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Doc Samson and taskmaster will perplex up Doc S's attack to 12.
Doc Samson will attack blastaar with his HO. AV12 against DV17 need a 5. Rolled 1+5=6. Blastaar takes 5 clicks of damage and his KO'd. Doc Samson takes his pushing damage.
Once again, ouch. I thought Blastaar was a little tougher than that. I think it's safe to say that you've got me, but I'm gonna play this one out.
TURN 7
Black Cat moves back to N4.
Moondragon moves to N7.
Clear Torch and the medic. Your turn.
POSITIONS
1. V Blastaar (KO)
2. V Human Torch (2 clicks) L6
3. U Moondragon N7 @
4. V Doctor Octopus (KO)
5. E Black Cat (1 click) N4 @
6. V AIM Medic M6
Heh, sorry if I'm being critical correcting you. Just trying to help straighten stuff out where I see it. And yes, your last turn was just fine
Okay, this move is gonna require a LOT of luck... ::Crosses fingers.::
TURN 8
Moondragon pushes to Mind Control Doc Samson. 11(10+HYDRA) vs 16(15+hindering), need 5, rolled 6&6=12, hit. (LOL, figures I Crit on a non-damage roll.) Moondragon takes 2 clicks, 1 for pushing and 1 for Doc's full 100 points.
Doc Samson Perplexes Torch's range up to 11 and moves to J3.
Torch attacks Destiny using Energy Explosion. 9(8+HYDRA) vs 13, need 4, rolled 3&1=4. Rerolling with Black Cat's Probability Control, got 5&6=11. Rolling for Destiny's Super Senses, got a 1, rerolling using her Probability Control, got another 1. Destiny, Taskmaster, Jane Foster, and Deathbird all take a click.
Clear Black Cat, done. (Whew! Glad I'm having some better luck. And hope you don't mind me rolling for your Super Senses and Probability Control on my turn. If you want you can reroll them on your turn. I just thought it'd make the game go a little faster.)
POSITIONS
1. V Blastaar (KO)
2. V Human Torch (2 clicks) L6 @
3. U Moondragon (2 clicks) N7 @@
4. V Doctor Octopus (KO)
5. E Black Cat (1 click) N4
6. V AIM Medic (1 click) M6
A very nice move. Moondragon has been a worthwhile choice for you. Everyone one of my characters have at least one click of damage. Again very nice. It's cool about the probability control rolls.
TURN 8
Doc Samson will move to O9 picking up HO at K7.
Destiny will free move to M15
Jane Foster will attempt to heal Deathbird. AV8 against DV16 need an 8. Rolled 1+6=7. ####. Reroll the 1. Rolled 6. Critical heal! No point inrolling but will do so anyway. Healed 3 clicks.
Deathbird will do a running shot to M13 carrying Psylocke and dropping her off at N14. Psylocke will use enhancement. Deathbird takes aim at the aim medic (could be thought funny but not really). AV10 against DV14, need a 4. Rolled 5+6=11. The medic takes 3 clicks and is KO'd. Deathbird takes a click for pushing.
GG will fly to L11 carrying Taskmaster and dropping him off at L10 in stealth.
Well Mullet, d@mn is on the lower-end of the pantheon of swear words here, but technically yes it's bad. Right about on the same level as cr@p and #####, though, which the Realms also feels necessary to edit. I didn't even notice the British flag until you mentioned "American cursing," LOL. Anyway, back to business...
TURN 9
Torch pushes to move to R8 and takes a click.
Black Cat takes a shot at Samson. 8 vs 15, need 7, rolled 4&5=9 to hit Samson for 1 click.
Clear Moondragon, done. (Man, my team's in shambles now. Nicely played, didn't even see the attack on the AIM Medic coming.)
POSITIONS
1. V Blastaar (KO)
2. V Human Torch (3 clicks) R8 @@
3. U Moondragon (2 clicks) N7
4. V Doctor Octopus (KO)
5. E Black Cat (1 click) N4 @
6. V AIM Medic (KO)
I would have preffered a scottish flag, as it is where i really come from, but I guess I will have to cope with the Union Jack.
Regarding your medic I think it is usually best to go for them whenever you get the opportunity.
#### I just realised I misplaced my Doc Samson. But its cool I'll make up for it. I also forgot to update taskmasters placement. He should be at L10 and GG should be at L11. Sorry very much so for my mistakes.
TURN 9
Psylocke will attempt an attack on Moondragon. AV9 against DV 15, need a 6. Rolled 3+1=4. I'll reroll both dice using PC on destiny. Rolled 3+4=lucky7. Moondragon gets a 4 for super senses. Black cat rerolls it I presume and she gets another 4. Moondragon takes 2 clicks of damage.
GG will perplex taskmaster's damage to 3.
Taskmaster will attempt to attack Moondragon. AV11 vs DV14, need 3. Rolled 6+1=another luck 7. Moondragon rolls a 5 for SS and is still in there.
Everyone else pass.
(I took the liberty to roll for your SS and PC and I assumed that's how you wanted it used)
Well, the 2nd word started with a d and rhymed with "lick", but I subbed the i with a !, so I'm surprised they still edited it. Yet they won't edit penis. LOL, stupid Americans...
TURN 10
Moondragon attempts to break away from the Doc. Rolled 4. Moondragon skeedaddles over to P1.
Clear Torch and Cat, done.
POSITIONS
1. V Blastaar (KO)
2. V Human Torch (3 clicks) R8
3. U Moondragon (4 clicks) P1 @
4. V Doctor Octopus (KO)
5. E Black Cat (1 click) N4
6. V AIM Medic (KO)
Deathbird will attempt to hit Black Cat using Psylocke's enhancement. AV9 vs DV15, need a 6. Rolled 6+6=12. Critical hit! Black cat will probably want to use PC. Rerolled 1+2=3. Destiny will use her PC. Re-rerolled 1+3=4. No hit.
GG will mosy on up to P2 picking up LO at P7.
Doc Samson will leap onto S8 taking his HO with him.
Human Torch will attack Psylocke using Energy Explosion. 8 vs 15, need 7, rolled 5&2=7 for a hit. Using Destiny's Probability Control to reroll, got 2&6=8, still a hit. Deathbird, Psylocke, and Destiny all take a click.
Black Cat will take a shot at Green Goblin. 8 vs 16, need 8, rolled 6&1=7, miss. Rerolling using her Probability Control, got 2&2=4, another miss.
Moondragon will push to roll for breakaway from Goblin. Rolled a 1, failure. Moonie takes a click for pushing.
Your go. It could end any turn now...
POSITIONS
2. V Human Torch (3 clicks) R8 @
3. U Moondragon (5 clicks) P1 @@
5. E Black Cat (1 click) N4 @
Hopefully I should be able to end this on my next turn.
TURN 11
Taskmaster will take a shot at Black Cat. AV11 vs DV15, need a 4. Rolled 3+5=8. Am I right in thinking you can't use PC because I am in stealth? I'll reroll anyway to be sure. Re-rolled 6+2=8. Black Cat takes two damage anyway.
GG will perplex up his own attack to 9.
He will then attempt to smash Moondragon with the LO. AV9 vs DV13, need a 4. Rolled 6+1=7. A hit for 4 damage taking out Moondragon.
Doc Samson pushes to attack Human Torch wth his HO. AV8 vs DV13, need a 5. Rolled 5+1=6. Hit for 4 clicks of damage to the Human Torch taking him out the game.
Very well played. I made one or two big errors (charging Doc up was the biggest), but in all I just plain got out-played. Great game. Would you possibly be up for a rematch? I was thinking of doing the same kinda scenario but switching sets.