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1) E Kree Captain will attack with RCE on Iron Man. AV 9 on DV 15. Rolls 1,5=6 for the hit and 1 after invuln. Iron Man loses outwit, V kree gains RCE back. E Kree takes 1.
2) V Kree Colonel on Iron Man, with RCE. AV 8 on DV 16. Rolls 6,2=8 for the hit, and 2 damage after toughness. Ignores pushing damage due to willpower.
3) R Kree Warrior (#6) to M13.
4) R Kree Warrior (#9) on Tigra. AV 8 on DV 16. Rolls 1,1=Crit miss! Kree Warrior takes 1.
West Coast Avengers:
1) [4] LE Anthony Stark (3/7) N15
2) [9] V Moon Knight (Critical Mass) (6/6) M12 (Stealthed) @@
3) [4] E Tigra (5/6) F9
4) [ ] R Ant-Man (3/6) B14
5) [5] E Hawkeye (Ultimates)* (6/6) N12 @
* with Trick Shot
6) [2] R Mockingbird** (0/4) KO!
** with Vault
7) [6] R Scarlet Witch (FanForces)*** L9 (5/5) (Stealthed)
*** with Armor Piercing
Kree!
1) Kree Attack Fighter {E Annhillus <IC>} (3/8) A14
2) R Legacy <SNV> ""KO"""
3) V Kree Colonel <SNV> (3/5) P-13 @@
*w/Tactics 20pts
4) E Kree Captain <SNV> (3/4) O-17 @@
5) R Kree Warrior <SNV> (2/4) N-14
6) R Kree Warrior <SNV> (4/4) M-11 @
7) V Kree Warrior <CM> ""KO""
8) E Kree Warrior <CM> ""KO""
9) R Kree Warrior <CM> (3/4) E-9 @
BFC: Rally - Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Special Rules: All Heavy Objects in this game are Meteorites[/quote]
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
The map server isn't working at the moment for me, either. I was going to check it because you indicate (for the R Kree Warrior from Supernova) M11 in the recap but M13 in the story...?...
( i've answered my own question about your turn: since the R Kree Warrior (your number 6), starting in H11, cannot reach M11 beacuse of adjacency issues with Scarlet Witch and/or Moon Knight, it/he must have moved to M13... can't seem to get the map server to function... )
WCAvengers turn 8a
narrative coming when we get our children into bed...
( i certainly cannot complain about the dice rolls in this game!... )
- Tigra turns off her Stealth for a moment and attacks the adjacent R Kree Warrior using BClawsFangs > 8 vs 13 > roll: 6+6=12 CRITICAL HIT! BCF roll: 4. R Kree Warrior (in E9) takes (4+1=) 5 damage and is extremely KOd.
- Ant-Man attacks the Space Fighter/Annihilus > 7 vs 11 > roll: 3+5=8 HIT. Space Fighter/Annihilus takes 1 damage.
- ('free' TA move) Scarlet Witch moves (Speed halved) to I10 (where she is again 'Stealthed').
- Hawkeye pushes and attacks the R Kree Warrior (in M13) using RCE > 10 vs 16 > roll: 4+6=10 HIT. R Kree Warrior takes 4 damage and is KOd. Hawkeye takes 1 pushing damage.
- Iron Man attacks the adjacent R Kree Warrior using RCE > 8 vs 14 > roll: 6+2=8 HIT. R Kree Warrior (in N14) takes 4 damage and is KOd.
West Coast Avengers:
1) [10] LE Anthony Stark (3/7) N15 @
2) [9] V Moon Knight (Critical Mass) (6/6) M12 (Stealthed)
3) [11] E Tigra (5/6) F9 @
4) [1] R Ant-Man (3/6) B14 @
5) [11] E Hawkeye (Ultimates)* (5/6) N12 @@
* with Trick Shot
6) [2] R Mockingbird** (0/4) KO!
** with Vault
7) [6] R Scarlet Witch (FanForces)*** (5/5) I10 (Stealthed) @
*** with Armor Piercing
Kree!
1) Kree Attack Fighter {E Annhillus <IC>} (3/8) A14
2) R Legacy <SNV> ""KO"""
3) V Kree Colonel <SNV> (3/5) P-13 @@
*w/Tactics 20pts
4) E Kree Captain <SNV> (3/4) O-17 @@
5) R Kree Warrior <SNV> ""KO""
6) R Kree Warrior <SNV> ""KO""
7) V Kree Warrior <CM> ""KO""
8) E Kree Warrior <CM> ""KO""
9) R Kree Warrior <CM> ""KO""
BFC: Rally - Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Special Rules: All Heavy Objects in this game are Meteorites.
BFC: Rally - Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Special Rules: All Heavy Objects in this game are Meteorites.[/quote]
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
The Scarlet Witch could hardly believe Tigra's ferocity. The beautiful mutant had been prepared to assist Tigra in her melee, but it seemed like Tigra needed no help; she had turned into a veritable snarling wildcat.
The feline Avenger had first viciously torn a hole in the hull of the small space fighter, smashing it and sending it hurtling through the void onto a nearby asteroid. She then whirled on a Kree soldier threatening her and nearly torn his arm right off with a fearsome attack. Shreds of the Kree soldier's uniform and flesh floated through space, globules of blood spreading without any appreciable gravity to determine their course. Tigra looked frantically around, growling lowly, like a feral cat.
"Greer..." whispered Wanda, half to herself. "What's happening to you?..."
Moon Knight interrupted her thoughts about her friend. "Scarlet Witch, please assist Iron Man and Hawkeye. If we can break the Kree resistance in this pocket, this battle should be won."
The Scarlet Witch acquiesced to Moon Knight's request, although her concern for Tigra remained. As Wanda repositioned, she saw Hawkeye and Iron Man dispatching one Kree soldier after another. The Golden Avenger fired one massive repulsor ray blast after another. <SKRAAAK> The Kree soldiers fell like chaff before a tornado. <SKRAAAK> Another soldier was hit and fell unconscious.
"Ungh," groaned Iron Man through the comm system. "That about ate up my energy for now, folks. Can somebody cover for me?"
"Well done, Iron Man," commended Moon Knight. "Now it is the Kree forces who are greatly outnumbered."
- Iron Man pushes and, using RCE, attacks the E Kree Captain > 8 vs 15 > roll: 3+3=6 MISS. re-roll thanks to Scarlet Witch: 5+6=11 HIT. E Kree Captain takes 4 damage and is KOd. Iron Man takes 1 pushing damage.
- Moon Knight moves (Speed halved) around the corner to O13.
West Coast Avengers:
1) [10] LE Anthony Stark (2/7) N15 @@
2) [9] V Moon Knight (Critical Mass) (6/6) O13 @
3) [11] E Tigra (5/6) F9
4) [1] R Ant-Man (3/6) B14
5) [11] E Hawkeye (Ultimates)* (5/6) N12
* with Trick Shot
6) [2] R Mockingbird** (0/4) KO!
** with Vault
7) [6] R Scarlet Witch (FanForces)*** (5/5) I10 (Stealthed)
*** with Armor Piercing
Kree!
1) Kree Attack Fighter {E Annhillus <IC>} (2/8) @ A14
2) R Legacy <SNV> ""KO"""
3) V Kree Colonel <SNV> (3/5) P-13
*w/Tactics 20pts
4) E Kree Captain <SNV> ""KO""
5) R Kree Warrior <SNV> ""KO""
6) R Kree Warrior <SNV> ""KO""
7) V Kree Warrior <CM> ""KO""
8) E Kree Warrior <CM> ""KO""
9) R Kree Warrior <CM> ""KO""
BFC: Rally - Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Special Rules: All Heavy Objects in this game are Meteorites.
( i'm afraid i haven't even tried to set up the map on Peers' server again... i have the map and the figures up in our attic... actually, i just tried to set up the map on Peers' site just now, and it didn't work... ?... )
1) V Kree Colonel on Moon Knight. AV 8 on DV...doesn't matter, cause the Kree Colonel is quaking in his boots, and tries to take the 'easy' way out with a crit miss, taking 1 click.
2) Annihilus will push, AV 5 on DV 16, rolls 1,2=3 for close to, but not quite, the worst roll in HC.
West Coast Avengers:
1) [10] LE Anthony Stark (2/7) N15 @@
2) [9] V Moon Knight (Critical Mass) (6/6) O13 @
3) [11] E Tigra (5/6) F9
4) [1] R Ant-Man (3/6) B14
5) [11] E Hawkeye (Ultimates)* (5/6) N12
* with Trick Shot
6) [2] R Mockingbird** (0/4) KO!
** with Vault
7) [6] R Scarlet Witch (FanForces)*** (5/5) I10 (Stealthed)
*** with Armor Piercing
Kree!
1) Kree Attack Fighter {E Annhillus <IC>} (1/8) @@ A14
2) R Legacy <SNV> ""KO"""
3) V Kree Colonel <SNV> (2/5) P-13 @
*w/Tactics 20pts
4) E Kree Captain <SNV> ""KO""
5) R Kree Warrior <SNV> ""KO""
6) R Kree Warrior <SNV> ""KO""
7) V Kree Warrior <CM> ""KO""
8) E Kree Warrior <CM> ""KO""
9) R Kree Warrior <CM> ""KO""
BFC: Rally - Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Special Rules: All Heavy Objects in this game are Meteorites.
2010, 2013 HCFL Champ, 2016 Colorado State Champion, 2nd Place Team Worlds
HCFL 2018 - United Atlantis
The Scarlet Witch followed Moon Knight's lead and carefully watched him as he confronted the Kree officer, who had been coordinating the Kree assault. Somewhat surprised by Moon Knight's sudden appearance from around the stone outcropping, the Kree officer was forced to eschew the use of his blaster and tried to punch the Avenger in silver and jet.
Moon Knight, as a highly trained fighter, easily dodged the desperate attack attempt, using his truncheon skillfully to catch the officer's forearm in a painful joint lock. The officer cried out in pain. After that, it was an easy task for Moon Knight to deliver the coup de grace in the form of a crushing forearm blast to the Kree officer's helmet.
Across the small section of space, Ant-Man was about to deliver the knockout blow to the space fighter. The small vessel had been so badly damaged that it was virtually disintegrating. The pilot was pushing the fighter past its safety limits, too.
With her eyes wide open and her head turning rapidly from side to side, Tigra spied the space fighter, the last of the Kree still active, and charged toward it with a roar. She tore into the vessel and ripped the pilot from his cockpit before he could destroy the memory circuits. Even as Tigra panted ferally in the aftermath of her attack, the control components threatened to float away through the void.
The pilot threw up his arms and closed his eyes. He had obviously not expected such a ferocious opponent. Ant-Man quickly had to perform double duty: keep Tigra from satisfying her animal instincts and tearing the pilot limb from limb, and gather up as much of the memory core from the vessel as possible.
- Scarlet Witch moves to I13.
- Moon Knight turns off his Stealth for a moment, pushes (using Willpower), and attacks the V Kree Colonel > 9 vs 14 > roll: 3+5=8 HIT. V Kree Colonel takes 2 damage and is KOd.
- Tigra uses Charge and BClawsFangs, moves to B13, and attacks the Space Fighter/Annihilus > 8 vs 10 > roll: 4+3=7 HIT. BCF roll: 3. The Space Fighter/Annihilus takes 3 damage and -- even better -- is captured. ( I have to check the rules on this with respect to points; it was my intention during the whole game to attempt a capture of Annihilus; let's see.... )
West Coast Avengers:
1) [16] LE Anthony Stark (2/7) N15 @@
2) [13] V Moon Knight (Critical Mass) (6/6) O13 @@
3) [15] E Tigra (5/6) F9
4) [1] R Ant-Man (3/6) B14
5) [11] E Hawkeye (Ultimates)* (5/6) N12
* with Trick Shot
6) [2] R Mockingbird** (0/4) KO!
** with Vault
7) [6] R Scarlet Witch (FanForces)*** (5/5) I10 (Stealthed)
*** with Armor Piercing
Kree!
1) Kree Attack Fighter {E Annhillus <IC>} ""CAPTURED""
2) R Legacy <SNV> ""KO"""
3) V Kree Colonel <SNV> ""KO""
*w/Tactics 20pts
4) E Kree Captain <SNV> ""KO""
5) R Kree Warrior <SNV> ""KO""
6) R Kree Warrior <SNV> ""KO""
7) V Kree Warrior <CM> ""KO""
8) E Kree Warrior <CM> ""KO""
9) R Kree Warrior <CM> ""KO""
BFC: Rally - Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Special Rules: All Heavy Objects in this game are Meteorites.
( i'll have to wait a bit to do point calculations because of my questions regarding IAPs and capturing...
thank you very much for stepping up as the Kree, VKing!...
it was a nice change of pace to have the dice respond so favorably in this issue, let me tell you... (Tigra had two critical hits in a row!) it made this issue much easier than it normally would/should have been... last issue, Wonder Man missed one probably attack after another...
in checking my points in this issue, i see that i forgot to add Iron Man's IAPs from his attack in my turn 9a; this has been amended in this edit...
one more edit: added the 4 IAP for Tigra's last capture of the Space Fighter/Annihilus...)
from KOs: 'my' WCAvengers knocked out all of the opposition except for the Space Fighter/Annihilus, which was captured; so the Kree warriors and officers and R Legacy come to 270 points, while E Annihilus is worth 103 points. Hence:
KOs: 270 x 0.25 = 67.5 ==> 68 TAPs
Capture: 103 x 0.4 = 41.2 ==> 41 TAPs
Mockingbird was knocked out, and Tigra's flipping out, so....
i think i'll try out a couple of the newer versions of my team's characters...
here's my squad for WCAvengers issue #20
WCAvengers
V Wonder Man (Avengers) 117
LE Dr Hank Pym 59
R Hawkeye (Ult) 40
V Moon Knight (Critical Mass) 34
U Sersi 76
R Scarlet Witch (FF)* 35
* with Armor Piercing 10
==> 371 points
i hope this jives with the plans of our esteemed editorial power-that-be.
Ant-Man turned to Tigra. She had just torn the small Kree space fighter apart with her bare limbs, and its pilot had eagerly surrendered. She had not calmed down one bit and seemed to be looking for additional prey. Ant-Man extended an arm and placed it on Tigra's shoulder. With a snarl perceptible to all of the Avengers through their suits' comm system, Tigra swiped at Ant-Man's friendly gesture. Only gradually did she begin to reassert some self-control.
As Iron Man and Hawkeye tended to the injured Mockingbird, the Scarlet Witch joined Tigra and Ant-Man. "Greer," she inquired with a tone of genuine concern, "are you alright?"
"Grrr… I… wha…?" muttered Tigra. "Wanda, did I really… was that me?" The fear in the eyes of the captured Kree pilot persisted and unsettled Tigra.
Sersi and Wonder Man approached from the Avengers' rear, where they had been providing protection against any flanking maneuvers by the Kree. "That Super Skrull character gestured to us a minute ago," said Wonder Man. "It looks like the Skrulls were able to take out the Kree they were fighting, too."
"Yes, it would look that way," Ant-Man responded, "and here he comes now." Hank Pym was, however, worried about Tigra's increasingly feral tendencies. She had been displaying powers and abilities that were greater than those when she joined the team. Could there be some sort of special radiation in this part of space that was affecting Tigra? As too often lately, Pym did not have the chance to dwell any longer on the problem.
"You did well, Terrans," said Kl'rt with an imperious grin. "You managed to allay some of my lieutenants' disappointment."
"Look, buddy," Hawkeye retorted, clearly upset about Mockingbird's injuries, "we've done everything you asked us to. We took care of these blue-skinned soldiers for you; now tell us what's really going on." The archer's index finger was directed at the Super Skrull's chest.
Kl'rt hesitated briefly before replying. Over his face flitted an expression of anger, which he quickly replaced with one of composed haughtiness. "We have," began the Super Skrull in a slow and measured manner, "received a transmission from another Skrull unit. They were under attack by a group of super-powered Terrans." He paused for effect, watching carefully the faces of the West Coast Avengers. "These Terrans were identified as Captain America, She-Hulk, and Wasp, as well as a couple allies."
Wonder Man gave voice to his teammates' surprise. "What? How can that be?" he asked incredulously. "Why would the Avengers fight alongside the Kree if they were the ones who put the planetary shield around Earth?"
"Unfortunately," answered the Super Skrull, "your friends have fallen under the mental thrall of the Krees' most powerful entity: the Supreme Intelligence!"