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1) Suit picks up Riddler and moves to X7, putting riddler on W6
free) Toyman copies Supes Enemy free) Toyman outwits Superstrength on Paladin and Pal drops the LO - does it go underneath or to the side?
2) Cold creates a barrier in U7, T8, U9, and V10
Riddler will PC on a case by case basis...
Murderworld (home)
1) Arcade* 86 pts (0/6) KO
* Armor Piercing 10 pts, Contingency Plan 12 pts ()
2) Anarky* 70 pts (2/6) P-15 @@
* Double Time 5 pts
3) V Skullbuster 39 pts (6/6) O-5 @
4) V Doombot 38 pts (4/5) O-4 @
5) R Paladin 30 pts (5/5) O-6 @ (/w LO)
6) R Major Maxim 28 pts (0/5) KO
7) R Killer Shrike 27 pts (4/5) L-17
8) R Hydra Medic* 12 pts (3/3) M-4 @
* Invigorate 10 pts
9) R Kree Warrior 12 pts (4/4) N-5
Rip it Up 20 pts
Total – 399 pts
vs
Legion of Doom (visitor)
1) [2 SA 1 KO] V Sinestro (CR)* 146 pts V-9 (4/8)
* Protected 8 pts (Burned)
2) [1 SA] V Cheetah (Icons)** 55 pts W-10 (7/8)
** Swingline pts
3) [1 SA 1 AST] R Riddler (BA) 60 pts W-6 (5/6)
4) [1 KO 2 AST] R Toyman 50 pts W-7
5) R Captain Cold 40 pts W-9 (4/5) @
6) R Lex Corp Battle Suit 27 pts X-7 (4/4)
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Unclear about object placement after I outwit the SS on Paladin...but your go!
Quote : Originally Posted by Old Lady from JLU "Patriot Act" to the General
You think killing Superman would make the world safe? Or killing this boy? Or killing us? Tell me, how many of us do you have to kill to keep us safe?
Quote : Originally Posted by Loki from "The Avengers" to Thor
I thought the writeup takes precedent over the map, but it's cool. I'll reroll. Note that the medic moved to M-4 last turn as well.
When you outwit superstrength Paladin drops the object in his square.
Turn 6B:
1) Paladin shoots Riddler (+2 range Shield from Kree and Doombot), 8 vs 15 (no LOS for PC due to stealth)--hits! Super senses fails for 2 clicks! No push due to WP.
2) Skullbuster shoots Riddler (+2 range Shield), 10 vs 13--hits! Assuming you want to PC--still hits! Super senses fails! Riddler takes 3 and is KOed.
3) Doombot flies to M-5, drops Skullbuster at N-4. Copies bat ally.
4) Shrike flies to S-20.
Murderworld (home)
1) Arcade* 86 pts (0/6) KO
* Armor Piercing 10 pts, Contingency Plan 12 pts ()
2) Anarky* 70 pts (2/6) P-15
* Double Time 5 pts
3) V Skullbuster 39 pts (5/6) N-4 @@ (stealth)
4) V Doombot 38 pts (3/5) M-5 @@ (stealth)
5) R Paladin 30 pts (5/5) O-6 @@ (stealth)
6) R Major Maxim 28 pts (0/5) KO
7) R Killer Shrike 27 pts (4/5) S-20 @
8) R Hydra Medic* 12 pts (3/3) M-4
* Invigorate 10 pts
9) R Kree Warrior 12 pts (4/4) N-5
Rip it Up 20 pts
Total – 399 pts
vs
Legion of Doom (visitor)
1) [2 SA 1 KO] V Sinestro (CR)* 146 pts V-9 (4/8)
* Protected 8 pts (Burned)
2) [1 SA] V Cheetah (Icons)** 55 pts W-10 (7/8)
** Swingline pts
3) [1 SA 1 AST] R Riddler (BA) 60 pts KOKOKO
4) [1 KO 2 AST] R Toyman 50 pts W-7
5) R Captain Cold 40 pts W-9 (4/5) @
6) R Lex Corp Battle Suit 27 pts X-7 (4/4)
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
1) Sinestro RCE the object under Anarky. It goes away
2) Toyman range on Anarky, 8 vs. 15. Miss witha 5,1
free) Toyman copy Supes Enemy
free) Toyman outwits outwit on Anarky
3) Cheetah moves to N3
Murderworld (home)
1) Arcade* 86 pts (0/6) KO
* Armor Piercing 10 pts, Contingency Plan 12 pts ()
2) Anarky* 70 pts (2/6) P-15
* Double Time 5 pts
3) V Skullbuster 39 pts (5/6) N-4 @@ (stealth)
4) V Doombot 38 pts (3/5) M-5 @@ (stealth)
5) R Paladin 30 pts (5/5) O-6 @@ (stealth)
6) R Major Maxim 28 pts (0/5) KO
7) R Killer Shrike 27 pts (4/5) S-20 @
8) R Hydra Medic* 12 pts (3/3) M-4
* Invigorate 10 pts
9) R Kree Warrior 12 pts (4/4) N-5
Rip it Up 20 pts
Total – 399 pts
vs
Legion of Doom (visitor)
1) [2 SA 1 KO] V Sinestro (CR)* 146 pts V-9 (4/8) @
* Protected 8 pts (Burned)
2) [1 SA] V Cheetah (Icons)** 55 pts N3 (7/8) @
** Swingline pts
3) [1 SA 1 AST] R Riddler (BA) 60 pts KOKOKO
4) [1 KO 2 AST] R Toyman 50 pts W-7 @
5) R Captain Cold 40 pts W-9 (4/5)
6) R Lex Corp Battle Suit 27 pts X-7 (4/4)
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Quote : Originally Posted by Old Lady from JLU "Patriot Act" to the General
You think killing Superman would make the world safe? Or killing this boy? Or killing us? Tell me, how many of us do you have to kill to keep us safe?
Quote : Originally Posted by Loki from "The Avengers" to Thor
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Last edited by MSU; 09/30/2010 at 23:30..
Quote : Originally Posted by Old Lady from JLU "Patriot Act" to the General
You think killing Superman would make the world safe? Or killing this boy? Or killing us? Tell me, how many of us do you have to kill to keep us safe?
Quote : Originally Posted by Loki from "The Avengers" to Thor
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
1) Toyman moves to T9
2) Battlesuit moves to U9
free) Toyman copies Supes Enemy
free) Toyman outwits support on medic
3) Sinestro pushes and phases to U10
4) Cold creates a barrier in U7, T8, S9, and T10
Murderworld (home)
1) Arcade* 86 pts (0/6) KO
* Armor Piercing 10 pts, Contingency Plan 12 pts ()
2) Anarky* 70 pts (2/6) F-5 @
* Double Time 5 pts
3) V Skullbuster 39 pts (5/6) N-4 (stealth)
4) V Doombot 38 pts (3/5) M-5 (stealth)
5) R Paladin 30 pts (5/5) O-6 (stealth)
6) R Major Maxim 28 pts (0/5) KO
7) R Killer Shrike 27 pts (4/5) S-20
8) R Hydra Medic* 12 pts (3/3) M-4 @
* Invigorate 10 pts
9) R Kree Warrior 12 pts (4/4) M-2 @
Rip it Up 20 pts
Total – 399 pts
vs
Legion of Doom (visitor)
1) [2 SA 1 KO] V Sinestro (CR)* 146 pts N-2 (4/8) @ (defense outwitted)
* Protected 8 pts (Burned)
2) [1 SA] V Cheetah (Icons)** 55 pts N3 (7/8) @
** Swingline pts
3) [1 SA 1 AST] R Riddler (BA) 60 pts KOKOKO
4) [1 KO 2 AST] R Toyman 50 pts W-7
5) R Captain Cold 40 pts W-9 (4/5)
6) R Lex Corp Battle Suit 27 pts X-7 (4/4)
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Quote : Originally Posted by Old Lady from JLU "Patriot Act" to the General
You think killing Superman would make the world safe? Or killing this boy? Or killing us? Tell me, how many of us do you have to kill to keep us safe?
Quote : Originally Posted by Loki from "The Avengers" to Thor
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Quote : Originally Posted by Old Lady from JLU "Patriot Act" to the General
You think killing Superman would make the world safe? Or killing this boy? Or killing us? Tell me, how many of us do you have to kill to keep us safe?
Quote : Originally Posted by Loki from "The Avengers" to Thor
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
LoD Turn 10 - mbauers, you had the tokens mixed up in the 4-some near the medic. I have corrected them. You had Skullbuster as Doombot and vice versa. Please make sure to have the correct tokens representing your guys on the map.
1) Sinestro RCE on Paladin, 8 vs. 15, miss with a 5,1
2) Battle Suit range on Paladin, 8 vs 15, hit with a 4,4 for 1 and knockback 1
3) Cold creates a barrier in S10, T9, U8, V7,
Murderworld (home)
1) Arcade* 86 pts (0/6) KO
* Armor Piercing 10 pts, Contingency Plan 12 pts ()
2) Anarky* 70 pts (1/6) S-2 (stealth)
* Double Time 5 pts
3) V Skullbuster 39 pts (5/6) N-4 @ (stealth)
4) V Doombot 38 pts (4/5) N-5
5) R Paladin 30 pts (4/5) O10
6) R Major Maxim 28 pts (0/5) KO
7) R Killer Shrike 27 pts (4/5) P-15 (hindering)
8) R Hydra Medic* 12 pts (3/3) M-4 @
* Invigorate 10 pts
9) R Kree Warrior 12 pts (4/4) M-5
Rip it Up 20 pts
Total – 399 pts
vs
Legion of Doom (visitor)
1) [2 SA 1 KO] V Sinestro (CR)* 146 pts U-10 (3/8) @
* Protected 8 pts (Burned)
2) [1 SA] V Cheetah (Icons)** 55 pts N3 (6/8)
** Swingline pts
3) [1 SA 1 AST] R Riddler (BA) 60 pts KOKOKO
4) [1 KO 2 AST] R Toyman 50 pts T-9 KOKOKO
5) R Captain Cold 40 pts W-9 (4/5) @
6) R Lex Corp Battle Suit 27 pts U-9 (4/4)@
Whenever the character with the highest point value remaining on your force is eliminated, remove one action token from all characters on your force, as applicable, and then remove the eliminated character from the game.
Quote : Originally Posted by Old Lady from JLU "Patriot Act" to the General
You think killing Superman would make the world safe? Or killing this boy? Or killing us? Tell me, how many of us do you have to kill to keep us safe?
Quote : Originally Posted by Loki from "The Avengers" to Thor