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My first reaction was WOW... 12 range... then I saw Battle Fury... and was like what... then I saw Pulse Wave and finally understood. He actually seems like he could be a useful figure especially w/ his Wildcard TA. Plus I'm all for "interesting" dials. I mean if he had had no range/BF and no pulse wave on his last click... he would be an ordinary flying brick.
One of the funny things about this fig is how well he would work on an indy team. First, he is an indy flyer! representing a 50% INCREASE in flyers in that SET! Seriously, he would work excellently with Hellboy and Kabuki since the stealth would keep his powers from being outwitted, vet Hellboy would help raise his attack to a 10 using Sinister/Batman Enemy TA, and he could raise Hellboy's defense to a 17 using JSA/Defenders TA (like anyone is seriously going to field an all indy team.) 222 points for a pair of nearly unoutwittable bruisers is not bad, just watch out for those Captain America/Lobster johnson teams
"Train yourself to let go of everything you fear to lose."
-- Yoda
For 118pts I still think this figure is a really good one. He is a blessing for pushing (second click with flurry + 3 clicks of damage isn't ridiculous), his stats don't decrease but tends to fluctuate (he even hits a 4 damages and a 10 attack value). He keeps defensive powers all the way of his 8 clicks dial.
He has Charge, one of the best power for a flying figure with Super Strenght.
Except on his first click, he can hurt 2 or more foes on nearly all his clicks : Flurry, Quake and Pulse Wave.
The Wildcard TA is the great bonus that makes him really good.
Personnally I don't see Battle Fury like a flaw on him. It keeps him from being carried ? Well he cannot because he's a flier, and everyone is using TK anyway. He cannot make ranged attacks ? Well if he hasn't BF, he will not have any range at all; and not to be able to throw an object isn't so dramatic (when he has charge for 5 squares). The only real drawback is that he cannot carry another figure with him. All I see it's that he's immune to MC, which is a great thing for big bruisers with Charge. Look at Ultimates Thor and the like who are the ideal candidates for MC. With Statesman there's no chances that he will KO your own figures. Or, at least, your opponent is obligated to waste Outwit on his BF (before knowing if the attack succeed or not) to MC him (+ 1 click of damage for the MCer).
I'm the unconditional militant for the making of Porcupine, Man-elephant and Armadillo as clix !
Quote : Originally Posted by Thawmus
Someone needs to insert some sort of barbaric whining in here soon, or else this thread might die!!!!
Originally posted by kitsunekaboom So, some click from a video game gets a TA but Alpha Flight doesn't? What is Wizkids thinking? Seriously.
It's not actually a new team ability. It's the fifth(!) wilcard TA in the game. Are you so desperate for an Alpha TA that you'll take a retread . . ?
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Originally posted by kitsunekaboom Neat figure, but I won't be going through the trouble of buying a game I won't play for a fig, so hope they have some decent way of getting him, despite his kinda lameness.
Wow. You're the new King Of Back-Handed Compliments.
Solely as a completist I have to get this fig... however, it is on the priority listing right above the Catwoman LE and right below Irene Adler. In others... after I get all of the other rare figures I ACTUALLY want.
Originally posted by skeevo666 It's not actually a new team ability. It's the fifth(!) wilcard TA in the game. Are you so desperate for an Alpha TA that you'll take a retread . . ?
I wouldn't even have minded them getting the exact ability as the Avengers with a different symbol. One of my favorite kind of tournaments/theme games is the "all one team" game. I really don't want to see Sasquatch and Captain America on the same team for these sort of games.
I wouldn't have even minded the shared team ability if they hadn't already done it to what few Thunderbolts we've had. They could have given Flighters the Defenders ability and I would have only grumbled a little.
What gets me the most though is that the Morlocks got a TA. A bunch of smelly sewer dwelling mutie scum who got themselves killed off for the most part got a TA, but Alpha Flight isn't worth one? BAH! I say.
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Originally posted by skeevo666
Wow. You're the new King Of Back-Handed Compliments.
Sweet! I'm the king of some stuff! My first decree involves uhm...stuff. I'm sure I'll think of something.
Just a thought, can't he taxi around someone (even if he has battle fury, just thought that HE couldn't be carried, but can carry someone else) with a wildcard or Sinister/Bat enemy that could help his attack value out. Taskmaster or Bane look like they would be great to field with him. And his dial has a nice rebound which lets him hit back harder and stronger which is atypical of most pieces. In any case, its always nice to see something new and unusual. Now it all depends on how easily attainable he is.......
Wow, terrible stats AND he can't make use of his saving grace of 12 range until it doesn't matter. For 118 points you can get so very many more options. Glad he looks as bad as his stats are.
Silly silly silly...
interesting fig...
original stat and power ideas...
But alot of extra work for moot...
WK's gave statesman a 12 range with battle fury for the sole purpose of creating a brick with Zero range... and a late dial Pulswave. Unfortunately some one forgot to tell them, that with out the BF on his last click, he can choose not to use the PW, and start sniping people from 12 squars away!!
Kind of Ironic if you ask me... In trying to stick with the characters theme by giving him this last ditch power (pulse wave) he uses in the game CoH. They have infact deviated from the character even further, by giving him an uncharacteristic 12 range shooting ability!
(One question - Battle fury... does this mean Statesman can't even THROW the heavy object he's holding?):cross-eye
sorry for the poor grammer and run on sentances ses ses es... it's late