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That is a good question. If they are targeting something that was in the square I would say yes because it would be on the edge. If you don't mind me asking, what are you trying to do? I think I need just a little more context to make sure.
1) Static flies to H15 carrying Tempest placing him in I15
2) FREE Tempest places water terrain markers in N9, O9, M10, L10, K10, and J10
3) FREE Water Wizard Freexe it or boil it roll on mysterio
Roll 4 action token to mysterio who then takes a click for push.
4) Kaldur TK Kory to F20
5) Kory running Shot To G16 making a ranged attack on mysterio 10 to 19 for 4 damage after statics enhancement
Shape change roll = 1
Attack roll = 2 5 = miss
6) Superboy flies to G15 carrying Ravager placing her in F15
7) Ravager perplex her own def +1
8) Tempest perplex static def +1
That is a good question. If they are targeting something that was in the square I would say yes because it would be on the edge. If you don't mind me asking, what are you trying to do? I think I need just a little more context to make sure.
I moved static and tempest so Kaldur could tk kory there. It’s how mysterio is dead
In brightest day in blackest night, no comment shall escape my sight
Nice move! I never thought about replacing terrain markers in order to get around stealth. Only one small correction on this turn. Mysterio has Shapechange from Illusion Generator, but he also has Super Senses on his dial. I looked over your figures and I don't see anything that would get around Super Senses, so since Starfire is hitting with her attack he should be able to roll for it. Would you like to generate the roll? Also, if Starfire does hit then Hobgoblin's trait will trigger:
I CAN SMELL YOUR SINS: Once per turn when an opposing character hits, you may give that opposing character a Sin token. // Characters with Sin tokens can't use Shape Change, and Hobgoblin has "FREE: Make an attack, but only to target characters with Sin tokens." // When a character with a Sin token clears action tokens, they may remove 1 of their Sin tokens.
Nice move! I never thought about replacing terrain markers in order to get around stealth. Only one small correction on this turn. Mysterio has Shapechange from Illusion Generator, but he also has Super Senses on his dial. I looked over your figures and I don't see anything that would get around Super Senses, so since Starfire is hitting with her attack he should be able to roll for it. Would you like to generate the roll? Also, if Starfire does hit then Hobgoblin's trait will trigger:
I CAN SMELL YOUR SINS: Once per turn when an opposing character hits, you may give that opposing character a Sin token. // Characters with Sin tokens can't use Shape Change, and Hobgoblin has "FREE: Make an attack, but only to target characters with Sin tokens." // When a character with a Sin token clears action tokens, they may remove 1 of their Sin tokens.
Whoops. Missed super senses.
In brightest day in blackest night, no comment shall escape my sight
No worries! Trust me, I will probably make a mistake or two myself before our game is over. I already overlooked that Aqualad had TK on his starting click
I will post a recap of your turn in just a moment and then take my turn later today.
I removed the Sin token from Starfire. Hobgoblin says that the attack has to hit, and Super Senses say that if it would hit the attack is Evaded, so I take that as the attack never technically hitting.