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1) Whizzer attacks Hydro Man. 7 AV (6 + 1 for same team ability) vs 14 DV, needs a 7. Roll is (5, 6), hits. Hydro Man takes 1 click. whizzer gains 1 SA.
2) Radioactive Man attacks Hydro Man. 8 AV vs 15 DV (14 + 1 for hindering). Needs a 7. Roll is (2, 6), hits. Hydro Man takes 3 clicks and is KOed. Radioactive Man gains 1 SA and 1 KO. Radioactive Man takes 1 click for the Masters of Evil push.
3) Calypso attacks Electro. 5 AV vs 15 DV, needs a 10. Roll is (6, 2), misses.
R Radioactive Man (1/6) F-14 @@
[5 SA, 2 KO]
R Klaw (2/7) KOed!
[1 SA]
R Wingless Wizard KOed!
[1 AST]
R Paste Pot Pete (2/4) B12 @@
[2 SA, 1 KO, 1 DFD]
R Whizzer (1/5) E15
[3 SA]
R Nighthawk KOed!
[1 SA]
LE Calypso (2/4) F13 @
[1 SA, 2 AST]
299
vs
Sinister 6 (visitor)
R Green Goblin (5/7) 80 pts C-15 @
R Venom (3/8) 55 pts F-17
R Hydro Man (2/5) KOed!
R Electro (SIN) (4/5) 30 pts I-15 @
R Scorpion KOed!
R Puppet Master 25 pts KOed!
R Kingpin (6/6) 24 pts X-13
R Cameleon (Scourge) (2/3) 14 pts L-14 @
Green Goblin [4 SA, 2 KO]
Hydro Man [1 SA, 1 KO]
Electro [1 SA]
300
Heavy Objects: P-13, G13
Light Objects: L-19, O-11, F-15
Characters get +1 to their attack values whenever they make close or ranged combat attacks against opposing characters with which they share the same team symbol.
__________________
Well, I suppose I could take another turn, but I think that would be unfair, so I won't. Good game. It ended up musch closer than it likely would have. Had we gone the full fifteen, I think Green Goblin would have been making Venom a big pot of stew outa your whole team...
Green Goblin [4 SA, 2 KO]
Hydro Man [1 SA, 1 KO]
Electro [1 SA]
For the season:
Kazzigum's Sinister 6
R Mysterio 44 pts
SA [9] KO [3] AST [9] DFD [1]
E Doctor Octopus (CT) 44 pts
SA [1] KO [6] AST [0] DFD [0]
E Vulture* (FF) 41 pts - MVP
SA [11] KO [6] AST [0] DFD [0]
R Sandman 61 pts
SA [12] KO [3] AST [0] DFD [0]
R Venom 55 pts
SA [2] KO [1] AST [0] DFD [0]
E Kraven (CM) 72 pts
SA [4] KO [4] AST [0] DFD [2]
R Scourge 14 pts
SA [5] KO [1] AST [0] DFD [0]
R Electro (SN) 30 pts
SA [7] KO [2] AST [0] DFD [0]
R Jack O'Lantern 27 pts
SA [1] KO [1] AST [0] DFD [0]
R Green Goblin 80 pts
SA [4] KO [2] AST [0] DFD [0]
R Scorpion 29 pts
SA [0] KO [0] AST [0] DFD [0]
R Hydro Man 43 pts
SA [1] KO [1] AST [0] DFD [0]
R Kingpin 24 pts
SA [0] KO [0] AST [0] DFD [0]
R Puppet Master 25 pts
SA [0] KO [0] AST [0] DFD [0]
Pog Sin-Eater 9 pts
SA [0] KO [0] AST [0] DFD [0]
Oh, and if the matches get posted tomorrow, what would be a good time for you?
Oh, we're ready. I'm looking forward to it. It's funny, but I'm looking forward to starting each new season as much as I look forward to a new set coming out. I'm amazed by that. We REALLy have something going here.
Of course, I have no idea who you're gonna field, so I'm just not gonna worry about it. I'm focussing more on my guys and what they can do. We're getting to a point where I'm pretty pleased with my guys. They can be pretty dangerous, and hey, I just love spider-man villains -- especially the Sinister Six.
Time to earn some respect this season...
As for the best time to play, well, that's usually real late -- after 11:00 PM Pacific. If my opponent can handle it, I can usually get in 2-4 hours at that time. I really shouldn't stay up that late, but hey, what can I say. I'm just stupid like that.