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- Sersi targets "Hank"/Infiltrator in L13 with those eye beams of hers > Skrull TA roll: 3 > Shape Change roll: 1 > 7 vs 15 > roll: 1+5=6 MISS. (darn, i really could have used that... )
WCAvengers
[15] U Iron Man (Armor Wars) (2/7) K15
[ ] U Sersi (6/8) M13 @
[12] R Hawkeye (Fantastic Forces) (4/5) N13/O13
[ ] R Ant-Man (Supernova) G15 ""KO""
[ ] R Mockingbird* D15 ""KO""
* with Vault 3
( boy, i can hardly imagine moving anymore... we've had this house for less than four years, but with the children ... where do you work, if you don't mind the inquiry?... )
WCAvengers
[15] U Iron Man (Armor Wars) (2/7) K15
[ ] U Sersi (6/8) M13 @
[12] R Hawkeye (Fantastic Forces) (4/5) N13/O13
[ ] R Ant-Man (Supernova) G15 ""KO""
[ ] R Mockingbird* D15 ""KO""
* with Vault 3
( i don't think the Warrior "Hutch" can get to row J, can he/it? he's starting in hindering and his Speed is halved; i thought you wanted to put him in I14? it shouldn't impact this turn of mine... )
WCAvengers turn 12a
- Hawkeye uses Running Shot, moving to O15, N16 and targeting "Hank"/Infiltrator in L13 > Skrull TA roll: 1 > Shape Change roll: 6 > grrrr.... then he'll target "Scott"/Infiltrator in K14 > Skrull TA roll: 5 > 9 vs 13 > roll: 5+4=9 HIT. "Scott" takes 2 damage and is KOd.
- Iron Man targets "Hank" in L13 > Skrull TA roll: 2 > Shape Change roll: 6 > (wow, i should add up the number of thwarted attacks in this game...) > then he'll target "Hutch"/Warrior in I14? > Skrull TA roll: 2 > 8 vs 15 > roll: 6+2=8 HIT. "Hutch" takes 2 damage.
- Sersi pushes and targets "Hank" in L13 > Skrull TA roll: 4 > Shape Change roll: 5 > (aargh! "Hank" is on a roll!) then Sersi will attempt to break away > roll: 1 FAIL. Sersi takes 1 damage from the push and stays right there....
WCAvengers
[17] U Iron Man (Armor Wars) (2/7) K15 @
[ ] U Sersi (5/8) M13 @@
[16] R Hawkeye (Fantastic Forces) (4/5) O15/N16 @
[ ] R Ant-Man (Supernova) G15 ""KO""
[ ] R Mockingbird* D15 ""KO""
* with Vault 3
( okay; actually everything works out just fine then -- if Warskrull uses Outwit to counter Iron Man's Outwit (as i anticipated), and Iron Man still has LoFire to the Warrior, then we can just assume Hawkeye's attack was a Transporter Move & Attack power action and leave the turn pretty much as i entered it above... see below for the slight corrections in terminology ... poor Sersi... )
WCAvengers turn 12a
- Hawkeye uses Transporter Move & Attack, moving to O15, N16 and targeting "Hank"/Infiltrator in L13 > Skrull TA roll: 1 > Shape Change roll: 6 > grrrr.... then he'll target "Scott"/Infiltrator in K14 > Skrull TA roll: 5 > 9 vs 13 > roll: 5+4=9 HIT. "Scott" takes 2 damage and is KOd.
- Iron Man targets "Hank" in L13 > Skrull TA roll: 2 > Shape Change roll: 6 > (wow, i should add up the number of thwarted attacks in this game...) > then he'll target "Hutch"/Warrior in I14? > Skrull TA roll: 2 > 8 vs 16 > roll: 6+2=8 HIT. "Hutch" takes 2 damage.
- Sersi pushes and targets "Hank" in L13 > Skrull TA roll: 4 > Shape Change roll: 5 > (aargh! "Hank" is on a roll!) then Sersi will attempt to break away > roll: 1 FAIL. Sersi takes 1 damage from the push and stays right there....
WCAvengers
[17] U Iron Man (Armor Wars) (2/7) K15 @
[ ] U Sersi (5/8) M13 @@
[16] R Hawkeye (Fantastic Forces) (4/5) O15/N16 @
[ ] R Ant-Man (Supernova) G15 ""KO""
[ ] R Mockingbird* D15 ""KO""
* with Vault 3
Warskrull on Ironman AV 10 on DV 15, rolls 3,6= 9 for the KO.
Hank on Sersi, with blades. AV 8 on DV 13, rolls 3,4=7 for the hit. Blades roll is 5 for the KO (eeesh...)
Warskrull will outwit Hawkeye's RCE.
Jean will scoot to N-15.
WCAvengers
[17] U Iron Man (Armor Wars) K15 "KO"
[ ] U Sersi M13 "KO"
[16] R Hawkeye (Fantastic Forces) (4/5) O15/N16 @
[ ] R Ant-Man (Supernova) G15 ""KO""
[ ] R Mockingbird* D15 ""KO""
* with Vault 3
"Uh, oh," Hawkeye said, as one of the three remaining Skrull simulants approached his new sky-cycle and turned its arm-like appendages into machete-like blades. 'Shellhead's down,' Hawkeye thought, 'Sersi was just torn apart by that other guy with machetes like these, and Bobbi and Hank were taken out early, too... Maybe I programmed these Skrull aliens to be too tough -- and I only really wanted to try out this sky-bike...'
- Hawkeye clears.
WCAvengers
[17] U Iron Man (Armor Wars) K15 "KO"
[ ] U Sersi M13 "KO"
[16] R Hawkeye (Fantastic Forces) (4/5) O15/N16
[ ] R Ant-Man (Supernova) G15 ""KO""
[ ] R Mockingbird* D15 ""KO""
* with Vault 3
WCAvengers
[17] U Iron Man (Armor Wars) K15 "KO"
[ ] U Sersi M13 "KO"
[16] R Hawkeye (Fantastic Forces) (4/5) O15/N16
[ ] R Ant-Man (Supernova) G15 ""KO""
[ ] R Mockingbird* D15 ""KO""
* with Vault 3
(heh, i really didn't intend on winning this. I wanted to play something swarmy so that you could get oodles of exp, and i wanted to play skrulls cause thats what i drafted in the HCFL, and could use the practice. Just baaad luck with those skrull rolls...)
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
( um... one of Hawkeye's base-parts is in N16... so where does the Warrior go? i presume he based Hawkeye... )
WCAvengers turn 14a
- Hawkeye uses a ranged combat action, targeting "Hutch"/Warrior > Skrull TA roll: 3 > Shape Change roll: 6 > oaky, then Hawkeye attempts to break away > roll: 5 SUCCESS. Hawkeye dashes away to U14/T13.
WCAvengers
[17] U Iron Man (Armor Wars) "KO"
[ ] U Sersi "KO"
[16] R Hawkeye (Fantastic Forces) (4/5) U14/T13
[ ] R Ant-Man (Supernova) ""KO""
[ ] R Mockingbird* ""KO""
* with Vault 3
Well, Hawkeye might have pushed and gotten off one more shot, but the new issue is up (WCA #18 yay!), so this training match has ended.
[17] U Iron Man /2 = 8.5 => 2 IXPs, 1 IAP
[ ] U Sersi => 0 IXPs, 0 IAPs
[16] R Hawkeye (Fantastic Forces) /2 = 8 => 2 IXPs, 0 IAPs
[ ] R Ant-Man => 0 IXPs, 0 IAPs
[ ] R Mockingbird => 0 IXPs, 0 IAPs Team: 33 /2 = 16.5 => 4 TXPs, 1 TAP
from KOs: the WCA knocked out three R Skrull Infiltrators and one E Skrull Warrior (all from Supernova), and their point values add up to:
105 points x 0.25 = 26.25 /2
---> 26.25 /2 = 13.125 => 3 TXPs, 0 TAPs
If your entertaining narratives are any indication, you'll be a great addition to the RPSC. You had me laughing aloud at times. I'm largely unfamiliar with the Exiles; they aren't as humorous as these Skrulls, are they?