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Two-Face flips his coin, - guess which side it lands on? - draws his gun & takes aim at Raven. He fires - 10AV (BE ability/Bane) vs 16Def (w/ hindering bonus). Roll is 1 & 3 for 4. Bummer.
Two-Face perplexes Lady Shiva's damage to a 2 & she takes a shot at Hawk, 8AV vs 14Def (w/ hindering bonus). Roll is 1 & 4 for 5.
#### YOU, FICKLE DICE GODS! I WAS SUPPOSED TO CLEAN UP THIS ROUND!
Gotham Knights:
Batman U5
Catwoman O7@
Batgirl U6@
Huntress W5
Robin W7
Bat Villains:
Killer Croc: E1
Poison Ivy: C8
Mad Hatter: G7@
Joker: D6@
Bane: H7 w/ H/O
Thug A: *KO'd*
Deadshot: H6
Penguin: K4
Lady Shiva: G10@
Riddler: G4
Thug B: N1
Two-Face: G8@
Thug C: L5
Scarecrow: O2
L/O: G5, G10, S15
H/O: V11
RUBBLE: F11 & F12 (wall between is removed)
V7 & V8 (wall between is removed)
-END ROUND 5-
Last edited by Ozymandas; 12/01/2004 at 23:26..
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I don't have 65+ positive feedback (325+ on eBay) because I stink! My Trading Thread has non's, U's & LE's from CD, AW, Icons, FF, Legacy & more! My eBay Sales has new clix & sets listed every Sunday!
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The former ward of the Batman watched as his team was picked apart. The headstrong Cyborg went in guns blazing, and was blow against a wall. There he laid, unconscious. Nightwing was trying to find a way to get to him, but nothing was coming to mind.
He had sen some of Batman's friends come in on the opposite side of the building that he brought his new team in on. But where the hail were they? Why wern't they helping his team out? Why was he watching friends get smacked around? He had to take action.
"I don't care what Bruce is thinking. I have to take care of this team. I won't let what happened before happen again." It was all he could think about. The last mission the Titans went on.
As he jumped into action, he saw a bullet wiz by Raven. He knew just how dangerous these crazies could be, and he knew that he had to get involved....
Note: Scarecrow has Incapacitate, not Smoke Cloud, which I will consider outwitted.
-ROUND 6-
Thug B moves to N4.
Joker perplexes Nightwing's defense down to a 15, Riddler perplexes it to a 14. Two-Face perplexes Poison Ivy's attack up to a 9. Poison Ivy attempts to Incapacitate Nightwing, 9AV vs 15Def w/ hindering bonus. Roll is 1 & 3 for 4, boo hoo.
Riddler takes a stab at it, 8AV vs 15Def w/ hindering bonus. Roll is 3 & 5 for 8. Nightwng takes 1 click of damage.
Gotham Knights:
Batman O5@
Catwoman O7
Batgirl T4@@ (1 click)
Huntress W5
Robin W7
Bat Villains:
Killer Croc: A5@
Poison Ivy: C8@
Mad Hatter: G7
Joker: D6
Bane: H7 w/ H/O
Thug A: *KO'd*
Deadshot: H6
Penguin: K4
Lady Shiva: G10
Riddler: G4@
Thug B: N4@
Two-Face: G8
Thug C: L5
Scarecrow: O2
L/O: G5, G10, S15
H/O: V11
RUBBLE: F11 & F12 (wall between is removed)
V7 & V8 (wall between is removed)
-END ROUND 6-
I don't have 65+ positive feedback (325+ on eBay) because I stink! My Trading Thread has non's, U's & LE's from CD, AW, Icons, FF, Legacy & more! My eBay Sales has new clix & sets listed every Sunday!
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1.Raven will use her mystical arts to try and heal Starfire. AV7 vs DefV14. NEed a 7. Roll is 5 & 2, just enough. Heals for 3, but she's only down 1.
2.Star will now grab Raven and RS to B10, placing Raven at A10. She will attack the Mad Hatter(as if I target Two Face he'll just dump damage again), AV8 vs DefV14. Need a 6 for 2. Roll is Double 3's, good for the hit but no KB as Deadshot is there.
Gotham Knights
Batman pushes to attack Thug next to me
9 Av vs 13 Def
rolled 5
Thug takes 3 and is KO'ed
Outwit Scarecrow Exp Weakness
Batgirl preplexes Robins movement to 9
Robin moves in to help his mentor
moves to N6
I'm going to be a little bit while I make my JSA move over there but I just want to mention that Starfire's attack on the Mad Hatter MISSED! You didn't add 1 to the Hatter's defense for the hindering terrain the ranged attack crossed - E8.
I don't have 65+ positive feedback (325+ on eBay) because I stink! My Trading Thread has non's, U's & LE's from CD, AW, Icons, FF, Legacy & more! My eBay Sales has new clix & sets listed every Sunday!
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Riddler perplexes Mad Hatter's range to a 5. Mad Hatter attempts to M/C Starfire, 10AV (BE ability/Bane) vs 16Def (w/ hindering bonus). Dice roll is 1 & 6 for 7. Starfire is under my power...
Starfire attempts to RCE Raven, 8AV vs 15Def. Dice roll is 3 & 6 for 9. Raven takes 4 clicks & is finito.
Joker perplexes Two-Face's damage to a 3 & Two-Face further perplexes it to a 4. Two-Face fires at Starfire, a 10AV (BE ability/Bane) vs 16Def (w/ hindering bonus). Coin toss, err, dice roll is 2 & 6 for 8. Starfire takes 3 clicks rather than 4 due to toughness.
Deadshot tries to RCE Nightwing. 10AV (yep, BE ability/Bane again) vs 17Def w/ hindering bonus. Dice roll is 4 & 5 for 9! The dice gods smile upon me once more! Nightwing takes 4 clicks of damage & is KO'd as well (sorry, oog)!
Gotham Knights:
Batman O5@@
Catwoman O7
Batgirl T4 (1 click)
Huntress W5
Robin N6@
Bat Villains:
Killer Croc: A5
Poison Ivy: C8
Mad Hatter: G7@
Joker: D6
Bane: H7 w/ H/O
Thug A: *KO'd*
Deadshot: H6@
Penguin: K4
Lady Shiva: G10
Riddler: G4
Thug B: *KO'd*
Two-Face: G8@
Thug C: L5
Scarecrow: P3@
L/O: G5, G10, S15
H/O: V11
RUBBLE: F11 & F12 (wall between is removed)
V7 & V8 (wall between is removed)
-END ROUND 7-
Last edited by Ozymandas; 12/05/2004 at 01:35..
I don't have 65+ positive feedback (325+ on eBay) because I stink! My Trading Thread has non's, U's & LE's from CD, AW, Icons, FF, Legacy & more! My eBay Sales has new clix & sets listed every Sunday!
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Ooh, yikes! The Titans ain't looking great right now. Yeesh. Not that it doesn't fit perfectly into the roleplay/storyline we've got going. Actually, as far as the story goes, it makes perfect sense. The impulsive untrained heroes rush into the fray and get cut down while Batman and his group of stealthy veterans wait in the shadows to make their move. Of course, the Knights are gonna have a lot of trouble making a move with their allies dashed against the rocks like this.
Sorry for the quick post w/ no story but I'm heading off to work & I'd like to get the move in 1st. Let's just say that the Arkham inmates need to silence the Titans before hey can alert the Bat Family of their presence - they know about Scarecrow, Penguin & the Thug but not the others.
-ROUND 8-
Joker, Two-Face & Riddler perplex Poison Ivy's range to a 7 & she tries to Incapacitate Hawk, an 8AV vs a 14Def w/ hindering bonus. Dice roll is 2 & 4 for 6. Hawk takes a token & a click.
Lady Shiva moves to 6G.
Penguin moves to J9.
Thug C moves to I10.
-END ROUND 8-
Hawk J15@@ w/ HO (3 clicks)
I don't have 65+ positive feedback (325+ on eBay) because I stink! My Trading Thread has non's, U's & LE's from CD, AW, Icons, FF, Legacy & more! My eBay Sales has new clix & sets listed every Sunday!
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