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1) Keep it the same: Characters must possess the power or ability to use an upgrade. A character with a trait or special power may only have one upgrade assigned to them per game.
2) Characters must possess the power or ability to use an upgrade.
3) Characters with traits or special powers may only have one upgrade assigned to them per game.
4) Do it the way the HCFL does it.
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I like the way HCFL does it but i am the newcomer to this league so whatever happens is ok. I just like being able to play everything as intended, with exception to that really cool list of custom feats
1) Keep it the same: Characters must possess the power or ability to use an upgrade. A character with a trait or special power may only have one upgrade assigned to them per game.
2) Characters must possess the power or ability to use an upgrade.
3) Characters with traits or special powers may only have one upgrade assigned to them per game.
4) Do it the way the HCFL does it.
Yeah, definitely #4. I'd like to keep things fairly comparable between the leagues.
Champ is a hero. Thorn is a villain, Angel Dust is a villain, Shiklah is neutral, Hellcow is a villain. Hammer is a hero, Masacare, madcap, foolkiller are heroes. Dreadpool is a villain, Grizzly is a hero, Hitmonkey is neutral. Killbrew is evil, Dark Deadpool is a villain.
Big thanks. I'll go with this unless there's any other feedback.
This set might have the fewest characters I recognize. And it's amazing that I recognize some, since Unbeatable Squirrel Girl was one of the few books I've bought from Marvel in recent years.
And while I'm glad he's playable, I'm wondering how Chipmunk Hunk became the most effective Quake figure in the game
I believe I received all 14 of the rolls within 18 hours of me making the announcement for Season 11. Who else is rolling? Plenty of time, another week, but I thought I'd post a call out.