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ahhhhhh. i am reminded of the classic line from the movie "Christine".
"You can't polish a turd."
WK needs to go to HC2.0 based on MKDungeon.you alternate activating your figs and spend your speed points how you want blah,blah,blah (how many times do i have to keep saying it?)
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i do not play Herosux, i play Heroclix 3.5
Okay I hate this debate so much. Unless you try your hardest to attack or move adjacent to the character you are not attempting to move next to them. That character must do everything in their power to attack or move next to the character. Moving one space or purposely moving into hindering terrain when there is another path and calling it attempting to move adjacent is like me putting a bag of flour in the oven and saying I attempted to make a cake. I did no such thing. To truly attempt to move adjacent to a character, is to do what you can to move next to them...not figure out a way to not move as close. I hope this is decided soon because it seems like an easy decision to me.
Heroclix 5th Anniversary: Expect Nothing...you won't be as disappointed that way.
Originally posted by X-Inferno can you add a feat card to the point total of you're team, knowing that a few of you're figures meet the prerequisites of the card, and then place it down at any time during the match on the figure of you're choice?
No. The rules insert specifically states that with any Feat that says "choose a character" you must declare to your opponent(s) which character the Feat is assigned to before your figs are placed on the map.
There are 542,000 children in foster care. Talk to your local foster and adoptive agency. You could change a life.
Originally posted by VandalSavage Exactly....In all reality, it should be the opposite...The Ground pounders are the ones that WANT people to come to them...Not the ranged folks...
Check out the pic on the card... Spider-man. Taunt is meant to provoke a reckless action, to cause your opponent to charge, move out of position, or waste an effort. Just like Spidey often does. It's not for every figure; you're inviting an opponent to base or attack you, so your figure better be able to withstand that. If not, why the heck would you use it?
Put it another way: wait until you see "Lure" and "Challenge". Lure (prerequisite: range of 6 or greater) would force an opposing figure to move to a square of clear terrain within LoF of your figure... perfect for snipers to coax their enemies from hiding. And Challenge (prereq: 0 range and SS) would force an opposing figure to move adjacent to the challenger, setting up a "Hulk smash!".
Yes, I made up both those cards. But that's where WK is going with Feats: a big assortment of cards with narrow applications, rather than a small assortment of cards that can be universally applied.
(and hair10, I must say I'm impressed at your level of communication as RA... bodes well for the coming months.)
The rules stated long ago that a range=0 is considered NO RANGE. So how would you 'act in a misleading way' to allow Hulk to fire plasts from his palm? Are 3 Con-Artists always carrying extra guns to give Hercules in case he needs to hit a character 3 squares away? Hero Clix isn't about bringing in accessories. It's the characters fighting as they do. You want Hulk to taunt? Use his Critical Mass version. Don't try to cheat the system.
As for the Taunt issue needing range, they had to limit it somehow. Just consider it a way of being selective to it. Whoever dropped that concept of selectiveness in upcoming Feats is dead right. That's all they're doing.
Plus how evil would it be if Hulk with a damage 7 REQUIRED you to move to him? He's strong enough without forcing you to commit suicide.
Originally posted by saturnflight Plus how evil would it be if Hulk with a damage 7 REQUIRED you to move to him? He's strong enough without forcing you to commit suicide.
Right, at least spend the extra 18-21 points plus the taunt card to put R or LE Elektra (CT, unrestricted) or LE Zelda Dubois (Ult any) to put the Taunt card on her and have her hanging off the big grey/green galutes arm.
If you pick the Elektra and put Trick shot on her as well, she could taunt figures in stealth as well to come over to hulk (or Magog)
Originally posted by saturnflight
As for the Taunt issue needing range, they had to limit it somehow. Just consider it a way of being selective to it. Whoever dropped that concept of selectiveness in upcoming Feats is dead right. That's all they're doing.
Plus how evil would it be if Hulk with a damage 7 REQUIRED you to move to him? He's strong enough without forcing you to commit suicide.
I agree. They did it for game balance, regardless of how much sense it makes (see: soaring can't attack grounded)
It would just be too easy to stick a Taunt on a huge brick figure and wham, their figures are caught in the web. Plus the fact that for 15 pts you could give any 0 range character 6 range incapacitate. That's cheaper than ACTUAL incapacitate. (ok it's not totally incap but it's a good substitute.)
Now, not being able to perplex up range to 1, that's a rule I have issue with.
Originally posted by X-Inferno My only argument to this would be... I have heard you can use Pounce with say... V MM Spiderman, you just have to wait until his next click.
This leads me to my next question... can you add a feat card to the point total of you're team, knowing that a few of you're figures meet the prerequisites of the card, and then place it down at any time during the match on the figure of you're choice? This would really boost the usefulness of the feat cards!
Lastly, I would like bring up the fact that a range value greater than zero as a pre-req for taunt is slightly ridiculous!
Example- A lexcorp security guard, could taunt some one, simply because she happens to be carrying a gun! Yet people like Wolverine, Beast, Wonder Woman, or black panther, can't simply because they aren't holding something they can throw or shoot with? With MM they released, possibly one of the most taunt worthy figures in Man Thing...
Making range a pre-req for taunt is pointless if you ask me. I have the option of putting taunt on some one like Bullseye, which would mean I have to get Bullseye with in 6 range and then have him taunt some one to base him, making him useless... Obviously this is a ridiculous example, but I'm only bringing it up to make a point that range should not be taunts pre-req... instead the pre-req for taunt should be... The figure using taunt must have the ability speak loudly, and form a coherent sentence!
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Originally posted by X-Inferno Next time don't edit the quote...
Are you Taunting me?
As for the parts I omitted, whether you want to put Taunt on Bullseye is your own business, I really don't care.
In one sentence you say that "with MM they released, possibly one of the most taunt worthy figures in Man Thing..." then finish your post with "instead the pre-req for taunt should be... The figure using taunt must have the ability speak loudly, and form a coherent sentence!"
Nothing you have to say about Bullseye or whether range should be a pre-req for taunt changes the fact that Man Thing (the figure you claim as taunt worthy) doesn't fit your desired pre-req for Taunt. He does not talk, and consequently, is very hard pressed trying to form a coherent sentence.
(I'm not even going to bother with the fact that none of my figures have ever talked...to me at least, but if your figures talk to you, that's a little tidbit that you may want to keep under your hat...aluminium or otherwise)
Am I Taunting...is my range greater than 2...I hope he doesn't try to move adjacent to me...
By claiming Man-Thing to be taunt worthy... I meant he would be a great figure for taunt, with his stealth, imp, poison and EW. Unfortunately, he doesn't have a 2 range.
"The figure using taunt must have the ability to speak loudly, and form a coherent sentence!"
this was a joke... maybe not a good one, or even a funny one... but the ---> at the end of my sentence, clearly states I was being less than serious!
Am I taunting you ? hardly... all though I do have a range of 30 ft. on the court any way...
Originally posted by saturnflight ...how evil would it be if Hulk with a damage 7 REQUIRED you to move to him? He's strong enough without forcing you to commit suicide.
Well, I'd say no less evil than Thor, Gladiator, Nefaria, and other bricks that DO have range. It's no less dangerous to have to go running up to one of these figs, they just happen to have ranged attacks while some bricks don't.
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...they had to limit it somehow.
Sure, but doing it with range was the wrong way to go. Personally, I think many Feat prereqs are too limiting for the point costs involved, and would like to see Taunt with a prereq of the chosen character only 'not having Battle Fury showing on dial. There's so much snappy dialogue in comics today, pretty much any main character could be considered a Taunter. However, to keep the Feat to characters who use it the most, a good Taunt prereq would be 'Outwit or Perplex showing on dial', since many habitual Taunter characters have one or both of these on their dial, and both Plex and OW are somewhat related to Taunt in their abilities to affect other characters.
Is it be plausable that a figure with super strength, holding an object, would be able to use the taunt feat card? Since he now has an effective range of 6 or 8.
Originally posted by X-Inferno Danmit you're right!! Curses foiled again...:cross-eye
Is it be plausable that a figure with super strength, holding an object, would be able to use the taunt feat card? Since he now has an effective range of 6 or 8.
But the range isn't part of the figure, it's attached to the object.