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I'm at work so the map tool can't be used, but I wanted to get my turn in since it is pretty boring. I'll edit it later if Bluenose hasn't done so for me.
Turn 11a:
Expecting a barrage of attacks from the undead former heroes, Box prepares to defend himself, only to be surprised when no attacks come. The zombies merely reposition themselves as if hesitant or unsure how to get at the metal encased Canadian, or is it something else.....
1) Firelord pushes to pick up Wolverine and move 1 space to E8. Drop Wolverine at F7.
Wolverine and Hulk clear.
Recap:
Marvel Zombies (home)
1) LE Hulk (SN) (7/8) 100 pts [G8]
2) E Iron Man (Mu) KOKOKO
3) LE Wolverine (SN)* (3/6) 50 pts [F7]
* Opportunist 10 pts {3 tokens}
4) R Firelord (6/9) 66 pts [E8] @@
296 pts
Stat Points:
Iron Man 1 DEF
Wolverine 3 SA, 1 KO
Hulk 1 SA, 1 KO
VS
Alpha Flight (visitor)
1) E Box (6/8) 125 pts G9 (AST=2, SA=1)
2) LE Ant-Man (4/5) 43 pts L8 @@
3) R Wild Child KOKOKOKO 40 pts (SA=1, KO=1)
4) E Aurora KOKOKOKO 60 pts (SA=1)
Box wants to finish off Wolverine and tries to break away from the Hulk....rolls a 5 and peels away from the green skinned monster heading towards Wolverine...(charging to G6)
attack of 9 (no perplex!!) vs Wolvies Def of 15 for the KO..needing a 6...rolls....
3 (2,1)
;-(
Box lunges at Wolvie and misses completely almost taking his own eye out in the process...
Ant Man, laughing at his incompetent team mate clears.....
all yours!
Recap:
Marvel Zombies (home)
1) LE Hulk (SN) (7/8) 100 pts [G8]
2) E Iron Man (Mu) KOKOKO
3) LE Wolverine (SN)* (3/6) 50 pts [F7]
* Opportunist 10 pts {3 tokens}
4) R Firelord (6/9) 66 pts [E8] @@
296 pts
Stat Points:
Iron Man 1 DEF
Wolverine 3 SA, 1 KO
Hulk 1 SA, 1 KO
VS
Alpha Flight (visitor)
1) E Box (6/8) 125 pts G6 (AST=2, SA=1) @
2) LE Ant-Man (4/5) 43 pts L8
3) R Wild Child KOKOKOKO 40 pts (SA=1, KO=1)
4) E Aurora KOKOKOKO 60 pts (SA=1)
1) boxes first attack that hit iron man was recorded as an assist and not a SA
2) ant-man has the avengers team ability meaning he has to use the alpha flight ata, even though he is not a member of alpha flight the card says all clix with the avengers team ability which includes ant-man.
3) you will be able to make a new target for alpha flight every game. Your not stuck with firelord next game. So antmans roll of a 4 hit, you needed to use incap to get him stats to upgrade.
Heroclix Fantasy League - Spiderman and his amazing friends - Season 1 marvel division regular season division winner Heralds of Galactus- Season 3 Marvel pennant runners up
Season 4 X-Men (Morrison Era)
2) ant-man has the avengers team ability meaning he has to use the alpha flight ata, even though he is not a member of alpha flight the card says all clix with the avengers team ability which includes ant-man.
HCFL rules override the ATA in this case. As Ant-Man wasn't a member of Alpha Flight, he's not eligible to use the ATA. Same deal applies to other ATAs in the league such as FF and T-bolts.
1) boxes first attack that hit iron man was recorded as an assist and not a SA
2) ant-man has the avengers team ability meaning he has to use the alpha flight ata, even though he is not a member of alpha flight the card says all clix with the avengers team ability which includes ant-man.
3) you will be able to make a new target for alpha flight every game. Your not stuck with firelord next game. So antmans roll of a 4 hit, you needed to use incap to get him stats to upgrade.
1) was updated a few turns ago but thanks for the catch
2) cur has responded
3) I'd sort of assumed that I could refresh every game or the ATA would be fairly useless!!
As Box's feeble attempt at an attack is easily thrust aside by the zombie Wolverine who uses the opportunity to dig a claw deep into the back of his armor, ripping ever increasing holes into it, only drawing the hunger lust of the Hulk closer, and forcing a decision by the hero. To stay and face his inevitable doom potentially taking one or two of the zombies with him, or flee to fight another day.
"I've tasted your flesh bub, you will not leave alive"
YOU NO RUN FROM HULK!!!! HULK HUNGERS!!!!!!!
Turn 12A:
1) Wolverine BCF attack on Box. 9 against 16.
- Roll is ..... 9 (3,6)
- BCF roll is....... 4. So 2 damage to Box after Inv. (1 SA)
2) Hulk moves 1 space towards Box to G7.
Firelord clears
Recap:
Marvel Zombies (home)
1) LE Hulk (SN) (7/8) 100 pts [G7] @
2) E Iron Man (Mu) KOKOKO
3) LE Wolverine (SN)* (3/6) 50 pts [F7] @
* Opportunist 10 pts {3 tokens}
4) R Firelord (6/9) 66 pts [E8]
296 pts
Stat Points:
Iron Man 1 DEF
Wolverine 4 SA, 1 KO
Hulk 1 SA, 1 KO
VS
Alpha Flight (visitor)
1) E Box (4/8) 125 pts G6 (AST=2, SA=1) @
2) LE Ant-Man (4/5) 43 pts L8
3) R Wild Child KOKOKOKO 40 pts (SA=1, KO=1)
4) E Aurora KOKOKOKO 60 pts (SA=1)
Running out of options fast and cursing his luck, Box scanned the satellite looking for a little respite from the zombie onslaught. Knowing full well that the zombies would not pause in their attack (Willpower!) Box over exerts himself to break away (with a 6) and ends up at N6.
Ant Man meanwhiletries to incap Firelord 7 on 12....rolls 3,1 = 4.
Hmmmmmm....I had a slim chance if I'd been able to KO Wolvie but missing two 6's has cost me dear...over to you!
Recap:
Marvel Zombies (home)
1) LE Hulk (SN) (7/8) 100 pts [G7] @
2) E Iron Man (Mu) KOKOKO
3) LE Wolverine (SN)* (3/6) 50 pts [F7] @
* Opportunist 10 pts {3 tokens}
4) R Firelord (6/9) 66 pts [E8]
296 pts
Stat Points:
Iron Man 1 DEF
Wolverine 4 SA, 1 KO
Hulk 1 SA, 1 KO
VS
Alpha Flight (visitor)
1) E Box (3/8) 125 pts N6 (AST=2, SA=1) @@
2) LE Ant-Man (4/5) 43 pts L8 @
3) R Wild Child KOKOKOKO 40 pts (SA=1, KO=1)
4) E Aurora KOKOKOKO 60 pts (SA=1)
1) All Fear Firelord's mighty 12 DV!!!!! :-) (tough break on that)
2) For your future games as it may be more important than it is here, Box's Assimilation is a free action so you could have healed those 2 clicks on this last turn. Now I will go ahead and let you do it next turn, because I couldn't attack you anyway. But once we get into playoffs or games that count, don't count on the nicety of others. ;-)
"After the mortal! He must feed our hunger!!!
"It's time to stop playin with our food."
The bellow of the Hulk as he watched his prey slip away rocked the entire satellite and was sure to invoke fear into the remaining foes. Hulk returns his attention to the diminutive Ant-Man, looking to take out his frustration by crushing something more than feed his hunger.
"AAAAAAAHHHHHHHH! HULK WILL FEAST ON FLESH!!!
Turn 13A:
1) Firelord picks up Wolverine and flies 6 to K8. Drop Wolvie in L7.
2) Hulk pushes and moves (half speed) 3 to H10. I will take the pushing click, ignoring Willpower.
Wolverine clears.
Recap:
Marvel Zombies (home)
1) LE Hulk (SN) (6/8) 100 pts [H10] @@
2) E Iron Man (Mu) KOKOKO
3) LE Wolverine (SN)* (3/6) 50 pts [L7]
* Opportunist 10 pts {3 tokens}
4) R Firelord (6/9) 66 pts [K8] @
296 pts
Stat Points:
Iron Man 1 DEF
Wolverine 4 SA, 1 KO
Hulk 1 SA, 1 KO
VS
Alpha Flight (visitor)
1) E Box (3/8) 125 pts N6 (AST=2, SA=1) @@
2) LE Ant-Man (4/5) 43 pts L8 @
3) R Wild Child KOKOKOKO 40 pts (SA=1, KO=1)
4) E Aurora KOKOKOKO 60 pts (SA=1)
2) For your future games as it may be more important than it is here, Box's Assimilation is a free action so you could have healed those 2 clicks on this last turn. Now I will go ahead and let you do it next turn, because I couldn't attack you anyway. But once we get into playoffs or games that count, don't count on the nicety of others. ;-)
Hey he's playing me next! Don't get him all wised-up!
Also, Box's power says "adjacent" to the object I think - he's currently on it. Maybe he can't assimilate it?
i was so intent on getting away, it never occurred to me to take the object on that turn....oh well...
Box shlurps on the object healing 2 and clears as does Ant Man
Couple of q's if anybody is watching...
a) Can Ant Man incap firelord now that he is adjacent to Hulk, or only Hulk? If Hulk already has two tokens would it do damage? i know Hulk has Willpower but it was voluntarily turned off on the previous turn. Wont make any difference to the outcome of the game but I'm curious!
b) Do we fight to the last man or is it settled by points KO'd at the end of 15 turns? Again, it does not matter in this game but could make a difference in real games (or do we have a no running away ethical codee going on?!
Recap:
Marvel Zombies (home)
1) LE Hulk (SN) (6/8) 100 pts [H10] @@
2) E Iron Man (Mu) KOKOKO
3) LE Wolverine (SN)* (3/6) 50 pts [L7]
* Opportunist 10 pts {3 tokens}
4) R Firelord (6/9) 66 pts [K8] @
296 pts
Stat Points:
Iron Man 1 DEF
Wolverine 4 SA, 1 KO
Hulk 1 SA, 1 KO
VS
Alpha Flight (visitor)
1) E Box (5/8) 125 pts N6 (AST=2, SA=1)
2) LE Ant-Man (4/5) 43 pts L8
3) R Wild Child KOKOKOKO 40 pts (SA=1, KO=1)
4) E Aurora KOKOKOKO 60 pts (SA=1)
a) Can Ant Man incap firelord now that he is adjacent to Hulk, or only Hulk? If Hulk already has two tokens would it do damage? i know Hulk has Willpower but it was voluntarily turned off on the previous turn. Wont make any difference to the outcome of the game but I'm curious!
b) Do we fight to the last man or is it settled by points KO'd at the end of 15 turns? Again, it does not matter in this game but could make a difference in real games (or do we have a no running away ethical codee going on?!
a) ant-man can't range attack (using Incap or not) anyone if he's based by Hulk. If he's got 2 tokens, it doesn't have any effect. (you could still use Incap technically if some feat card needs Incap for some other effect but I don't think that applies here).
Hulk's willpower comes back on at the end of the owning player's turn.
b) 15 turns & tally KO (and any relevant feat cards, etc) points. While there's no running away ethical code that I've seen (I've been looking over past & present games), the league *is* an attempt to determine a champion, so you may want to deny the points to the other player for some reason (tie-breaking?).
a) ant-man can't range attack (using Incap or not) anyone if he's based by Hulk. If he's got 2 tokens, it doesn't have any effect. (you could still use Incap technically if some feat card needs Incap for some other effect but I don't think that applies here).
Hulk's willpower comes back on at the end of the owning player's turn.
b) 15 turns & tally KO (and any relevant feat cards, etc) points. While there's no running away ethical code that I've seen (I've been looking over past & present games), the league *is* an attempt to determine a champion, so you may want to deny the points to the other player for some reason (tie-breaking?).
What he said....
Though I will build on the 2nd question. Yeah, it's after 15 turns we are done, count up the points. That being said, it is pre-season so it's basically free chances to get as many stat points as possible. If we were in the playoffs, as soon as Box ran away to heal, I would have taken the 3 clicks to death Wolverine and ran him as far away as I could have gotten him, because if I don't kill Box in this upcoming turn, he will get a shot on Wolverine and all but 1 of his clicks will be able to do enough damage for the kill which would give you 130 points to the 100 I've taken out. Of course, Hulk may still come through for me in turn 15 with some sweet, sweet flurry action on Ant-Man, but needing a 9, then an 8 for the KO, I wouldn't have liked my chances.
Well enough talk, it's time to roll some digital dice....
Yep. It's preseason, so no incentive to run away, with lots of incentives to gain (and provide) stats.
As for "running away" during regular league games, it has been on occasion called the "Stepp Out." Some people do it; some people feel it's more sporting to their opponents to keep duking it out. Your playstyle choice, really.