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After months of putting it off, I finally got my stat changes in. My personal bright point: Giving Rocket Armor Piercing to better represent the BFGs he loves to carry into battle.
Still making my way through all the remaining story arcs.
Does anyone know where the ending to The Grand Conjunction (the Marvel/DC crossover) is? Also, I seem to be missing the story where Hal leaves the Justice League. He's just not there one issue and they mention him leaving.
I think I'm through the entire Grand Conjunction (save the ending) and an arc or so ahead in Justice League to the "death" of Supergirl. So there's a gap from there to when New Titans starts.
Still making my way through all the remaining story arcs.
Does anyone know where the ending to The Grand Conjunction (the Marvel/DC crossover) is? Also, I seem to be missing the story where Hal leaves the Justice League. He's just not there one issue and they mention him leaving.
I think I'm through the entire Grand Conjunction (save the ending) and an arc or so ahead in Justice League to the "death" of Supergirl. So there's a gap from there to when New Titans starts.
hmmm... i can't find the Grand Conjunction conclusion now, either... According to my DOC-file, it's called "War Of The Gods" and was posted 13 May 2006 by Doom's Medic. Let me do a little more searching... or I could send you the story...
Sorry about the holdup guys. I've had a wedding to attend and an old flame drop in this past weekend so I haven't been on the computer much. But I'm checking things off my RPSC to-do list, so here's the last of the epilogues up.
My next job is sending out intro notes for the annuals, so if you haven't gotten yours already watch for them soon. Then the ball will be in your courts as I wait to see what you write.
So I read the entirety of Titans a loooooong time ago so that I wouldn't cause any plot holes. Read an arc of our JLI today.... Apparently, Madame Rouge and General Zahl are supposed to already be dead.
I can write around it, I just wish I didn't have to.
Just send my first draft of what could be my first issue, man.
That was fun, and went places I had no idea I wanted to go to.
Lets see if it is ok, but I am exited about this.
Does anyone need any villain history from RPSC? I forgot where I left off and wanted to make sure any editors were taken care of.
Could you make a wiki page for Sabertooth and Deadpool and try to dig up as much of their RPSC history as you can? It would help me out for some of the coming X-men stuff.
FurbyFrank is about to start X-men Academy, a storyline that focuses on the next generation of young mutants being trained in secret to take over for the X-men someday.
Speaking of which, I have worked out (with help from RookieBatman) a new method of dial progression for his team to help deal with an entire team of single-dial characters. I'm pretty confident about it, but take a look and feel free to offer comments/suggestions. Basically, each character will begin as the rookie mutants that we are given from the comics, but over the course of this series we will see them grow up into young adults capable of taking care of themselves and being full-fledged superheroes.
Freshman: Original dial and cost Sophomore: Original dial + "In Contact With Oracle" feat. Cost is +15 points higher than the original dial's cost. Junior: Original dial +1 to Speed, Attack, Defense and Damage. Cost is + 40 points higher than the original dial's cost. Senior: Custom dial, cost is at least 50 points higher than the original dial's cost, but cannot exceed 100 points above the original dial's cost.
So taking an character from Frank's team as an example, X-23, we would see a progression like:
Freshman:
mu030 R X-23
Team: No Affiliation
Range: 0
Points: 35
Keywords: Mutant, Teen, Weapon X
8
9
16
1
7
9
15
2
7
9
15
2
6
8
14
1
6
7
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Attack) Programmed Assassin: X-23 can use Stealth. When she occupies hindering terrain and makes a close combat attack, modify her attack value by +1.
Sophomore:
mu030 R X-23
Team: No Affiliation
Range: 0
Points: 50
Keywords: Mutant, Teen, Weapon X
8
9
16
1
7
9
15
2
7
9
15
2
6
8
14
1
6
7
14
1
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
TRAIT:When X-23 is given an action, you may modify one of her combat values by +1 until the start of your next turn. (Attack) Programmed Assassin: X-23 can use Stealth. When she occupies hindering terrain and makes a close combat attack, modify her attack value by +1.
(Special) Trigger Scent: At the beginning of the game, choose an opposing character. X-23 modifies her attack value by +2 when attacking that character.
Junior:
mu030 E X-23
Team: No Affiliation
Range: 0
Points: 75
Keywords: Mutant, Teen, Weapon X
9
10
17
2
8
10
16
3
8
10
16
3
7
9
15
2
7
8
15
2
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
KO
(Attack) Programmed Assassin: X-23 can use Stealth. When she occupies hindering terrain and makes a close combat attack, modify her attack value by +1.
Senior:
Custom Dial, to be designed later. Cost range falling between 85 points to 135 points.
Additionally, there will be a small selection of custom feats designed for each character, which will probably be posted on the wiki once the X-Academy characters start building their pages.