You are currently viewing HCRealms.com, The Premier HeroClix Community, as a Guest. If you would like to participate in the community, please Register to join the discussion!
If you are having problems registering to an account, feel free to Contact Us.
First of all... how dare any dragons fury player say they haven't gotten any good units? You MUST have lost your mind. How about: DF
ATV
Trike Squad
Kanazuchi (God those things are dangerous!)
Raiden BA
Fenrir
LE infantry
Shun Transport
Donar Assault Chopper (best one in the game!)
Arrow IV Artillery (I worked an entire squad of infiltrators with this thing, then used it as arty.)
Partisan (one of the only useable AA guns)
SM1 Tank Destroyer
BE701 Joust Tank
Garrot Super Heavy Transport
Mobile HQ (great escort for tank dropping Schmitts, +command rolls and can ram like crazy)
Uller
Raider
Blade
J. Sterling - Ocelot
Tomoko Nagasawa!
Bounty Hunter
A. Kirasawa
No great units... bah, A highlander should be arriving at yur doorstep to flog you soon sir, and this coming from a Spirit Cat.
Which brings me to my next point, why are all of the attacks going up except for the SC it seems? I think the SH have gotten some crappy attacks too from FP previews. That sucks.
Originally posted by Philter451 Which brings me to my next point, why are all of the attacks going up except for the SC it seems? I think the SH have gotten some crappy attacks too from FP previews. That sucks.
I'm going to take a gamble and say it looks that way so far because most of the units we've seen (primarily Jade Falcon units, keep in mind) have had insane attack values :p so a 9 suddenly seems like ####. 9 is fine :grin: even better in rhyme.
SF Josem Hawker
Regiment Skate Khanate
primary ballistic two target 0/6
secondary energy two target 0/6
1, 2, 10 E, 8, 17
1, 2, 9 E, 8, 17
2 AP, 6, 8, 10, 15
2 AP, 6, 8, 10, 15
2 Ap, 4, 8, 9, 15
0, 4, 7, 9, 16 D
0, 2, 7, 8, 16 D
0, 2, 6, 8, 16 D
0, 2, 6, 8, 15 D
no salvage clicks
heat dial
0,0,0
0,0,0
0,0,0
0,0,-1
-1 Y, 0 Y, -1
Vent 2
The Sea Fox is going to be one of my new favorite pieces. I'm going to use it in a game tonight and see how it plays. The range is a little bit lacking, but if used correctly, it could be an awesome piece in a well balanced army.
Yeah...dont ya think the Bounty Hunter's a goldmine...it can hit anything and is almost impossible to hit. Can move around like a light mech...and is just basically cool as hell! :) I've never lost a game using the guy!!!
@phillinley: Am I reading that post correctly? The Tiburon starts at 2 damage energy then cranks it up to 6 if it's hit for 2?
That Spider along with the JF Panther and the rest of the mechs in the set make me think that WK is trying to avoid a situation where it's, "first player to roll a 13 wins" and instead create one of, "first player to get a shot off wins." Those mechs are somewhere around 30% likely to salvage eachother on the first attack.