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When Larfleeze moves, do all of his Constructs move as well to be within 6 squares of him? Or is that only required when he's placing them and after that they can be independent of him?
When the Orange Construct objects move, they do not need to stay within 6 squares of Larfleeze. They can move as far away from him as you want (within their movement rules).
Quote : Originally Posted by KO Bossy
3) People are saying that its best to use Larfleeze with Edward Nigma so that Larfleeze can get more objects out faster. However, to place these objects is a free action and its once a turn only. Other than helping Larfleeze to attack twice through his objects, I don't really see other uses for Nigma in respect to his SP. Why is Nigma able to help him get Constructs out faster?
Keep in mind that a character can still only perform one non-free action per turn. So if Larfleeze performs a non-free action (say a close combat action) and places the token on Edward Nigma using A Man Reborn?, Larfleeze cannot perform a second non-free action that turn.
I still want to know why Ch'p from the Green Lantern set doesn't have the "animal" keyword when Gnort does, even though Ch'p literally is a normal squirrel that can talk with a power ring.
If Giants can Quake 2 squares away, can they also Poison 2 squares away?
Quake
Give this character a close combat action; until the attack has been resolved, this character’s damage value is locked at 2 if it is greater than 2. Make a close combat attack that targets all opposing characters this character can attack with a close combat attack. Make a single attack roll and compare the result to the defense values of all opposing adjacent characters. Each character that takes damage from this attack is knocked back.
Above the bold black was added while the red text was removed.
What this means now is that Quake is triggered off of Close Combat Attack and not off of adjacency. Poison still requires adjacency.
Note regarding Giants: When this character is given an action that includes a close combat attack, it treats other characters up to two squares away as if they were adjacent unless blocking terrain, elevated terrain or a wall would otherwise block the line of fire.
What we do in life echoes in eternity!
Respect is a given, only disrespect can be earned.
I noticed that White Lantern Wonder Woman has "KO" listed under her movement power on her "LIVE" last click. Anybody know what that value is supposed to be?
Quote : Originally Posted by MeatLoafX
I do not subscribe to your thoughts on Heroclix play. I'm a firm believer in the Church of TChipley. Our primary belief is that "there is no cheese".
Quote : Originally Posted by tchipley
There is no Cheese in Heroclix, only Whine.
Wine is only good with cheese, not Heroclix.