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I think I bit off quite a bit with this game, and it could have definitely been better. Characterkilling as an easy way to cop in particular seemed troublesome. I was really unsure of Mortal Kombat's mechanics, but it certainly seems to have worked out okay.
Giving people so many options seems to have worked, but caused me to get about a million PMs asking for clarifications.
I really think that 1) it was overly complicated for the mafia who had too coordinate like 10 actions early on, and 2) it was too easy to trap scummers by asking them which of their characters had died. Oh and Stan's role was OP.
Otherwise, it was cool... I enjoyed following the game despite my meltdown.
Quote : Originally Posted by mbauers
Ok, so this game's finally over?
Who the eff daykilled me back to back days? Seriously.
I really think that 1) it was overly complicated for the mafia who had too coordinate like 10 actions early on, and 2) it was too easy to trap scummers by asking them which of their characters had died. Oh and Stan's role was OP.
Otherwise, it was cool... I enjoyed following the game despite my meltdown.
Wait, how was my role overpowered? Being a SK who can't actually kill is too easy? The only time I ever took out any players was N1 (cause SP told me I couldn't be Sci-Fi) and at the end where I was a triple voter.
This as my favorite quote. After previous vote shennigans, just a "I want to test something" with 3 players left cracked me up.
Interesting game, z. I liked the idea, seemed to work well, other than the already understood writeup copping.
Funny thing is that at the time I didn't know what my night results were so I had no way of knowing if Raiden had given me my triple vote or not. So I really was testing my vote. That said, I figured that by that time I was caught so my only option was to rush the day phase closed again before Furby and Fink got wise to it and voted me out. I took a gamble that very obviously outted my intentions and it paid off. Oh and zyx was in the process of pm-ing me my results when I posted. You know, cause I was a tad panicked and didn't wait.
Wait, how was my role overpowered? Being a SK who can't actually kill is too easy? The only time I ever took out any players was N1 (cause SP told me I couldn't be Sci-Fi) and at the end where I was a triple voter.
Yeah, an SK that never garners any suspicion whatsoever all game because he never kills anyone and only has to get to 5 players left with his lawyering triple vote to wipe everybody out exactly like you did, not OP at all bro... Heck, maybe you were underpowered.
Quote : Originally Posted by mbauers
Ok, so this game's finally over?
Who the eff daykilled me back to back days? Seriously.
When I first got the role I thought, "Well Stan, you sexy beast, there's no way you can win with this role so just have fun." I really struggled to try and paint myself as pro town without revealing how I knew what I knew. Then I had to hope for town protection to keep me alive to the end game. Once it was down to only myself and Brendan making kills as he pointed out, I figured I was done. I had to spin things enough to keep people guessing. I assume I somehow planted a seed of doubt that led to hellsmurf being daykilled. And then I had to time it perfectly so as not to get lynched once I basically admitted to being the SK. I'm sorry if others don't see it this way, but I really did have to strategize how to make it to the next step of the game each time. I put a lot of thought into my actions and their ramifications. This was far from an auto-win IMO. It kind of stinks to have people see it that way.
Not trying to discredit your win Stan. I think you did awesome. I'm just saying that when you got down to 5 players with no NKs, not much anyone else could do to stop you. Certainly you will agree that at least at that point, the role is a little overpowered. Granted, you had to do some work to get there.
Quote : Originally Posted by mbauers
Ok, so this game's finally over?
Who the eff daykilled me back to back days? Seriously.