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I was skeptical about two Ultimates TAs, but at least both of them are good abilities, and Ultimates is awesome!
Morlocks, though, does not impress me. Maximum +3 to attack (Rule of Three), and everybody has to gang up together. Eh. I don't care that much about the characters. Although, if current trends hold up and new TAs will be included in future sets as well, I have absolutely no problem with this. If you are going to include Morlocks, they may as well have their own TA. I was only worried when I thought that Morlocks would take a spot that could be used for something cooler.
Serpent Society - Awesome, although it would have been even neater if it were a free component of movement instead of an exact copy of Phasing. Something like this, I feel, was necessary for the Serpent Society, since may of them have Plasticity as well as Leap/Climb, Phasing, etc.
But let's add this all together and extrapolate who could possibly be in the set.
Morlocks - low level c-grade characters
Serpent Society - old b-grade villains
Ultimates and Ultimate X-men - love them or hate them
Is this set going to be marketed to the majority of fans strictly based on Ghost Rider and the Punisher? I personally like the Ultimates, but just as many people despise it as like it. The Serpent Society will be beloved by old-school Marvel fans, but newer fans may not get it. And Morlocks are cool for X-fans, but otherwise not so much. I'm not complaining or predicting doom, but I see the potential for a loss of the average fans.
My prediction, based on the trend set by Unleashed, as well as the possible character choices: this set will probably be very daring in regards to power combinations and figure strength, in order to attract people who may be turned off by the character selection.
Originally posted by webhead817 Actually, I just drew it out...you can have up to +4 (capped at +3 I guess)...so this could be huge.
That and the adjacent friendlies don't have to be Morlocks to contribute to that bonus. Makes me wonder how well we can abuse that in mixed games with wildcard taxis and the Green Lantern Corps.
Gotta say, the new powers are cool and all (especially Ultimates), but am I the only who's noticed that the icons for these TA's are butt-ugly? I had to double check and make sure this wasn't a prank because they looked like such horrible fakes.
Great Scott! I've been doing this for over 10 years?!
Originally posted by sniksder Reread it again they ignore Team Abilites as well
Ultimates: Members of this team ignore the effects of hindering terrain on movement, combat, and powers and team abilities
I don't think that's what it means sniksder, it clearly states that they ignore effects of HINDERING TERRAIN on movement , combat, powers and team abilities. KC is not based on hindering terrain, it also says powers so the way you're looking at it they would essentially outwit all of their opponents powers. It clearly states that its based on hindering terrain TA ie. Batman.
If I understand the Morlocks correctly, you can get a max of +4....because if they have to be adjacent to you AND the tyarget in close combat, the the best would be this
XTX
XMX
T target, M morlock. +4 is no joke. I imagine this would not be limited to the +3 rule, but maybe it would be.
PS Ultimates would still need to roll for KC...KC says nothing about hindering.
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there was NO need, in my opinion, for a new X-MEN TA. We could have gone with the classic X-MEN TA for both classic and ultimates teams. We could even have mixed both together without problems.
Will there be a Brotherhood Ultimate ? No, i doubt it. Will there be an X-Force, a New Mutant ? No, i doubt it. Why the hell is there an X-Men and Ultimate X-Men ? Just to make people like me not able to combine effects of 'classic' with 'ultimate' dials on theme teams ? yaawwwnnn
The logic with making Avengers being generic for Thunderbirds isn't used anymore ? Or is the ultimate universe laking of teams so they needed one team to be "ultimate" centered for this 50-50 expansion ? I think this is the point... Bah...
Anyway, there was no need for a Morlock team also. There is soooo much more important team yet to be made, beginning with the Alpha Flight team.
Please Wizkid, listen to the ones who buy your game...
Anyway, Ultimates TA and Serpent Society TA seems nice. At least, two of four are cool and sweet.
Let's just get that straight. The Ultimates TA reads, "Members of this team ignore the effects of hindering terrain on movement, combat, and powers and team abilities."
Notice they ignore the effects of hindering terrain. That's all they ignore. The effects of hindering terrain cannot affect their movement, combat, powers or TA. They do not ignore TAs. They ignore the effect of hindering terrain on their TA.
Oh, and Morlocks was a lame choice for a TA. They even said their won't be many Morlocks (thankfully), so why give them a TA? With the other options out there, I really don't see the need for Morlocks.
The Ta's are pretty good, and I agree that it will make the Ultimates team members really expensive-here comes a 250 pt U-Hulk!! I will also say that we may get the Healer-a morlock who could be the first 9 AV with support, as that is all he does.