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Nemesis Lead - 5. I'm at my limit on call ins but he can take a token off Hydro-Man. Which i might have done anyway, as I need the TK
Shuri Outwits ESD on Sun Boy.
N'Jadaka in. Hydro-Man TKs him to H15. He will attack SunBoy, AV12 on DV17. Gets 4. Needs his own PC, making it a 2...what???
Shuri on him, AV11. She gets the 6. Does 3 to him.
Night Thrasher Charges to F12 on him. AV11 on DV16. Gets 10. KOs him.
Some old ADW Wakandan Warriors in now. One sides to G11
One moves to H16
Night Thrasher uses a Vibranium to move to E10
Sun Boy KOd and blocked. I know, I've got a lot of Stealth guys. They gave Wakanda Batman Ally. It can't be helped. And I least I haven't been abusing Mystics all game.
SMBA109B Hydro-Man @@ I20
WW80 Nemesis (DMA +3) H20
-DMA Agent 2 E9 (Stealth)(2)
-DMA Agent 3 K13 (Stealth) (1)
-DMA Agent 4 K14 (Stealth)(1)
FL Weather Wizard N12 (5)
BP49 Shuri @ F15 (Stealth)(2)
CAAV37B Azzuri D8 (Stealth)(4)
BP Night Thrasher @@ E10 (Stealth)(1)
BP N'Jadaka @ H15 (Stealth/MM/SC/Lead)(1)
ADW Wakandan Warrior A G11
ADW Wakandan Warrior B E13
ADW Wakandan Warrior C @ H16
Vibranium Pool +2
Three Goodies
5230
You keep forgetting the Legionnaires are mystics, thanks to White Witch. Shuri and Night Thrasher take 1.
I'll adopt Supergirl. HQ has been my go to but I'll take MOT.
That gives WF the Supes ta. I'll also give him soul gem. RS to H7 on Shuri and NT. 9. Shuri SS: 6. NT ain't so lucky, SS is 4. 3 to NT and WF heals 1.
Cos wp. 1. He'll tug WF closer.
Starfire hss to H8 on Warrior a. 11. Wasted. KOs him. She heads back.
Can't do more with all that stealth.
Warrior a koed. Shuri should be at 1 (from last turn), NT at 4 (1 from last turn, 3 from this).
Oh, and Calc perplexes the Dv of everyone.
MOTL047A White Witch G4
SLOSH001 Cosmic Boy G2
SLOSH Wildfire (1) @@ I4 (Soul Gem)
MOT Supergirl H2
RE Starfire H3
AA Calculator I2
BTU005 Raven (2) G5
SLOSH101 Mordru (stealthed) J5
One extra
N'Jadaka has Mastermind, will pass off his 2 to Wakandan Warrior C
Nemesis, N'Jadaka Lead - 5,4. Nemesis can replace his DMA Agent.
Shuri to L15, Perplexes Azzuri's AV to 12
Hydro-Man TKs Azzuri to M12
He teleports to H4. Can he attack White Witch? SC is 1. AV12+1 on DV17. Gets 8. Witch makes it 4. Mordru 11. 3 to her and Steal Energy counters her Mystics.
XMRF Corsair's in. He's goign to be disposable. Moves, Sides to E11
Night Thrasher uses a Vibranium to head to H6, carrying Corsair to I6
Corsair Outwits White Witch's Shielding Magics SP.
Thrasher on White Witch. AV10 on DV15. Gets 10 and she's out finally. He takes a Mystics for that.
DMA 4 to Incap Heat Wave, AV11 on DV17. Gets 11. Token to him.
DMA3 on him, AV10 on DV17. Gets 8. 1 to him.
Wakandan B Sides to E11
DMA5 to I16
White Witch KOd - you're running out of Legionnaires anyway. 1 plus a token to Heat Wave.
SMBA109B Hydro-Man @ I20
WW80 Nemesis (DMA +5) H20
-DMA Agent 3 @ K13 (Stealth) (3)
-DMA Agent 4 @@ F13 (Stealth)(1)
-DMA Agent 5 @ I16
BP49 Shuri @ L15 (Stealth)(4)
CAAV37B Azzuri @@ H4 (4)
BP Night Thrasher @ H6 (4)
BP N'Jadaka H15 (Stealth/MM/SC/Lead)(1)
ADW Wakandan Warrior B E11
ADW Wakandan Warrior C H16 (2)
XMRF Corsair @ I6
Vibranium Pool +1
Two Goodies
5266
I can't even complain about WW. All she did was make my Legionnaires mystics, attack once in awhile and call in ID cards.
The sad thing is I still have a few Legionnaires with no reason to draft right now so I'm outta themes.
OK, you gave me lots, let's see what I can do.
SG sides to F2 on Azzuri. 7. Kos him.
Starfire to break? 1. Grr. On Azzuri. 5. 6 for Mordru.
Cos to break WF? 5. RS to J4 on Azzuri and Corsair. Gets 8. 1 to Azzuri and Corsair. WF heals 1.
Cosmic King arrives, just for fun.
Mordru on Corsair, outwitting his toughness. 2. Ugh. And I used up my PC.
Cos King sides to block, outwits Corsair's outwit, barriers.
Azzuri and koed and blocked. 1 to Corsair, his outwit is outwitted. Calc boosts the dvs.
No time for a story.
NOT Cosmic King @ H4
SLOSH001 Cosmic Boy @ G2
SLOSH Wildfire (1) I4 (Soul Gem)
MOT Supergirl @@ F2
RE Starfire H3
AA Calculator I2
SLOSH101 Mordru (stealthed) @ (1) J5
FL Heat Wave G9
One extra
What's happened to Night Thrasher (H6)? None of your attacks on your turn seem to target him, yet you seem to have blocked him with your Barrier? Wildfire's attack is probably on him, not Azzuri considering Azzuri had been KOd already - but wouldn't be enough for a KO.
Starfire on NT. 10. He's 4 clicks in so that's a ko in H6.
WF's attack is on Corsair, already a hit but for 2 not 1.
Mordru missed on WF but now can PC his 2, since he doesn't need to use it for Starfire whose attack on the koed Azzuri was invalid. Gets 10. 3 to Corsair, now on his last click.
Cos King outwits Corsair's PC instead.
Blocking/map/kos are same. Only change is Corsair is on his last click, 2 outwitted.
Calc boosts everyone's dvs.
NOT Cosmic King @ H4
SLOSH001 Cosmic Boy @ G2
SLOSH Wildfire (1) I4 (Soul Gem)
MOT Supergirl @@ F2
RE Starfire H3
AA Calculator I2
SLOSH101 Mordru (stealthed) @ J5
FL Heat Wave G9
One extra