite Dr. Fantastic and he wall. AV13 on DV18. Gets 11. Deals 4 to her.
Last Doombot to M16
Valeria rolls for her free move, gets 5. Places herself L15
Ghost Rider HSS to N12 on your Torch, AV11 on DV18. Gets 9. 3 to him. Breakaway? 3. Ends where she started.
I still need a replacement and for the first time I get to pick one that's not another Thing or Torch. But to stay kind of in-theme, I'll take She-Thing, #28. She can't do much this turn.
Torch Sides to Q16
Valeria Perplexes the Doombot's DV +1
Reed Outwits your Torch's Poison. Which I guess give you another Doombot, but can't have you Poisoning me.
Remember that if you try to target Doom with an attack or Perplex, there's a chance the Doombot may take the hit for him.
F4002 Invisible Woman T19 (Stealth)
F4003 Human Torch S15 (2)
F4033 Mr. Fantastic O12 (2)
F4053B Ghost Rider @@ S16
F4061 God Emperor Doom @ M16
F4005 Doombot B @ N16 (1)
F4063 Valeria Von Doom L15 (1)
F4028 She-Thing W17
Figures used: Doombot, Ghost Rider 53b, God Emperor Doom, Human Torch 03, Human Torch 35, Invisible Woman 2, Mister Fantastic 33, She-Thing 28, Thing 4, Thing 20, Thing 36, Valeria Von Doom - 945
Reed on the Torch, AV10 on DV17. Gets 3. Ghost Rider makes it 7. KOs Torch. Franklin can heal 1.
Sue TKs She-Thing to O16
She-Thing Leaps to H19, pulling the HO out from under Dr. Fantastic, tries to slug him (but can't use the Object in the attack, same reason you can't use an object with HSS -an Object Attack is a Close Action, and she only gets a Close Attack.) Av11 on DV19. Gets 5.
Doom on Thing. AV12 on DV18. Gets 10. Doom's Attack Special prevents Ben from using his Powers during that attack, so he takes 5.
My Torch RCE on your Thing, AV10 on DV17. Gets 11. KOs The Thing.
Valeria does her free move Trait, rolls 3, just goes to L16 to block the Thing.
Sandman joins up. Just moves to N11 to block the Torch.
Thing and Torch are both blocked and KOd. Franklin heals 1. Dr. Fantastic is de-Stealthed.
"You dare lay your filthy paws on me?" Dr. Doom said, unleashing a devastating counter-attack on the Thing.
"Darn it, as much as I was looking forward to giving their Ben the biggest hotfoot ever, that attack from Doomsie just took all the fun out of it. Now it's just kind of sad," the Human Torch said, finishing him off.
"We shouldn't be taking any pleasure from fighting our cross universe counterparts," Reed said, attacking the other Torch. "They're still heroes. They're still...us."
"Even the old Reed wearing Doom's armor?" She-Thing asked, trying - and failling - to get through his defenses. "Is he still us?"
"Hey if you're feeling squeamish about attacking some other Fantastic Four dudes, let me do it for you. I got no problems with it at all," the Sandman said.
Frank rolls for his power. 1. He's been lucky there.
I haven't played Doom yet. #21 is the normal Doom but he feels a little lackluster. I'll pay the extra for two Doombots who start for him. 1 moves to I19 to block She-Thing.
No time for a story.
Franklin Richards @@ (1) B12
F4022 Nova (4) K17
Annihilus B17
Dr. Fantastic (+10 gets Doombots if opposing pc, outwit, perplex) @ H17 (stealthed)
F4049 Thing @ J13
F4018 Invisible Woman H7 (stealthed)
Silver Surfer B19
Doombot B11
Doombot (Victor) @ I19
Doombot (Von Doom) B19 (Dr. Doom #21 on card)
Dragon Man @ D16
1390
Figures used: Annihilus, Blastaar, Dr. Fantastic, Dragon Man, Firelord, Franklin Richards, Human Torch 19, Invisible Woman 18, Nova 22, Silver Surfer, Thing 49, Trapster
I think ignore the 71/100 on the header in the Units. I'm pretty sure the set's complete in Units. The booster box I have says "Collect all 70 figures!" which are what's posted (up to #66 +4 primes) and there are no gaps in the numbers, we got all the Chases out there. I think this is all we're getting.
I had my eye on Dragon Man. He was definitely of the figures I was glad to see in this set.
My Ghost Rider should have been double based all this time. I'll fix that now.
I tell you, Sue not having Willpower is a bit of a drag.
I'll take the other Silver Surfer, the Skrully one. He's just going to HSS out to L15 and shoot out the object under your Reed.
Torch Sides to O17
Doom Perplexes Ghost Rider's AV to 12
Ghost Rider HSS to J17 on Dr. Fantastic. AV12 on DV19. Maybe. Your Doombot gets to use his "The Real Doom Or..." Rolls 2. I can attack Reed still. She gets 11. Surfer PCs that to 8. For all that he only takes 1, but 18DV with Imperv is more manageable than 19with Invincible.
Ghost Rider ends in L17/M16
Couple things to note:
If you make a close attack on Sandman - FRIGHTFUL FOUR: DUNE SANDSTORM: UNIQUE MODIFIER - Opposing characters modify damage -1 when making a close attack that targets a friendly character with the Frightful Four keyword.
Also just a reminder of the new Skrull TA. If the figure has both Skrull AND SC (and my Surfer does) instead of two rolls, they just get one SC roll that succeeds on a 4-6
Also also, you can take advantage of the 300 point rule.
F4002 Invisible Woman T19 (Stealth)
F4003 Human Torch O17 (2)
F4033 Mr. Fantastic O12 (2)
F4053B Ghost Rider @ L17/M16
F4061 God Emperor Doom M16 (6)
F4063 Valeria Von Doom L16 (1)
F4 Sandman N11
F4047b Silver Surfer @ L15
Figures used: Doombot, Ghost Rider 53b, God Emperor Doom, Human Torch 03, Human Torch 35, Invisible Woman 2, Mister Fantastic 33, Sandman, She-Thing 28, Silver Surfer 47b, Thing 4, Thing 20, Thing 36, Valeria Von Doom - 1090
The rules we made up are (I usually forget the 200 point one)
200: The losing player may, once per their turn, give a figure an action to use PC
300: The losing player may roll 3 dice (dropping one) instead of 2 on every other attack
400: The losing player may assign an action to someone and get use of any ID card.
500: Any replacements the losing player brings in is free up to 100 points. If over 100 points the player only pays for what’s over 100
You can only use one per turn, so if I start a turn with a 300 point gap, use the 300 point rule for a couple attacks, then bring in a replacement that puts me over 400, I can't also use the ID card that turn.
Victor rs to K20 ee on GR. Needs 7, rolls 8. Surfer: 7. 2 to GR. 1 to Victor, with a push it's a ko.
Reed sides to I19. Frank and Reed heal 1.
Annihilus needs 6 to hit Surfer, gets 10. 2 to him.
All well and good but I would like to get to Doom.
Both of us forgot the Dawn Greenwood pog. Adding her now.
Surfer hss to H17 on Surfer carrying Dawn. Needs 6, rolls 12. Oh nice. Maybe. Imperv is 1. 4 to him w/her enhancement. Ends where he started.
So far I've not needed to use the 300 point rule.
Nova rs to K19 pulsing. Rolls 11. Well, sadly that hits Reed for 1 again. I'll risk my free pc on that. 10. Sp Val, GR, Surfer, Torch, Doom all take 1. Nova, too.
Reed boosts his dv.
Franklin Richards B12
F4022 Nova (5) @ K10
Annihilus @ B17
Dr. Fantastic (+10 gets Doombots if opposing pc, outwit, perplex) (1) I19 (stealthed)
F4018 Invisible Woman H7 (stealthed)
Silver Surfer @ B17
Dawn Greenwood B16
Doombot B11
Doombot (Von Doom) B19 (Dr. Doom #21 on card)
Dragon Man D16
1390
Figures used: Annihilus, Blastaar, Dr. Fantastic, Dragon Man, Firelord, Franklin Richards, Human Torch 19, Invisible Woman 18, Nova 22, Silver Surfer, Thing 49, Trapster
Victor rs to K20 ee on GR. Needs 7, rolls 8. Surfer: 7. 2 to GR. 1 to Victor, with a push it's a ko.
Reed sides to I19. Frank and Reed heal 1.
If that's the Doombot copying FF, remember the Minions of Doom TA isn't a Wildcard anymore. It's When a figure with the TA KOs someone, you can pick one figure with the TA and heal them 1.
Speaking of TAs, my Surfer has the Skrull TA with SC, so he can roll that before Annihilus can attack him. Gets 4. The new version of Skrulls TA is if you have Skrull and SC, you just get one roll but it succeeds on a 4-6, so Annihilus would have to pick another target.
Finally - and this may change anyway, given the above, but you don't specify who your Surfer was targeting with that attack.
1. I was thinking of the old MOD ta. So Reed is at 2. So he's at 2.
2. Damn. I knew your were playing Skrulls but I attacked as if it were the other. Annihilus gets a new target. Annihilus changes to GR. Needs 6, rolls 5. Free pc, as this is my 2nd attack being redone. Gets 6. 2 more to GR, 1 to Anni.
3. Surfer is my only other fix, he was attacking your Surfer. Skrulls: 2. So his attack stands. His damage is 4 + 1 critical hit + 1 Dawn-2 for invulnerable, or 4 all told.
The other attacks aren't effected.
We on the same page?
Franklin Richards B12
F4022 Nova (5) @ K10
Annihilus @ (1) B17
Dr. Fantastic (+10 gets Doombots if opposing pc, outwit, perplex) (2) I19 (stealthed)
F4018 Invisible Woman H7 (stealthed)
Silver Surfer @ B17
Dawn Greenwood B16
Doombot B11
Doombot (Von Doom) B19 (Dr. Doom #21 on card)
Dragon Man D16
1390
Figures used: Annihilus, Blastaar, Dr. Fantastic, Dragon Man, Firelord, Franklin Richards, Human Torch 19, Invisible Woman 18, Nova 22, Silver Surfer, Thing 49, Trapster
Someone does need to take a token for the PC - it's not completely free and only one per turn at 200. Sounds like you may be kind of mixing it up with the 300 rule a little.
So it's 5 total to my Surfer, which is a KO. 4 to Ghost Rider, and 1 to Doom, Torch, and Val. Hope I got that right.
Ghost Rider Charges to L/M19 on Nova, AV10 on DV17. Gets 7. KOs her. Steals Energy.
Valeria does her Hunting Anomalies. Rolls 6. Blips over to K19
Hm - if Dr. Fantastic has 2 Damage now, he's no longer on Stealth.
My Reed to S14, Outwits Impervious on Dr. Fantastic - and yes I know that gives you another Doombot. I'm Guessing you'd put it in J18 to get in my way of attacking him.
Red Hulk's on my play list. For no good reason. Charges to J17 on that Doombot. AV11 on DV17. Gets 9. Your Surfer can PC that, makes it 10. As quickly as he came in, he's gone.
Doom on Dr. Fantastic. AV12 on DV18 +1, Perplexes his Damage to 5. Gets 5. PCs that to 8. 5 to Dr. F is a KO. Sorry, but can't have you bringing in Franklin/Galactus
He'll use Minions of Doom to heal himself, and Valeria takes a token for her Trait.
Torch to I19 to block him.
So 2 more KOs (sorry) but plenty of targets.
F4002 Invisible Woman T19 (Stealth)
F4003 Human Torch @ I19 (3)
F4033 Mr. Fantastic @ S14 (2)
F4053B Ghost Rider @@ L/M19 (3)
F4061 God Emperor Doom @ M16 (6)
F4063 Valeria Von Doom @ K19 (2)
F4 Sandman N11
F4 Red Hulk @ J17
Figures used: Doombot, Ghost Rider 53b, God Emperor Doom, Human Torch 03, Human Torch 35, Invisible Woman 2, Mister Fantastic 33, Red Hulk, Sandman, She-Thing 28, Silver Surfer 47b, Thing 4, Thing 20, Thing 36, Valeria Von Doom - 1165
"My greatest enemy, sullying my armor? No. This is unacceptable. It cannot be allowed to stand," With a gesture Doom caused the armor worn my Richards to deactivate. "The armor is mine. Did you think I would not be able to control it?" Now nearly defenseless, Dr. Fantastic could only brace himself for Doom's attack.
"You probably count on all that heat radiating off your body to keep people away from you," Red Hulk said to Nova. "Too bad for you, it doesn't bother me in the least." He took down Frankie Raye with one punch.